Core Keeper

Core Keeper

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Blackbird Mar 30, 2022 @ 8:06am
Clear Gemstone DOES NOT EXIST
I have explored just about my entire world for the clear gemstone. There's a maximum 1% of the possible area for it to spawn left. 4 Chipped blades and 2 Broken handles.

Pretty sure my world literally just does not have one.
even if it does, 15 hours looking for only one out of three items to craft one thing is ridiculous, no matter how good it is

my map:
https://media.discordapp.net/attachments/742080478911397890/958743570502807602/unknown.png?width=889&height=621
Last edited by Blackbird; Mar 30, 2022 @ 8:10am
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Showing 1-15 of 16 comments
Soren Mar 30, 2022 @ 8:13am 
I think there are quite a few areas where a medium sized maze could spawn in those un-explored areas. It's somewhat smaller than large mazes. That being said... 4 chipped blades. Some people have all the luck. I got 3 gemstones and 0 blades.

I consider the gemstone a bit easier to earn. If your world doesn't have a medium maze in the forgotten ruins. You can create an alternate world, search for it again and possibly get a free second amber larva and giant mushroom while you're at it. Where as azeos wilderness takes twice the time to mine through, and has far more area to explore.
ScionEyed Mar 30, 2022 @ 8:24am 
Originally posted by Soren:
I think there are quite a few areas where a medium sized maze could spawn in those un-explored areas. It's somewhat smaller than large mazes. That being said... 4 chipped blades. Some people have all the luck. I got 3 gemstones and 0 blades.

I consider the gemstone a bit easier to earn. If your world doesn't have a medium maze in the forgotten ruins. You can create an alternate world, search for it again and possibly get a free second amber larva and giant mushroom while you're at it. Where as azeos wilderness takes twice the time to mine through, and has far more area to explore.

With how costly repairing is, creating a new world to get something yours forgot to include is a larger pain. Even going in with immediate access to Azeos, you're going to burn through a Scarlet Pick before even getting that far. Iron isn't going to fair much better.

It's a good idea, just not really that feasible when your best bet is to go in with a pile of pickaxes.
Blackbird Mar 30, 2022 @ 8:55am 
Originally posted by Soren:
I think there are quite a few areas where a medium sized maze could spawn in those un-explored areas. It's somewhat smaller than large mazes. That being said... 4 chipped blades. Some people have all the luck. I got 3 gemstones and 0 blades.

I consider the gemstone a bit easier to earn. If your world doesn't have a medium maze in the forgotten ruins. You can create an alternate world, search for it again and possibly get a free second amber larva and giant mushroom while you're at it. Where as azeos wilderness takes twice the time to mine through, and has far more area to explore.
Yeah, making a new world is a good idea i guess. I hate to "cheat" since it's my first playthrough but I think it's called for at this point, it's genuinely ridiculous

(also, my world had 2 giant mushrooms, is that normal?)
Last edited by Blackbird; Mar 30, 2022 @ 8:55am
Soren Mar 30, 2022 @ 9:30am 
Originally posted by Gelachnid:
Originally posted by Soren:
I think there are quite a few areas where a medium sized maze could spawn in those un-explored areas. It's somewhat smaller than large mazes. That being said... 4 chipped blades. Some people have all the luck. I got 3 gemstones and 0 blades.

I consider the gemstone a bit easier to earn. If your world doesn't have a medium maze in the forgotten ruins. You can create an alternate world, search for it again and possibly get a free second amber larva and giant mushroom while you're at it. Where as azeos wilderness takes twice the time to mine through, and has far more area to explore.

With how costly repairing is, creating a new world to get something yours forgot to include is a larger pain. Even going in with immediate access to Azeos, you're going to burn through a Scarlet Pick before even getting that far. Iron isn't going to fair much better.

It's a good idea, just not really that feasible when your best bet is to go in with a pile of pickaxes.
I make my post and then suddenly find two chipped blades 10 minutes later... talk about super lucky.

Anyway, it depends. You can end up easily paying twice the repair cost because your pickaxe can end up using twice the durability if you don't pass certain thresholds in mining damage.

For instance, a scarlet pick on a player with 490 mining damage can go through 400 stone walls before breaking. A scarlet pick on a player with 525 mining damage can go through 800 stone walls before breaking. Your pickaxe would literally save half of it's durability if you just swapped off to a torch on every other hit to finish the stone wall since the second hit would be overkill in the case of the 490 mining damage player.

