Core Keeper

Core Keeper

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Stryker 2022年3月28日 11時21分
Please don't pull a Valheim.
Thanks in advance.
投稿主: Bridie:
Hey there everyone, I just wanted to follow up on this thread and let you know that the Core Keeper developers are continuously working on both patches and updates for the game right now (though, of course, they've been encouraged to take breaks and enjoy a little down time after putting in so much hard work in the run up to Early Access)!

I know there will always be concerns regarding Early Access games and content updates, but we'd like to reassure you that this game has both a dedicated development and marketing team around it, and the last thing we'd want to do is leave you high and dry when it comes to updates. Please rest assured that we're all hard at work on Core Keeper ^__^.
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61-75 / 95 のコメントを表示
Randych の投稿を引用:
Meshei の投稿を引用:
Valheim did nothing but continue to make amazing content. People seem to think that it should be exactly at their pace and when they want it. That game has so much content I can bet they didn't even begin to do all of it before the next patch. They released the game pretty close to holidays with it having a ♥♥♥♥ ton of content. Devs deserve breaks too jesus the game wasn't even expensive like this one isn't and is packed full of content I love it and I respect the devs for their hard work.
Except if you take out the forced grind and forced travel there's not much...
you do realise all survival games are made with grind as the base component remove the grind and you have a nothing game most the times unless it's mostly story driven or you can build stuff though your mileage will vary on the building stuff though.
最近の変更はnor7hy5が行いました; 2022年4月11日 4時50分
nor7hy5 の投稿を引用:
Randych の投稿を引用:
Except if you take out the forced grind and forced travel there's not much...
you do realise all survival games are made with grind as the base component remove the grind and you have a nothing game most the times unless it's mostly story driven or you can build stuff though your mileage will vary on the building stuff though.
I mean, forced one, like obligation to travel with ores and inability to fast travel with them, not to mention that gear you make from ores apparently isn't metal anymore, an iron chains and golden coins aren't metal too...
Also I'm not sure why Valheim is survival game, since you can't die of thirst nor hunger..
Randych の投稿を引用:
nor7hy5 の投稿を引用:
you do realise all survival games are made with grind as the base component remove the grind and you have a nothing game most the times unless it's mostly story driven or you can build stuff though your mileage will vary on the building stuff though.
I mean, forced one, like obligation to travel with ores and inability to fast travel with them, not to mention that gear you make from ores apparently isn't metal anymore, an iron chains and golden coins aren't metal too...
Also I'm not sure why Valheim is survival game, since you can't die of thirst nor hunger..
it's not forced you can just hop into another world put your ores in a chest and then go through the portal in your main world and then go into your other world and get it from the chest and hop back on your main world i did that my entire playthrough and i clocked in around 50 hours do note i didn't kill the last available boss so there still quite a lot there even if you allowed it.

also survival game just mean you can die even if you don't have a thirst or hunger so if you have a health bar of some kind it's a survival game though im mostly talking about sandbox survival games the one where you haft to fetch materials to do stuff.
最近の変更はnor7hy5が行いました; 2022年4月11日 5時13分
This game you are playing is early access. The updates will come in slowly. As a person who's been playing EA Games. Updates can take months, Years, ect. Gotta wait patiently for the updates, the game only came out last month.
You gotta think from a Devs Perspective is they mark all the bugs the players find in past patches and find away to fix it (some bugs can be tricky then others. )
Randych の投稿を引用:
nor7hy5 の投稿を引用:
you do realise all survival games are made with grind as the base component remove the grind and you have a nothing game most the times unless it's mostly story driven or you can build stuff though your mileage will vary on the building stuff though.
I mean, forced one, like obligation to travel with ores and inability to fast travel with them, not to mention that gear you make from ores apparently isn't metal anymore, an iron chains and golden coins aren't metal too...
Also I'm not sure why Valheim is survival game, since you can't die of thirst nor hunger..
1. Fast travel is rare in games like this, so the fact that they included a version at all seems like by your logic it is LESS of a grind.
2. Food/drink is one of many possible challenges a survival game, but does not define the genre. True in Valheim you won't die of starvation but you WILL die if you fight without eating.
3. Why are we arguing about Valheim in this game forum?
Soren 2022年4月11日 9時09分 
Randych の投稿を引用:
I mean, forced one, like obligation to travel with ores and inability to fast travel with them, not to mention that gear you make from ores apparently isn't metal anymore, an iron chains and golden coins aren't metal too...
Also I'm not sure why Valheim is survival game, since you can't die of thirst nor hunger..
Hunger doesn't have to kill for it to be a survival game. It doesn't kill in Minecraft either (unless you're playing on Hard mode), and this is the most famous example of an open world survival.

