Wrestling Empire

Wrestling Empire

DoctorYT152 Dec 21, 2024 @ 10:04am
Can the game break Iron Clad?
I was playing a character that was strong enough to severely injure and kill wrestlers but to ensure I didn't get fire from a promotion a 3rd time I set my contract with Iron Clad but the promotion terminated me anyways. I think the game ignores it's own logic if the player is violent enough but who knows. https://steamcommunity.com/sharedfiles/filedetails/?id=3388767950
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Court can let bookers break your contract, fire you, and do other things as well. In another I had creative control. Booker wanted to terminate me so I made him honor his contract. The judge replaced my contract clause with Iron Clad which I didn't want (I always want Creative Control so I don't have to use awful movesets or outfits).
Wingnut Mcmoomoo Dec 28, 2024 @ 1:10pm 
Originally posted by Professor Hardknocks:
Court can let bookers break your contract, fire you, and do other things as well. In another I had creative control. Booker wanted to terminate me so I made him honor his contract. The judge replaced my contract clause with Iron Clad which I didn't want (I always want Creative Control so I don't have to use awful movesets or outfits).

You know, i never take creative control because i like dealing with the changes... but truly I only see it happen like once every 2 or 3 in game years. I've seen stretches of 7 in game years without ever being asked to change anything. You're honestly hurting yourself more taking creative control when its such a rare thing to come up. My current wrestler is a "say yes to all changes" run and they've literally only changed his name once (He was named "The Masked Guy Who Wrestles Other People" and they changed his name to "Splattermight" and he's kept Splattermight for 6 and half years lol). 7 years 1 name change, zero move changes, zero outfit changes, zero music changes. (I may have had gesture changes but those don't really matter at all lol, i don't even set them when i create a wrestler)

Its not as big of a problem as people pretend it is, you're just basically promised one instance of the booker changing your stuff near the start of any career, after that it becomes a rarity that you won't see for multiple in game years unless you are tanking your attitude or fame all the time for no reason.

And if they do change your stuff you can change it back shortly after if you care so its not even a big deal.

Like you can keep taking creative control but I think people overvalue it with how uncommon it is now adays (it used to be more common for things to get forced to change but that was literally years ago I think)
Last edited by Wingnut Mcmoomoo; Dec 28, 2024 @ 1:20pm
DoctorYT152 Dec 29, 2024 @ 5:33am 
I've had the game multiple times in a single week and even back to back to back make changes and change my contract even with high attitude and fame. I think it can slightly differ from person to person.
Sedition Dec 29, 2024 @ 5:54am 
Most of the clauses give you more money compared to Creative Control, but unless multi-million dollar houses and purchasable vehicles are added, the extra cash is pointless.

If we could have multiple clauses, I'd go

1. Creative Control
2. Ironclad (now redundant with the WinAllCourtCases mod, which stops the booker from randomly deciding to break the contract in court, even when you're on $0 a week because you took it all upfront)
3. Downside Guarantee (Paid on weeks off, woo more money I don't need)

Sometimes I'll sign contracts with Nepotism so my tag/manager comes with me, but then I immediately change it to CC with the contract editor.

Title Push isn't that useful. Getting title shots isn't hard, and once you've got the title, it's redundant.

I still get requests to imitate some jobber from another company, so it's not worth taking any other clause and having my time wasted fixing the outfit. I have a copy of my moveset saved to Rhea Ripley, so I can quickly fix that if something screws up, but I wasted a lot of time on that when I first started.
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