WARNO

WARNO

İstatistiklere Bak:
19 Şub @ 23:52
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Nemesis #3 - Home Front - NATO Preview
Etkinlik bilgilerinin tamamını buradan görüntüleyin:
https://steamcommunity.com/ogg/1611600/announcements/detail/689716592460693807
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131 yorumdan 76 ile 90 arası gösteriliyor
İlk olarak MarK tarafından gönderildi:
Oh, you moved to Alaska theater! Wow!!! :lunar2019laughingpig:
So, no mediterranea, no Italy as always.
let's keep the game still uninstalled
I prefer this over adding Italy
Hava Nagila, but communist
İlk olarak ghostface tarafından gönderildi:
İlk olarak Pajeet tarafından gönderildi:
Big disappointment. We waited for US Marine Corps with F-14 and 15hp inf on LVTP5/AAV7 (wargame rd style). This division is worse than the US 35th Infantry. I am sure that the red division will be better again and will have unique and interesting units. Developers love reds more and that's a fact!
The production team doesn't play 10v10, they only know how to make DLC that looks charming but is actually mediocre
Now, even the equipment of the US Navy dares to be detained

I agree with you. Developers prefer to make historical campaigns and divisions for them, although most play 10vs10 multiplayer. No one thinks that these divisions will not be interesting to play in multiplayer
All troops that died wearing a hexagram got their souls eaten by Moloch. Don't go near a hexagram regardless of whether it's a star or a cross unless you intend to dispose of it.
RED DAWN CAMPAIGN!?!?!
İlk olarak EUG MadMat tarafından gönderildi:
İlk olarak DEUTSCHLAND tarafından gönderildi:
Are you going to unban half off your players that you have banned for stupid comments in live chat
Not "stupid": racist, pro-nazi, antisemitic, homophobic, ...
Therefore no, there is no plan to unban them, we're far better without them.
Nice, Eugen games chat used to be so toxic glad you're actually getting rid of them.
İlk olarak ^4Syl^7isse tarafından gönderildi:
152e part 2 but this time Eugen hopefully spend more than 20 minutes trying to make the division fun instead of delivering yet another abortion.
Seems to be an unpopular opinion, but 152e is more fun and viable than, say, the US 35th National Guard Division. Different playstyle, but it's not trash. You just can't be mass pushing through open fields like your 3rd Armored.
İlk olarak Chrischros tarafından gönderildi:
As someone who didnt play Wargame: Red Dragon and only started with Steel Divison2 and Warno, I have some questions regarding Community and/ or the Devs i hope someone will answer. I follow the updates everytime but most of the time just overfly the comments and see so much negativity specialy regarding Nemesis DLC

First of all i wanna understand if Nemesis DLC's are a forced buy? Like sometimes people write stuff that seems like Eugen would stand right behind there back weapons hold "Buy all Nemesis DLC's" (overblown ofcourse) when to my understanding the Nemesis stuff is Downloadable Content that first of all you can vote for if u dont like it and have the option to not buy when u dont like it.

Second i wanna know what was so much better for people in Wargame: Red Dragon, because im seeing comments comparing the two all the time and how W:RD is so much better where im thinking "then play it!? if its better for you, like why waste your money, nerves and time with Warno if u enjoyed W:RD anyway". Also there is Broken Arrow where u get a huge array of units and can costumize them, i enjoyed Broken Arrow Beta very much too but i also enjoy Warno for what it is. But again im no W:RD Veteran and maybe it was so much better, i hope someone can enlighten me

In the space of selling DLCs in todays atmosphere there is negative connotations no matter what. All for the negativity, except when you have great devs making great content actually deserving of what they are asking for- instead of desperately shelling out content for cash without regard.

It is nearly impossible to implement every aspect of real war without screwing up major aspects that keep the player mindfully engaged. Mindfully meaning your thoughts are beyond Rock, Paper, Scissors. Eugen clearly did it right with Warno. They built upon what they knew from their past games to create a good RTS that you could play Multiplayer or Single-player a ridiculous amount of times over with different results.

Where just about every other RTS title Including W:RD, has a guaranteed formula to winning/losing. Warno excels here once again providing the player too many ways to win or lose for there to be a meta answer. You can play every army and find something to exploit or be exploited.

Wargame/Broken Arrow, both fantastic flashy games with Boats and ICBMs now overshadowed by what in my opinion has become the superior strategy game by too large a margin to argue, Warno.
En son CarbonCopy tarafından düzenlendi; 20 Şub @ 15:13
we need maps where light inf make sense if you want them so badly eugen we need to fight in the arctic and we need mountain maps
Can you guys potentially shorten the names for Alaskan units to AK?
İlk olarak WarPig tarafından gönderildi:
I am very excited for this, but I am a little sad that there are no F-14s.

I could understand why there would be no F/A-18 Hornets, in 1989 only 2 of the 6 Carriers in the Pacific fleet had them. That being CV-64 Constellation based out of San Diego California, and the second being CV-41 Midway based out of Yokosuka Japan.

However 5 out of the 6 carriers had 2 F-14 Squadrons. 4 Of them had 2 squadrons of F-14 A's and 1 had just converted to F-14Bs. The Only carrier that didn't have them was CV-41 Midway, but that was because the F-14s were too tall to be stored in the Hangar. That's why she was given the F-18 Hornets.

F-14 squadrons typically consisted of 12 aircraft each, so 24 in total on average. However most carriers only had 1 A-6 squadron assigned to them, typically composed of 10 of the E models along with 4 of the D tanker models.

So if there were A-6 Intruders in the theater of operations there would most likely be F-14s along with them.


Again I am very excited to see another Front in WARNO, but I am confused as to why the F-14s aren't involved.

https://military-history.fandom.com/wiki/1989_United_States_Navy_order_of_battle
They are likely saving the F-14 for the eventual USMC expansion. Its clearly a highly anticipated aircraft, so they probably want to save it for something larger than a simple nemesis dlc, that would be my guess. Also the division already has a very strong air tab with good variety without it. So balance could be a factor too.
that thumbnail looks AI generated dawg
Yeah I'm happy to see the EA-6 coming to the game !!
İlk olarak Sgt. Paulto tarafından gönderildi:
İlk olarak EUG MadMat tarafından gönderildi:
What are A-6 & EA-6 to you? ;)

outdated and completely unrealistic? No carrier would be fielding A-6's in 1989, they'd be using F-18s. But we both know you're completely biased against the US lmao.


No what you even on about the A6 family where use into the 90s, and EA6-B into the 2010s. So your just coping at this point, and other posts have point out there only two aircraft carriers in Pacific Ocean that had F-18 so A6s make alot sense here.
İlk olarak Sgt. Paulto tarafından gönderildi:
İlk olarak EUG MadMat tarafından gönderildi:
What are A-6 & EA-6 to you? ;)

outdated and completely unrealistic? No carrier would be fielding A-6's in 1989, they'd be using F-18s. But we both know you're completely biased against the US lmao.
You know they used them in the gulf war yeah?
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