Warhammer 40,000: Chaos Gate - Daemonhunters

Warhammer 40,000: Chaos Gate - Daemonhunters

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LeftPaw Apr 11, 2023 @ 12:46am
Seeds for the use of?
I can't fully understand seeds from what the game tells me. Why do I need them and most importantly how do I extract the seed from a enemy without killing it if indeed I need to not kill it.
Originally posted by Mohrrunkel:
You have to either melee crit it (Hammerhand is a good way to make sure, but regular crits will do) or use Astral Aim as a ranged character (and choose the location with the symbol next to it in both cases). A melee crit that kills the enemy will automatically extract, a ranged kill with AA will not. Alternatively you can research and equip extractor skulls, this is a free action during combat, so always worth it. On all maps there are Bloomspawn spores lying around, giving you another source. Just walk up to them and interact.

The purpose of collecting them is to research the plague, so you can give them to Vakir in exchange for "technology"-unlocks. Once you are far enough into the story, Ectar will also give you the option to upgrade your gear with them.
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Showing 16-26 of 26 comments
onewhofound Apr 17, 2023 @ 10:17am 
Originally posted by Gracey Face:
Originally posted by Bubs:
Also ranged crits do give seeds, for some reason, but I think not if it kills the guy.

That is one of the most stupid things I have ever seen in a videogame.

Jesus Christ.

I don't get it.

1. Get one single seed one time
2. Use Extractor Skull for 3-5 free seeds a mission
3. Profit!

Nothing is forcing you to play a way you don't want to. It is one wargear slot out of eight or so.
Last edited by onewhofound; Apr 17, 2023 @ 10:17am
Mosta Apr 17, 2023 @ 10:28am 
Originally posted by Gracey Face:
Originally posted by Bubs:
Also ranged crits do give seeds, for some reason, but I think not if it kills the guy.

That is one of the most stupid things I have ever seen in a videogame.

Jesus Christ.

Ikr? But hey, I'll take it.
Mohrrunkel Apr 17, 2023 @ 12:05pm 
Originally posted by Bubs:
Also ranged crits do give seeds, for some reason, but I think not if it kills the guy.
As written in the 1st answer, ranged crits do not give seeds, just melee crits do. It's explained in the mission where you have to aquire a seed for Vakir for the first time. Only the Astal Aim skill is different since it also prompts the crit selection screen where you can opt to take the location with the symbol. Killing with AA however does not give you the seed since it skips this screen.
Bubs (Banned) Apr 17, 2023 @ 1:01pm 
Originally posted by Mohrrunkel:
Originally posted by Bubs:
Also ranged crits do give seeds, for some reason, but I think not if it kills the guy.
As written in the 1st answer, ranged crits do not give seeds, just melee crits do. It's explained in the mission where you have to aquire a seed for Vakir for the first time. Only the Astal Aim skill is different since it also prompts the crit selection screen where you can opt to take the location with the symbol. Killing with AA however does not give you the seed since it skips this screen.
sorry, i meant this
Gracey Face Apr 17, 2023 @ 8:57pm 
Originally posted by Bubs:
Also ranged crits do give seeds, for some reason, but I think not if it kills the guy.

I actually tested to see if this is true and it is. That's crazy lmfao. It's like they purposefully did everything wrong. Hell if the crit you fire is going to kill the guy then they should auto grant the seed, or at least give you the option to pick a hit zone still so you can claim the seed, but nope.

How did anyone look at this and think "yeah, that's fine."
Gracey Face Apr 17, 2023 @ 9:01pm 
Originally posted by Mohrrunkel:
Originally posted by Bubs:
Also ranged crits do give seeds, for some reason, but I think not if it kills the guy.
As written in the 1st answer, ranged crits do not give seeds, just melee crits do. It's explained in the mission where you have to aquire a seed for Vakir for the first time. Only the Astal Aim skill is different since it also prompts the crit selection screen where you can opt to take the location with the symbol. Killing with AA however does not give you the seed since it skips this screen.

The mission where you have to aquire a seed for the first time is just garbage layered on to garbage.

