WARNO
Getting disconnected constantly as of the end of January 2025
Is it just me? I never had an issue with multiplayer before, now I keep getting big delays and am getting kicked for a supposedly "slow connection" to 10v10 maps (Internet Speed test shows my connection at around 150mps).

I am not having issues with any other game, so I assume this is a warno thing... Are they aware of it / working on it?

It really sucks because they count these disconnects as a loss...
< >
Showing 1-10 of 10 comments
Rabidnid Feb 4 @ 11:24am 
Yeah there are some server stability issues. Hopefully they are trying to address this.
Originally posted by Rabidnid:
Yeah there are some server stability issues. Hopefully they are trying to address this.

So its not just me? Its been very bad the last 3 nights in 10v10 battles... I have been kicked from as many games as I have finished.
I've had a few but people playing ranked and 10v10 both report it happening a lot over the last couple months with periods where it has been really bad.
Last edited by Rabidnid; Feb 4 @ 2:51pm
Originally posted by Rabidnid:
I've had a few but people playing ranked and 10v10 both report it happening a lot over the last couple months with periods where it has been really bad.

Eugen? Can we get an update? What are you doing to fix this?
This is their discord.

You can enquire in bug reports

https://www.eugensystems.com/
I had this issue a lot in early access. 10v10 servers, many unplayable because of "slow connection". Essentially every few seconds I would hit a lag spike and everything would pause/jitter then catch up.

After a month or so dealing with this in Early Access I got Ping Plotter to track my connection to 65.108.103.60 to track my ping. I'm based in NC east coast. My ping was jumping around all over the place between 110ms - 250ms.

Using ping plotter to track my live ping to their game server listed above. I then used NordVPN to connect to other east coast servers such as New York, Manassas, or Atlanta.

Most of the time after connecting to New York my ping would instantly stablize to an easily playable ~100ms. Every now and then New York is a no go. So I will use Manassas or Atlanta as a back up.

This all stopped when they did their full release 1.0. I've been playing without VPN or having to use ping plotter. It wasn't until recently again this same exact issue has cropped up that used to be prevalent during Early Access.

Repeating my steps above makes the game playable again, but it definitely annoying having to VPN into a server every night before playing.
Name Feb 6 @ 12:10am 
Russians cut deep sea internet cables in Europe, most traffic is now being routed through congested cables. Not a patch issue.
I only had few crashes. This patch is pro Turkish so main victim should be Greeks
Uuummmm.... OK, so what is it Russians cutting cables or known issue with VPN workaround? I am in EU with a wired connection.

it's strange, my overall speed is very high 150-200 download, 15-20 upload but I get these strange glitches sometimes where everything on steam or in browser loads slowly or kinda hangs up for a few seconds.. but in terms of gaming, it only seems to effect warno... I am so confused... I never saw anything like this before.

This has all been happening for about a week now.
Last edited by [EXDr] Frank; Feb 6 @ 2:09am
The problem has gotten even worse, I can't even get past the deploying of units at the start of a 10v10 map.
< >
Showing 1-10 of 10 comments
Per page: 1530 50

Date Posted: Feb 4 @ 10:58am
Posts: 10