It's just the game is less hardcore when hunger doesn't kill. Minecraft, Valheim, and Core Keeper are all more casual on the survival elements. Minecraft probably being the most casual of the three. But make no mistake, food having to be eaten constantly to keep healthy is still a form of grinding to the genre.
Soren の投稿を引用:
Randych の投稿を引用:
I mean, forced one, like obligation to travel with ores and inability to fast travel with them, not to mention that gear you make from ores apparently isn't metal anymore, an iron chains and golden coins aren't metal too...
Also I'm not sure why Valheim is survival game, since you can't die of thirst nor hunger..
Hunger doesn't have to kill for it to be a survival game. It doesn't kill in Minecraft either (unless you're playing on Hard mode), and this is the most famous example of an open world survival.

It's just the game is less hardcore when hunger doesn't kill. Minecraft, Valheim, and Core Keeper are all more casual on the survival elements. Minecraft probably being the most casual of the three. But make no mistake, food having to be eaten constantly to keep healthy is still a form of grinding to the genre.
Since when did minecraft not kill you when you starve? or is that a bedrock change for the kiddies?
edit: apparently you mean that it doesn't cause actual death, but in all modes, even easy, it does damage you, normal down to half a heart which is as close to death as you can get. I still qualify that as hunger having a "survival" effect on the player, unlike valheim or core keeper.
最近の変更はdelerium76が行いました; 2022年4月11日 20時08分
Soren 2022年4月11日 20時33分 
delerium76 の投稿を引用:
Since when did minecraft not kill you when you starve? or is that a bedrock change for the kiddies?
edit: apparently you mean that it doesn't cause actual death, but in all modes, even easy, it does damage you, normal down to half a heart which is as close to death as you can get. I still qualify that as hunger having a "survival" effect on the player, unlike valheim or core keeper.
It's basically like Valheim, almost verbatim. Enemies will one shot you at no health buffs later on. Especially death mosquito or leeches if you are travelling, like on a shoddy boat not eating because you deem the food penalty not worth it while travelling on open sea. Such has been many the complaints of players on the Valheim steam forums. Complaining about getting one shot because they didn't eat and a death mosquito came along

The only reason people can say Core Keeper isn't the same is because max HP can go very high (thus the no eating penalty can be reduced). But people here on these forums have already complained about being one shot or bursted from mold enemies even without any hunger penalties. Those people would be complaining 10x as much if they had to try and tank mold enemies with a HP and damage dealt penalty.
nor7hy5 の投稿を引用:
Strykerx88 の投稿を引用:
They made millions of dollars then released a decoration pack and a cave over the next year.

Basically the request is "please continue to work on your game at an acceptable pace even though you're multi-millionaires now."
at a acceptable pace? is that the pace that is doable? or the one that people think the dev can do but actually is not achievable unless they make their worker work a lot of overtime or might not even be achievable at all because people underestimated how much work it takes to make a game?

i bet it's the latter because i doubt valheim could've made much content during the time they were hiring people and getting the studio up valheim is probably making content at the do-able pace but i doubt they can keep up with the "acceptable pace" i mean it's in their best interest to update the game they make millions more when people start talking about the game again and then get more people to buy it which is why updates are a thing nowadays is because their profitable especially on super popular games but i think you might find that most games pull a valheim because it takes awhile to make updates espically when you establish a studio and hire employees because you got the money to do that now.

your request is basically just don't establish a studio to make updates more quickly in the future and or make updates as fast as i want you too which is unreasonable.

