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翻訳の問題を報告
Also I'm not sure why Valheim is survival game, since you can't die of thirst nor hunger..
also survival game just mean you can die even if you don't have a thirst or hunger so if you have a health bar of some kind it's a survival game though im mostly talking about sandbox survival games the one where you haft to fetch materials to do stuff.
You gotta think from a Devs Perspective is they mark all the bugs the players find in past patches and find away to fix it (some bugs can be tricky then others. )
2. Food/drink is one of many possible challenges a survival game, but does not define the genre. True in Valheim you won't die of starvation but you WILL die if you fight without eating.
3. Why are we arguing about Valheim in this game forum?
It's just the game is less hardcore when hunger doesn't kill. Minecraft, Valheim, and Core Keeper are all more casual on the survival elements. Minecraft probably being the most casual of the three. But make no mistake, food having to be eaten constantly to keep healthy is still a form of grinding to the genre.
edit: apparently you mean that it doesn't cause actual death, but in all modes, even easy, it does damage you, normal down to half a heart which is as close to death as you can get. I still qualify that as hunger having a "survival" effect on the player, unlike valheim or core keeper.
The only reason people can say Core Keeper isn't the same is because max HP can go very high (thus the no eating penalty can be reduced). But people here on these forums have already complained about being one shot or bursted from mold enemies even without any hunger penalties. Those people would be complaining 10x as much if they had to try and tank mold enemies with a HP and damage dealt penalty.
If you're a dev and already received much money from your player base, then work 16 hours or even more than that in a day to complete your game, which I doubt those valheim dev is doing lol.
so unless valheim is a corrupt and horrible company their workers should only be working 8-12 hours per day anything more than that is making your workers robots and forcing them to have zero life outside of work apart from sleeping.
and i haven't even touched the fact that working 16 hours a day will result in not only your health declining but your quality of work declining rapidly as well which will kill any good game so it's not a option even if it was possible to force somebody to work 16 hours a day.
End result still seems the same, health is tied to food and you need to eat if you want to survive unless you're just sitting in the base doing nothing.
I wanted to play Metal Viking Adventures, not Viking Truck Simulator 2021.
In Terraria or Minecraft getting resources can be fun and an adventure.
In Valheim is just plain boring.
By the way, this game in that aspect is more like Terraria or more like Valheim?