"I need you to collect a live sample!"
-Ok, so we're going to do something sensical like taze them X-com style then?
"And to collect a live sample you're going to cut and shoot people's limbs off while you kill them."
-How is that any different from just killing them and collecting the bodyparts after?
"I trained them to be precise with their attacks!"
-Ah yes, because that giant weapon enveloped in a massive field of psychic warp energy that obliterates everything that comes anywhere near it is the kind of tool used for precision!


Why couldn't they just have had us taze things. It would have fit just as well in the setting...
Kekuy Apr 18, 2023 @ 3:01am 
Originally posted by Bubs:
Also ranged crits do give seeds, for some reason, but I think not if it kills the guy.
Ranged fatal crits do give seeds for me.
Bubs (Banned) Apr 18, 2023 @ 5:12am 
I'm lost then.

As for extracting seeds, I think the seeds are non-physical in nature. I think it's as much a spiritual disease and physical things are just Nurgle or side effects. That makes astral aim make sense.
Mohrrunkel Apr 18, 2023 @ 6:33am 
Originally posted by Kekuy:
Originally posted by Bubs:
Also ranged crits do give seeds, for some reason, but I think not if it kills the guy.
Ranged fatal crits do give seeds for me.
I have just checked incase the latest patch did change something. Nope, still fatal crits with ranged characters don't give seeds. When you get a seed there is a seed symbol floating above your Knight (before re-/gained AP, WP and exp), but there is none in either scenario.
onewhofound Apr 18, 2023 @ 7:30am 
Glad we were able to help you solve your issue!
Mohrrunkel Apr 18, 2023 @ 8:46am 
Originally posted by Gracey Face:
The mission where you have to aquire a seed for the first time is just garbage layered on to garbage.

"I need you to collect a live sample!"
-Ok, so we're going to do something sensical like taze them X-com style then?
"And to collect a live sample you're going to cut and shoot people's limbs off while you kill them."
-How is that any different from just killing them and collecting the bodyparts after?
"I trained them to be precise with their attacks!"
-Ah yes, because that giant weapon enveloped in a massive field of psychic warp energy that obliterates everything that comes anywhere near it is the kind of tool used for precision!


Why couldn't they just have had us taze things. It would have fit just as well in the setting...

First of all, you have a big misconception in this whole rant of yours. In the first mission on Koramar Prime Vakir literally takes a random corpse to inspect and found some traces of warp.-hocuspokus but it's value is diminished by the fact that the "[...] giant weapon enveloped in a massive field of psychic warp energy that obliterates everything [...]" did in fact obliterate the thing. She then proceeds to "[...] instruct your Knights on how to extract [...]" the McGuffins without destroying them. If they would just obliterate everything they touched, why are we not oneshotting everything? So those two things together seem like it's possible to be this precise with melee weapons. Altough it isn't mentioned, from the gameplay we learn that range weapons seem to be not precise enough unless you use your snipe shot.

No mention of a "live sample" refering to a living enemy during all of that though. Killing them and collecting the body part on the fly is literally what your Brothers are doing. It's even more correct lorewise than X-Com, because collecting the body afterwards in enemy territory is sometimes not possible, especially when you fled the site before reinforcements appear to retake the area.

Then we have the whole fact that you dislike the mechanic and want a taser. But the first research you unlock is the "taser"-equivalent which is even easier to use than the X-Com one. So I don't understand your problem. You just have to get through the hoop of this once to get the first seed and then it's an optional (or with a tazer redundant) mechanic. My guess as to why you have to do that at all is to flesh out the story a bit and give you some goal to work towards until the game opens up in terms of skill, mission and enemy variety. But it is by no means an issue.

Originally posted by Gracey Face:
[...] if the [ranged] crit you fire is going to kill the guy then they should auto grant the seed [...]
No, why should they? The whole concept of extracting the seeds is to be precise, you have to manage your damage. You can't just damagebomb everything and expect to be rewarded for it. Especially if there is an easy solution (extractor skull) that makes the whole argument of yours pointless.
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Date Posted: Apr 11, 2023 @ 12:46am
Posts: 26