Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
That's it. Devs been very clear on this, regarding the main game.
Maaaaaaaaaaaaybe there'll be DLCs sometime down the road, depending on how well this game does, and maaaaaaaaaaaaaaybe that'll give us (finally!) a campaign against (one of) the other three Gods of Chaos.
Let's hope the balance and the replayability is indeed here, it will be a great success then, and we will have DLCs!
From what they've shown so far, I expect an even better amount of replayabilty than XCOM2 WotC offered... and I played that one extensively.
Given that, unlike XCOM2 WotC, your troops aren't just random schmoes that can eventually learn all skills, making every Ranger play pretty much exactly the same, due to equipment also being identical except for the Chosen weapons, I foresee an enjoyable replayability from that alone, the fact that your Grey Knights will be unique not only within a given playthrough, but also between playthroughs, provided you don't always develop them the exact same way.
Then there's the advanced classes that XCOM2 WotC completely lacked, adding more spice to the mid to endgame and yet again opening up permutations for multiple playthroughs.
Great potential, definitely.
I hope they definitely add DLC down the road or at least give us mod support to add replayability.
**SPOILERS**
An Avatar of Khaine in a Bloom-corrupted craftworld
Khorne. Probably lose its 16+ license due to executions, violence and gore.
Tzenntch, probably require too many individually designed characters/creatures to be lore friendly.
Slaanesh.. is highly sexual in nature..... wouldn't pass any censorship board.
Nurgle is easy..
Ugly and grotesque equals bad.
In the tutorial you fight against khorne deamons. Italian spartacus said.
Yeah. I wonder how they do it.
But I doubt you will come across a Hive which has had everyone butchered and tortured to death..
Though if we see a Skull Throne that would be cool.
I havent played WH3.
But CG has quite detailed environments due to the skirmish size approach it is.
Khorne levels I believe probably require abit too much graphical content to keep a M rating.