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...But I don't think that was it-- On one level I had another lower level Apothecary with +1 ammo for Servo skulls equip two different skulls (one healing skull and the other a servo skull to disrupt an enemy with damage) and upon checking midway through the mission, it showed 1 heal/2 disrupt available (I believe that's the default use for each). I thought during the mission that I may have used a healie skull, but couldn't remember since I saved mid mission and came back to the game later. Total uses should have been 2/3 I believe.
https://steamcommunity.com/sharedfiles/filedetails/?id=2894892941
The stuff on the left is the abilities, left of the colored numbers, which are usually locks early in the story. Notice the ability on the bottom is greyed out, that is nonfunctional. Later in the game though, those locks become things you can unlock with the right materials. So this equipment has 2 locked abilities on it.
So notice how the bottom ability for the purple '3' is that greyed out ability, that would move to the left and become active once you pay to unlock it. Likewise, the other things (like the red '2') will move left and add it's numbers to the existing numbers in the description.
I will eventually make a guide for this game, as there is a lot to it. Thought this could be the issue, or at least it may be helpful to newer people.
Praise be to the Omnissiah for gracing me with a technical solution! In all seriousness, it wasn't a game breaking bug, just an annoying one. But played through a few missions and the problem seems quashed for now.
Just got here, was looking for a "armor bonuses don't apply chaos gate"
I've the same issue, 1st playthrough, first lvl 2 armor which would give me +1 grenade amunition, godlike (for the newb i am) because i just found a grenade that put frenzy over ennemies
In the hub while preparing the squad, the bonus appears, once in mission it doesn't...
That's annoying, really.
Anyway i'll try your unequip-save-reload-reequip technic and come back to say if it works or not
The bonus doesn't apply when it comes to the battle
Whereas i can see the 2/2 munition in the preparation screen
The 1/1 didn't move, the bonus applies but isn't indicated at the start