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You can blame the lore and setting for second point, but game is fun and good if you like XCOM and Warhammer 40k you should fill right at home
Guns are very useful at high levels. A librarian with the golden mandate series of storm bolter can deal 10 armor piercing damage per shot--and even more with perfect gear.
A purifier with aelwyn's light can deal 20 AoE damage per shot and auto-reload between them.
A purgator with catharsis can deal 12 damage in an area 4 sphere after buffing with arcane ammo (can be done before initiating a combat).
Execution force begins the game with catharsis and Aelwyn's light in your inventory.
the people that complain about Grey Knights feeling 'weak' in this game seem to not understand that the Grey Knights take heavy losses just like everybody else in the 40k universe.
if youre a 40k fan, or if Grey Knights is one of your favorite factions, this game is an auto-buy
Most folks complaining of the early game are just underutilizing Aegis shield and hammers.
Early enemy attacks deal 3 damage maximum. Aegis shield prevents 2 damage. Early enemies have 8 HP max (before mutations). Force strike with a hammer deals 6.
Difficulty in this game takes unreasonable spikes at the bloom assault missions, but actually peaks a bit after the craftworld when you start facing the tougher enemies but don't yet have advanced classes. It's a pretty reasonable difficulty curve, far better than the XCOM month 2 peak.
Likewise every balance updates seems to be aimed towards nerfing builds everyone is using, without addressing WHY people are using them or buffing other options and it has resulted in the game getting more and more grindy with each patch. This problem is really highlighted when you get to new content introduced with the DLC as fights start taking longer and longer and it really starts to feel like its just wasting your time.
The single biggest issue for me personally though its the performance, i've now tried this game with three different rigs, the latest being a 4080 with a i7-13700F, and on each and every one of them the performance of this game ranges from fine to absolutely abysmal depending on the map. The game has been out for almost 3 years now, there is no excuse for it to still be so badly optimised that a 4080 gets 10 fps depending on map clutter.
its a shame, I love the setting and the story is good, and as I said the game is playable, but from a pure gameplay perspective it doesn't hold a candle compared to many other options.
I don't how things are on the highest difficulty but I don't think any of the classes abilities can't fit on on the team for the wide variety of missions. As for perfomance the does slow down if you have it open for long in my experience
The skill trees are much more open so a lot of room to customize. Some semi-obvious good choices (crits and AP refunds) but other than that you can really customize each unit to work with unique talents & weapon/armor perks
You're very often outnumbered and have to use AOE and prioritize attacks. Positioning is more important than Xcom to make sure surviving enemies are wasting AP and splitting up
Don't believe all the difficulty comments, if you're playing vanilla with DLC enemies disabled then play the same as you would with Xcom. Guides can help for making strategic choices if you don't want to learn and restart a campaign, some things aren't explained well in game and you can end up stuck
I complained about the UI but to be fair I recently got used to it.
There is the DRM.
There is a lot of randomnass in the game where you can get totally rekt because some bs roll or a series of bad events.
The game is also pretty hard too.
In lore there are instances of cultists being ‘gifted’ with all sorts of powers by their respective chaos god.
Seeing as how we are fighting cultists of Nurgle, it makes absolute sense that they might shrug off a bolter round.
Not hard to believe that their ammunition is much more than just ordinary bullets as well
- The Greyhounds not strong enough? There are good builds to find on YT and you can slaughter the enemies, without getting them a chance that they can act....I think the Greys can be strong enough.