If you're a dev and already received much money from your player base, then work 16 hours or even more than that in a day to complete your game, which I doubt those valheim dev is doing lol.
ya mantap lah masa nggak pulak の投稿を引用:
If you're a dev and already received much money from your player base, then work 16 hours or even more than that in a day to complete your game, which I doubt those valheim dev is doing lol.
that's not reasonable or doable at all and is actually illegal as you can't make somebody work more than 48 hours per week without signing a document or agreed overtime which both are not required to get the job technically but of course these company do loopholes in the system by making their workers work overtime otherwise they fire them of course they'll say that's not why they fired them but that's exactly why they were fired.

so unless valheim is a corrupt and horrible company their workers should only be working 8-12 hours per day anything more than that is making your workers robots and forcing them to have zero life outside of work apart from sleeping.

and i haven't even touched the fact that working 16 hours a day will result in not only your health declining but your quality of work declining rapidly as well which will kill any good game so it's not a option even if it was possible to force somebody to work 16 hours a day.
最近の変更はnor7hy5が行いました; 2022年4月11日 22時54分
delerium76 の投稿を引用:
Soren の投稿を引用:
Hunger doesn't have to kill for it to be a survival game. It doesn't kill in Minecraft either (unless you're playing on Hard mode), and this is the most famous example of an open world survival.

It's just the game is less hardcore when hunger doesn't kill. Minecraft, Valheim, and Core Keeper are all more casual on the survival elements. Minecraft probably being the most casual of the three. But make no mistake, food having to be eaten constantly to keep healthy is still a form of grinding to the genre.
Since when did minecraft not kill you when you starve? or is that a bedrock change for the kiddies?
edit: apparently you mean that it doesn't cause actual death, but in all modes, even easy, it does damage you, normal down to half a heart which is as close to death as you can get. I still qualify that as hunger having a "survival" effect on the player, unlike valheim or core keeper.
So... In Minecraft if you don't eat your health drops to almost nothing? So it works just like Valheim then.
RasaNova の投稿を引用:
delerium76 の投稿を引用:
Since when did minecraft not kill you when you starve? or is that a bedrock change for the kiddies?
edit: apparently you mean that it doesn't cause actual death, but in all modes, even easy, it does damage you, normal down to half a heart which is as close to death as you can get. I still qualify that as hunger having a "survival" effect on the player, unlike valheim or core keeper.
So... In Minecraft if you don't eat your health drops to almost nothing? So it works just like Valheim then.
Not really. It's about perspective. In valheim, a low HP bar is the default, and food buffs it higher. In minecraft, the default is a normal sized HP bar, and you could theoretically keep it that way forever as long as you didn't exhaust yourself thus reducing your food bar. BUT if you drain your food bar and don't eat, then it drains you down to almost nothing. The main difference is you don't START all jacked up... You have to not take care of yourself to get to that point.
delerium76 の投稿を引用:
RasaNova の投稿を引用:
So... In Minecraft if you don't eat your health drops to almost nothing? So it works just like Valheim then.
Not really. It's about perspective. In valheim, a low HP bar is the default, and food buffs it higher. In minecraft, the default is a normal sized HP bar, and you could theoretically keep it that way forever as long as you didn't exhaust yourself thus reducing your food bar. BUT if you drain your food bar and don't eat, then it drains you down to almost nothing. The main difference is you don't START all jacked up... You have to not take care of yourself to get to that point.
It sounds like minecraft's hunger mechanic is a lot less of a challenge, since you start at full health and gradually lose it vs starting with very low health while needing to stay fed.

End result still seems the same, health is tied to food and you need to eat if you want to survive unless you're just sitting in the base doing nothing.
My big issue with Valheim is that the grind isn't fun.
I wanted to play Metal Viking Adventures, not Viking Truck Simulator 2021.

In Terraria or Minecraft getting resources can be fun and an adventure.
In Valheim is just plain boring.

By the way, this game in that aspect is more like Terraria or more like Valheim?
Soren 2022年4月12日 9時38分 
rincewind の投稿を引用:
My big issue with Valheim is that the grind isn't fun.
I wanted to play Metal Viking Adventures, not Viking Truck Simulator 2021.

In Terraria or Minecraft getting resources can be fun and an adventure.
In Valheim is just plain boring.

By the way, this game in that aspect is more like Terraria or more like Valheim?
Terraria I guess if you're talking about travel and fast travel. In the travel department, the worst you get is minecarts staying where they are when you warp back to base. Oh, and there are no two way portals like in more modern Terraria.
最近の変更はSorenが行いました; 2022年4月12日 9時38分
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投稿日: 2022年3月28日 11時21分
投稿数: 95