Warhammer 40,000: Chaos Gate - Daemonhunters

Warhammer 40,000: Chaos Gate - Daemonhunters

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Galdred Jun 21, 2022 @ 10:04am
Paladin quest is high level trolling
I mean, Paladin over a base class is a sidegrade at best. Risking the loss of a character without any compensation is not worth the cost at all.
Could the event be revamped so that you at least get something worthy out of it when you succeed, or tune the chances of failure down (but I suppose it goes against the lore)?
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Showing 1-4 of 4 comments
leighton55 Jun 21, 2022 @ 11:51am 
I think Paladin is way OP tbh - storm shield and thunder hammer the guy and he basically can't die. You have a fury of the ancients that deal 12 damage when warp charged and is a spread attack. If anything it's too 1D gameplay which gets boring. (i was annoyed also when you couldn't choose who became a paladin).
Galdred Jun 21, 2022 @ 11:58am 
Originally posted by leighton55:
I think Paladin is way OP tbh - storm shield and thunder hammer the guy and he basically can't die. You have a fury of the ancients that deal 12 damage when warp charged and is a spread attack. If anything it's too 1D gameplay which gets boring. (i was annoyed also when you couldn't choose who became a paladin).
Oh, I liked mine indeed, but all the other classes can perform quite well too:
- Purgators are invaluable in the no WP deed missions
- Interceptors are awesome thanks to their TP power and ignoring parry
- Justicars have great action economy with charge and Honor the Chapter.
- Apothecaries have good criticals and great biomancies

Paladins are good, but changing one of the base classes to paladin is certainly not worth 50% chance of losing the knight in my book.

Not dieing is not really an issue in the game. I got 3 knights take a critical injury throughout the game, and that was doing all the deeds.
What I liked the most was their +1 Stun on force strike, and fury of the ancients indeed.
Naira Jun 22, 2022 @ 8:47am 
I did this quest and I got both a new paladin, and my old knight (Ulric Iolanthus) stayed in my crew as a Justicar. I did not lose the old knight.

Paladins are super strong though. Using a stun bonus hammer with their bonus stun force strike makes them pretty insane, extra action points are incredibly strong from executions. Both hammers and psycannons have very strong AoE damage, and then Paladins get Fury of the Ancients which is a showstopper.
Batailleuse Jun 23, 2022 @ 2:31am 
Originally posted by Naira:
I did this quest and I got both a new paladin, and my old knight (Ulric Iolanthus) stayed in my crew as a Justicar. I did not lose the old knight.

Paladins are super strong though. Using a stun bonus hammer with their bonus stun force strike makes them pretty insane, extra action points are incredibly strong from executions. Both hammers and psycannons have very strong AoE damage, and then Paladins get Fury of the Ancients which is a showstopper.

but then you can also do an AOE 4stun on a librarian, for 1 ap and some wp. and depending how many are in the aoe you can get 1-3 Execute out of it.

Chapelain are as much if not more tanky than paladin, and provide much more support to the rest of the team through lithanies.

Not a big fan of paladin they felt mostly useless when i got them compared to pretty any other class.
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Date Posted: Jun 21, 2022 @ 10:04am
Posts: 4