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If you find 2 of the dungeons, I guess you could draw a circle between these and then the remaining points of interest should be inside that perimeter.
https://cdn.discordapp.com/attachments/954778541491363870/992855295300734986/unknown.png
I believe they could also make use of their Glow Tulips and have some kind of hint in some dungeons as to where you should look for the parts.
Two of my cities ended up being reasonably close to each other, but out in the middle of nowhere. The vault and the third city were all by themselves and out in the middle of nowhere.
This is my map with the four locations circled.
https://imgur.com/a/VJa4ZQV
It's lucky I chose to explore the right side of the map first, otherwise it would have taken me even longer to find the locations.
https://i.imgur.com/pw0e8nI.png
Would you like to share how long this took you to do?
Because I'm going to guess that you spent longer exploring the sea than you did playing the rest of the game. Doesn't that strike you as bit off? Seems pretty lopsided to me that you can spend more time searching for one weapon than you can playing through all the other content in the game. Getting the weapon is optional sure, but that doesn't change how badly designed this weapon's "quest" is. I really like this game, and honestly the only part that I found infuriating was trying to track this thing down.
If there was unique and interesting content to be found in the sea the entire time you're looking for the four locations it would be one thing, but you've seen everything the sea has to offer after about 20 hours or so. After that, it's just aimless wandering. I don't know if that sort of thing is fun for you, but spending hours and hours making no progress and having no idea if you're going the right way isn't fun for me.
The biggest problem with the sea is that it expands infinitely in one direction. You can't sail far enough that you hit a boundary that shows you that you've gone too far. If there was such a boundary you could use it to find the limit of the biome, and explore from there. That's what I did to find the throne room. I used the edge of the biome to chart out how large the area was, split it into two halves on my map and explored one at a time. There's no real way to do that in the sea because without outside information there's no way to know how deeply the cities spawn into the sea.
I did not count, but I belive it took me something around 8-12 hours split among few days. Yes, it was boring, but the thrilling of a challenge, a dedication made it for me.
You can explore vast areas of the Sunken Sea much faster than any other biome and the fact that the merchant sells an item that you have no idea about is surely a huge clue you might want to seek out a hard to find something.
Could there be more clues laying around as to what you might find and their whereabouts? Sure, I wouldn't disagree on that (same for Runesong), but any kind of 'go here' scanner and you might as well play a Ubisoft title.
Someone told me the ruined cities all spawn around the Titan Boss in a triangle and guess what?
They did, took me maybe 2 hours to find and go through the cities to find the parts.
You were lucky.
If they were as easy to find as you claim I wouldn't be here suggesting ways to improve the experience now would I?
Any tip about all locations being near anything else or being in some shape is just hearsay and completely incorrect. You can check how my map ended up and see that for yourself: https://imgur.com/a/VJa4ZQV
The only thing set about the positions of the city is the distance bands they spawn at. Beyond that they can be anywhere between the two edges of the sea biome.
If you really want to see if your little strategy to find them holds up, go make another world, find them again, and let us know how it went for you.
https://youtu.be/asOcTKxaVd4
The best option available to find the parts of this thing is this tool: https://www.craiginsdev.com/maptool.html# which will overlay lines for you to follow on the map.
Mine weren't like that at all. I had the boss about midpoint and everything else spanned one side of the sea to the other. My vault was even inside an island. I truly did spend more time in the sea than any other biome. And that's with a basic out of game knowledge on the radius of the city locations.