WARNO
Electronic warfare aircraft question
1.Does the effect of electronic warfare aircraft affect enemies or allies?
2.Does it only affect radar type missiles?
And please tell me how to use it correctly
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Showing 1-6 of 6 comments
Rabidnid Jan 12 @ 6:15pm 
1 Enemies
2 I think yes. it has a radius of 3.5 km and nerfs the accuracy by 20% within that radius.

They are very hard to use unless the bomber and the EW aircraft are the same model. keeping everything together is the challenge, but basically you are trying to keep all your attack aircraft within 3.5 km of it while in range of enemy AA missiles.
Grant Jan 12 @ 7:39pm 
As Rabidnid clarified it is best to use the same model plane if possible, since they all share a stock speed.
Moreover, It is best to use an EW plane in conjunction with a SEAD plane and a bomber.
Basically: First, SEAD. Second, bomber. Last, EW. Make sure they are flying near each other though.
The SEAD will force the enemy to turn off their radar AA, and if not hopefully the SEAD takes one or two out. The bomber will hit the targets, and lastly the EW acts as a shield with its high ECM.
It used to be that you can easily send the EW first, but with last major patch the developers made it that missed missiles can still cause planes to lose morale and auto-evac. So even if enemy AA don't hit the EW, they can force the EW to auto-evac and leave your other airplanes without the ECM buff.
However, in the end, just remember that the game relies on RNG. You can do everything correct and still suffer horrible losses if you get bad RNG. I remember one time my 4 unvetted KUBs managed to hit and destroy a EW, 2 SEADs, and a F-111 with every launched missiles while the SEADs hit nothing. The air player understandably left the match.
Last edited by Grant; Jan 12 @ 7:40pm
Originally posted by Rabidnid:
1 Enemies
2 I think yes. it has a radius of 3.5 km and nerfs the accuracy by 20% within that radius.

They are very hard to use unless the bomber and the EW aircraft are the same model. keeping everything together is the challenge, but basically you are trying to keep all your attack aircraft within 3.5 km of it while in range of enemy AA missiles.

Does this mean it will have a lower chance of hitting friendly planes within range?

Or will it mean it will have a lower chance of hitting enemy radar based missiles fired from within range?

If it's the latter, then electronic warfare aircraft are pretty useless. ( ´_ゝ`)
EW Jammers have SEAD vision and the best ECM rating in the game (60%), they also benefit from their own jammer aura of 20%. But as Grant said, it's still all RNG, no matter how much you stack the deck in your favor.
Rabidnid Jan 12 @ 9:48pm 
Originally posted by MEIKO-KENJI:
Originally posted by Rabidnid:
1 Enemies
2 I think yes. it has a radius of 3.5 km and nerfs the accuracy by 20% within that radius.

They are very hard to use unless the bomber and the EW aircraft are the same model. keeping everything together is the challenge, but basically you are trying to keep all your attack aircraft within 3.5 km of it while in range of enemy AA missiles.

Does this mean it will have a lower chance of hitting friendly planes within range?

Or will it mean it will have a lower chance of hitting enemy radar based missiles fired from within range?

If it's the latter, then electronic warfare aircraft are pretty useless. ( ´_ゝ`)


Missiles within range, which is different to the helicopter where the artillery needs to be within range for it to affect corrected shot.
Most decks do not have both a EW and a SEAD option. The EW takes the place of the SEAD; you use it to render spot and defang enemy radar weapons, which you destroy with bombers.
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Date Posted: Jan 12 @ 5:58pm
Posts: 6