What you get in return for redo'ing the forgotten ruins is moderate amounts of mining xp and excessive amounts of stone walls and iron, on top of an amber larva. Which the stone walls can easily power level your crafting too 100 (letting you get the repair cost reduction perk if you want). And if mining reaches 80, you can get mining accessories (ancient rings) that would make an iron pick deal more damage to walls than even an ancient pick on a normal player. And ancient rings would turn the ancient pick into a pick that is capable of destroying mold walls with relative ease.
Soren Mar 30, 2022 @ 9:31am 
Originally posted by Blackbird:

(also, my world had 2 giant mushrooms, is that normal?)
No, that definitely isn't normal. But sometimes the spawns can be messed up and the giant mushroom spawns in the wrong boime too. I had it spawn in the clay walls boime once.
Strilter Mar 30, 2022 @ 10:09am 
lol op..... it does exist... there's a very low chance your map doesn't have one. Even if it doesn't it is obtainable rename your thread please.
Blinksis Jun 11, 2022 @ 5:19pm 
So I have had the same problem as OP, but even more so. I have cleared even more area in the Wilderness, found nearly a dozen temples that required a glowtulip to open, and each one has only had core idols. No cards, to chipped blades, no clear gemstones. I'm at a loss at this point
Soulsniper1313 Jun 11, 2022 @ 6:23pm 
Why are you worried about the items to make the sword. We need to focus on repairing right now. That's all that matters.
Jballett Jun 12, 2022 @ 2:03am 
I was missing one of the 3 parts for that as well and was getting very frustrated. then i found out that sometimes one of the 3 parts is in destroyable objects in caveling camps instead of a maze or wilderness. one in objects one in maze one in wilderness.
Last edited by Jballett; Jun 12, 2022 @ 2:05am
Selicia Jun 13, 2022 @ 1:47pm 
I was worried I would run into this same problem but after finding my first maze it had a clear orb.

Although i'm not sure what i'm doing differently because I have gotten four sword hilts from just breakable drops and found two chipped blade temples upon first entering the nature biome.

I also got the ancient pickaxe on the first time beating Azeos too.

However with all that luck I still haven't gotten the grub helm after slaying the Hive Mother 11 times now even though I got the grub chestplate the first time I defeated Ghorm.

I do personally think the loot tables for the bosses are extremely ridiculous. And if anything there really should be at the very least one guaranteed clear orb spawn in a world generation. And also make the boss summon items an infinite stock item.

As for the crafting system I personally haven't had much problems at all with the repairing system ever since the reinforce feature was added. And scrap parts are like candy so I am really confused what the problem people have with it is.

Is it the durability being too low or the fact reinforcing an item costs the equal level bar/resource to do so? I personally find that to be fair when it gives a rather sizable stat buff for the reinforced over-repair, but I do want to know why people want it changed again.
Last edited by Selicia; Jun 13, 2022 @ 1:50pm
Selicia Jun 13, 2022 @ 1:52pm 
Originally posted by Soren:
Originally posted by Blackbird:

(also, my world had 2 giant mushrooms, is that normal?)
No, that definitely isn't normal. But sometimes the spawns can be messed up and the giant mushroom spawns in the wrong boime too. I had it spawn in the clay walls boime once.

The giant mushroom is supposed to spawn in the clay biome. There's a rare chance it can spawn in the dirt starter biome instead though. So I'd imagine the generator must have left them both in for their world.
Soren Jun 13, 2022 @ 5:34pm 
Originally posted by Selicia:
Originally posted by Soren:
No, that definitely isn't normal. But sometimes the spawns can be messed up and the giant mushroom spawns in the wrong boime too. I had it spawn in the clay walls boime once.

The giant mushroom is supposed to spawn in the clay biome. There's a rare chance it can spawn in the dirt starter biome instead though. So I'd imagine the generator must have left them both in for their world.
Yeah, my first and second were both found in the dirt region on my first two maps. So I had developed a false misunderstanding that wouldn't be corrected until later where I was trying to farm amber larva and giant mushrooms and didn't know why I missed the mushroom twice in a row.
SlimJiim Jun 13, 2022 @ 9:14pm 
I have a spare and need a chipped blade - -wanna trade?
SlimJiim Jun 13, 2022 @ 9:15pm 
Originally posted by Selicia:
I was worried I would run into this same problem but after finding my first maze it had a clear orb.

Although i'm not sure what i'm doing differently because I have gotten four sword hilts from just breakable drops and found two chipped blade temples upon first entering the nature biome.

I also got the ancient pickaxe on the first time beating Azeos too.

However with all that luck I still haven't gotten the grub helm after slaying the Hive Mother 11 times now even though I got the grub chestplate the first time I defeated Ghorm.

I do personally think the loot tables for the bosses are extremely ridiculous. And if anything there really should be at the very least one guaranteed clear orb spawn in a world generation. And also make the boss summon items an infinite stock item.

As for the crafting system I personally haven't had much problems at all with the repairing system ever since the reinforce feature was added. And scrap parts are like candy so I am really confused what the problem people have with it is.

Is it the durability being too low or the fact reinforcing an item costs the equal level bar/resource to do so? I personally find that to be fair when it gives a rather sizable stat buff for the reinforced over-repair, but I do want to know why people want it changed again.
I have a orb but need a chipped blade. Want to trade?
RonEmpire Jun 14, 2022 @ 10:26pm 
It's possible for your world to generate a bad map where the maze doesn't spawn.
I've had a world generate a map with no amber larva Point of Interest.
From my amber larva search patterns I've seen a world with only 1 maze and no gemstones in them.

But the maze usually has the clear gemstone.

Here's an example:
https://youtu.be/kGgJYev4tzc
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Date Posted: Mar 30, 2022 @ 8:06am
Posts: 16