Core Keeper

Core Keeper

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Phara Mar 21, 2022 @ 12:18pm
Creating your own fish biome
Today i tried to create a forest biome near the core to catch the fish of the named biome.
sadly after a long time digging up forest ground, walls and even some plants i still got the guppy fish from the self made pond. did some one else tried to force a different fish biome to safe time traveling? i assume the fish spawn depends on the circle around the core. so i guess for now it should be impossible.

https://imgur.com/a/XX5UJhf
Last edited by Phara; Mar 21, 2022 @ 12:27pm
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Showing 1-11 of 11 comments
Amilay Feb 8, 2023 @ 12:45pm 
I just had the same thought myself and was trying to see if anyone else achieved it. I only took some clay ground and went like 2 out from the water all the way around and it still didn't work. That'd be cool if they would make that an update eventually.
Gargoyle Girl Feb 8, 2023 @ 2:07pm 
I saw a video on YouTube about creating the other fishing biomes, but haven't watched it yet.

...and having watched it, it looks like this crazy person ran a trench all the way from the other biome to be next to their house. ^^;; So I'm thinking no for now.
RonEmpire Feb 8, 2023 @ 8:53pm 
Watch my fishing guide on youtube where I created a fishing gallery for fishes. It explains how I managed to get them all near each other.
Last edited by RonEmpire; Feb 8, 2023 @ 8:53pm
Stellar Remnant Feb 10, 2023 @ 1:09am 
I tried running the regular jungle water to my base but it just gave regular dirt fish. I have since been spreading the ocean water down the biome dividers and it seems to always give ocean fish, so I assume that and the mold water are exceptions.
RonEmpire Feb 10, 2023 @ 1:43am 
Originally posted by MiniHerc:
I tried running the regular jungle water to my base but it just gave regular dirt fish. I have since been spreading the ocean water down the biome dividers and it seems to always give ocean fish, so I assume that and the mold water are exceptions.

Watch my fish video guide, it will explain how the water mechanics work.


"regular" blue water "changes" based on the biome you're in. you can't move blue water from azeos into the dirt area and expect to get azeos fishes.

the blue water is dynamic.

only the unique waters retain their fishes. (unique water is every water except the blue)

https://youtu.be/p6_doRWs2OI
Stellar Remnant Feb 10, 2023 @ 11:00am 
Originally posted by RonEmpire:
Originally posted by MiniHerc:
I tried running the regular jungle water to my base but it just gave regular dirt fish. I have since been spreading the ocean water down the biome dividers and it seems to always give ocean fish, so I assume that and the mold water are exceptions.

Watch my fish video guide, it will explain how the water mechanics work.


"regular" blue water "changes" based on the biome you're in. you can't move blue water from azeos into the dirt area and expect to get azeos fishes.

the blue water is dynamic.

only the unique waters retain their fishes. (unique water is every water except the blue)
Sorry, I don't watch youtube 'instructional' videos. 50 minutes long, really? Seems like you explained it in those few sentences above anyway.
Amilay Feb 10, 2023 @ 1:14pm 
Originally posted by Gargoyle Girl:
I saw a video on YouTube about creating the other fishing biomes, but haven't watched it yet.

...and having watched it, it looks like this crazy person ran a trench all the way from the other biome to be next to their house. ^^;; So I'm thinking no for now.

Tempted to try that now lol.
OracleMask Feb 14, 2023 @ 7:11am 
A few days ago a friend of mine showed me his build where he DID bring every type of water up from all the biomes to make a bunch of fishing ponds right next to the core. He has all the different types!

And yes, he had to dig -stupidly- long trenches from each biome to get those.
EDGHolyHeadshot Feb 17, 2023 @ 11:08am 
Originally posted by RonEmpire:
Originally posted by MiniHerc:
I tried running the regular jungle water to my base but it just gave regular dirt fish. I have since been spreading the ocean water down the biome dividers and it seems to always give ocean fish, so I assume that and the mold water are exceptions.

Watch my fish video guide, it will explain how the water mechanics work.


"regular" blue water "changes" based on the biome you're in. you can't move blue water from azeos into the dirt area and expect to get azeos fishes.

the blue water is dynamic.

only the unique waters retain their fishes. (unique water is every water except the blue)

https://youtu.be/p6_doRWs2OI

So the new pond has to be surrounded by that biomes blocks, is that the difference?
RonEmpire Feb 17, 2023 @ 12:57pm 
Originally posted by EDGHolyHeadshot:
So the new pond has to be surrounded by that biomes blocks, is that the difference?

no. the water tile itself has to be inside the biome. each tile location is part of a biome tag/label. if it has no label it is the default dirt biome (which has no label).

special water ignores the biome label.

there is currently a bug with the blue water in the clay biome label.
Last edited by RonEmpire; Feb 17, 2023 @ 12:57pm
EDGHolyHeadshot Feb 17, 2023 @ 4:22pm 
Interesting, I didn't know that, thanks. I haven't gotten far enough to encounter the other water types but I'll hold off until this has been fixed ;)
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Date Posted: Mar 21, 2022 @ 12:18pm
Posts: 11