Warhammer 40,000: Chaos Gate - Daemonhunters

Warhammer 40,000: Chaos Gate - Daemonhunters

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Flllyi May 19, 2022 @ 10:12pm
Performance Issues
Anyone also have extreme fps dips? Im running a 3070ti and sometimes I am only getting 12 fps on medium-high settings? Anyone experiencing similar?
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Showing 16-21 of 21 comments
pascal.difolco May 23, 2022 @ 12:30pm 
Originally posted by HornyPlatypus:
3080, Samsung NVME, 32GB Memory, 9700k @ 4.9GHz and seeing between 27-100FPS in combat (usually between 27 and 40). As low as 7FPS in some cutscenes.

Weird, with a like config 5900X-32GB RAM-3080-WD NVMe I never go below 50fps in battles, and scenes are all synced at 60 or 120 fps
3080ti here. I get 30-60 fps average.... 60 when nothing is going on in game and I am in the dark part of the map. The devs are ♥♥♥♥♥♥♥
AoD_lexandro Aug 10, 2022 @ 10:19pm 
45-60 FPS here all maxed at 1440p. AMD 6600 8gb and a Ryzen 5 3600 on an HDD. SSD/NVMe wont make any difference to performance in this game, so I don't have it on one.

The performance issues are just due to the game engine not being able to display the game efficiently and dropping frames when excessive objects are on screen. As soon as you get to an map edge the frame rate is always maxed. That is a sure fire sign of excessive rendering for the engine, particularly as its not even using all my GPU or CPU resources.
Last edited by AoD_lexandro; Aug 10, 2022 @ 10:19pm
MaCC165 Aug 11, 2022 @ 2:27am 
i have around 40 to 75 fps, depends on the mapsize and enemynumbers, no cutscenes problems at all, 40fps is rly bad and makes u tired
i have a ryzen 2600, and its always maxed on all cores(90%) i have a 6600xt between 50% and 80%, lowering the setting doesnt change anything much in fps, this game has cpu problems, not gpu problems(gpu usage is still bad optimized for these graphics)!!!, engine cant handle many enemies and big maps graphics(something cpu related), i guess everything is rendered or something, even if u dont see/activate them, but it gets better when u kill enough enemies
for fps problems under 40fps, did u guys try deacivate 4g decoding and resize Bar in Bios like another forumthread suggested,
razor app can help max out your cpu usage in games(u only see the real cpu usage if u deactivate smt/hyperthreading)
game is very bad optimized, like all xcom like games after release(except gears tacticts)
Last edited by MaCC165; Aug 11, 2022 @ 2:30am
Morty2989 Aug 11, 2022 @ 3:57am 
It's dumpy Unity being Unity. I really wish devs would stop using it for turn based games already.
Brother Taluron Aug 11, 2022 @ 1:38pm 
Originally posted by RambelZambel:
i have around 40 to 75 fps, depends on the mapsize and enemynumbers, no cutscenes problems at all, 40fps is rly bad and makes u tired
i have a ryzen 2600, and its always maxed on all cores(90%) i have a 6600xt between 50% and 80%, lowering the setting doesnt change anything much in fps, this game has cpu problems, not gpu problems(gpu usage is still bad optimized for these graphics)!!!, engine cant handle many enemies and big maps graphics(something cpu related), i guess everything is rendered or something, even if u dont see/activate them, but it gets better when u kill enough enemies
for fps problems under 40fps, did u guys try deacivate 4g decoding and resize Bar in Bios like another forumthread suggested,
razor app can help max out your cpu usage in games(u only see the real cpu usage if u deactivate smt/hyperthreading)
game is very bad optimized, like all xcom like games after release(except gears tacticts)
that fix does not work on every computer, my Dell g7 gaming laptop doesnt have to ability to turn off 4gdecoding or the resize bar
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Date Posted: May 19, 2022 @ 10:12pm
Posts: 21