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This argument is very specious. Single player people are trying to play through campaigns. Syrian Warfare and Regiments have nearly identical player counts according to Steamcharts.com. I really don't think that has anything to do with Eugen's choices. I think SP fans are just trying to play whatever cool campaigns they can find...
Yo and the franchise is struggling because the former publisher went ape-o and tried to destroy the franchise..........
I tried Regiments, but found the mechanics bizarre and the audio unimmersive. In particular, the way IFV's are a "stance" system rather than a separate unit is strange.
As for Regiments it does things like not allowing unloaded troops to leave their vehicles and is single player. WARNO is more feature rich.
Broken Arrow for me had AMAZING effects and maps while seeming less human than WARNO (nobody ever retreated on their own I don't think for example) and having an far more simplistic "you press the buttons" kind of interface. WARNO's behaviors settings win the competition for me. However SD2 still is better than WARNO in that WARNO leans towards broken arrow in terms of armor mechanics (chipping away at hitpoints)
Red Dragon was more spammy.
but you only have limited amount of units in the deck.
in the time frame of 40 minutes, yes, but otherwise it's finite.
This is something I'm struggling with as a novice NATO player. If I push, I get destroyed by PACT ATGM's, and if I stay still, I get destroyed by PACT MLRS. What's the "coherent" strategy to beat that?