WARNO
bloodybabykt Jul 17, 2022 @ 4:51pm
what is this different then wargame red dragon
seems very similar to me
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Showing 1-13 of 13 comments
Sokol (Banned) Jul 17, 2022 @ 5:35pm 
More scaled down, no monster 100+ tank spams
decks are built from specific divisions, more like steel division
tech is more focused on late 80s technology
focused around the fulda gap
plays more like steel division in general
its like your 50 years old father, but now he has grown 60. the old remains similar to the young one in the past.:steamsalty:

actually this game is supposed to be a more accurate execution of the former, with more close look for details, differences, variety,

but not especially is the game focused around true things, but I see lots of scars because its a computer game, because its french origin, and rather creating a para universe around cold war era.

In my opinion the authenticity is a bit missguided because too many different people ask for too many different things at once. the scars of missguided democracy are a bit too much for me that influence the game.

but if you only take it as a tool to train yourself with war art, its very useful.

And wars are won mostly causing from what the general does, less what the army does, because everything is dependend from his intelligence. Its his war campaign
And the general is the player, not the game.

The game doesnt really have an own Identity, like Command & Conquer had, but it is neutral to everyone and everything, and everything depends on you only.

As for me, I somewhat get lost in it, not knowing what I want. But feel attracted to some extend, but its not giving me the initiating punch yet, and I am waiting for this.

Im cooking hot my brain, but I cant really figure out why, and how, to do any of the things im supposed to do there, because I dont know what for does all this go in the future. Im missing the Identity of my country. My country has in every aspect done something that is reasoning substancial things. The game is not. Lets see where it goes.

What is YOUR war campaign bloodybabykt?

So if you have any plans about that, you can use this resource to grab what you find useful.
Last edited by Kampfkekskrieger EXP Folk Master; Jul 17, 2022 @ 6:08pm
Sokol (Banned) Jul 17, 2022 @ 6:00pm 
Originally posted by Kampfkekskrieger:
its like your 50 years old father, but now he has grown 60. the old remains similar to the young one in the past.:steamsalty:

actually this game is supposed to be a more accurate execution of the former, with more close look for details, differences, variety,

but not especially is the game focused around true things, but I see lots of scars because its a computer game, because its french origin, and rather creating a para universe around cold war era.

In my opinion the authenticity is a bit missguided because too many different people ask for too many different things at once. the scars of missguided democracy are a bit too much for me that influence the game.

but if you only take it as a tool to train yourself with war art, its very useful.

And wars are won mostly causing from what the general does, less what the army does, because everything is dependend from his intelligence. Its his war campaign
And the general is the player, not the game.

What is YOUR war campaign bloodybabykt?

So if you have any plans about that, you can use this resource to grab what you find useful.
No offense intended, I see you quite a bit on here, You speak german as your first language? You speak english in a bit of a confusing way
I dont know wher this is going to take. The confusion is a very intended attitude, if im causing such, it can be perhaps a positive start of something.

On the one side, the game shop page is stating what the game is, but on the other hand, You cant really say its different to Red dragon, because its covering the same material.

It has nothing to do with Steel division, What does it mean if they take technology from there? So the most important things finally get no answer. And that in all the meticulousity of things that get stated everywhere. Confusing hoh?
Last edited by Kampfkekskrieger EXP Folk Master; Jul 17, 2022 @ 6:22pm
151 Jul 17, 2022 @ 6:32pm 
These are just my subjective views on the differences.


What's better in this game over red dragon:
-Better graphics. Though the models might not be accurate, the textures are great, almost arma3 level modelling. And the visual effects, like explosions and missile smoke trace are more spectacular, though some are overly exaggerated.

-Better background music sound effects. The 80s style BGM in this game is certainly better than that only BGM we had in red dragon. And the sound effects of jet engine, missile launch and engine start are fantastic.

-More useful litte tools in the game. The line of sight tool and the unit grouping tool are just superior to the unit stack that we had in red dragon(and we don't even have a vision tool in red dragon).


What's got worse in this game than red dragon:
-Less freedom on deck building. There's no more coalition/national decks available(for now), but only divisional decks instead. And there're way fewer units in this game than red dragon.

-Weird stats. The stats of units are just nonsense in this game. Rifles are having the same range as MGs while artillery and tank shells are just fire crackers.

-The map scale is smaller than that in red dragon
and it's probably one of the reasons that makes the stats weird.

-Short time frame and single scenario(for now). The game is set in 1989 where conflicts happens in the Fulda gap. And this means we are less likely to get other fronts and nations for campaign and multiplayer mode.

-No naval units. The naval combat really sucks in red dragon. But still it's a great attempt as not many RTS game have combined air land and sea warfare. But hopefully the devs will add boats into the game. Boats and amphibious features are in the modding files.

Also, I think the voice acting in red dragon sounds better, more passionate.
Roger Jul 18, 2022 @ 8:05am 
Originally posted by 151:
-No naval units. The naval combat really sucks in red dragon. But still it's a great attempt as not many RTS game have combined air land and sea warfare. But hopefully the devs will add boats into the game. Boats and amphibious features are in the modding files.

https://store.steampowered.com/app/298030/Total_Annihilation/?l=french

:steammocking:
lizardmech Jul 18, 2022 @ 11:35am 
The restrictions on units and decks is excruciating, the game is far too arcade like for historical unit lineups and massively restricted unit counts.
Zeno (Banned) Jul 18, 2022 @ 1:34pm 
Originally posted by bloodybabykt:
seems very similar to me

Barely any, just that WG is a finished game.
DanTheMan Jul 18, 2022 @ 3:03pm 
Difference from WGRD, Lets see, well for starters:

-ALOT less players and will likely be an extremely niche game. If you're in the US, especially the West, have a job or a family and like multiplayer, well, vaya con dios bapa. You wont get many games.

-Feels like this is Eugen's first rodeo somehow. You have thought so much of the game and mechanics would have been already refined from RD and SD2

-Low unit diversity, many national divisions are identical except for limits to certain units.

-Very poor representation of force sizes. So you could have a div and get nothing but T-55s and have to face M1A1HA's, M1, Leo2A3, Leo1 without any sort of availability bonus. So basically either you hide in the town or the woods, which is an absolute negative in a conquest style. And WP company sizes are smaller often

-ATGM teams cannot into buildings. Or space.

-Soldiers drive Corvettes to reach the front. Spammy inf fights.

-Wild AA effectiveness disparity

-No prototype rule that Eugen breaks constantly and inexplicably

-Very crashy in 10 v 10

-LoS nightmare. Very flat camera angle that gets flatter as you zoom so you can see how pretty the sky is.

But wait, here's the good stuff:

-An immediate, preternatural response with max cringe enthusiasm to anything dealing with uniforms out of spec, moustaches, wrong BMP door handles, wrong decals on planes, bomb pylons, barrel lengths, etc. Its like a d**k measuring contest for army figurine painters. If you need an admin, yell about a beret, a gunstock or something. Your response will be bestowed upon you within 15 minutes. But Dont bring up gameplay, bugs, OOTF things, or mortars, it makes them cranky.

-A much less toxic War Chat, because the fewer the players, the less toxic it is. That one probably was unplanned. Not toxic at all really

-A great soundtrack for those lonely multiplayer nights while you watch the room get to 14/20 and then down to you alone.

-No FOBS. It really does cut down on the alot of the RD abuses. Actually its a good thing. Not as good as the soundtrack, but still good.

-A dedicated group of hardcore fanboys who will shout down any complaints or request with a mighty volley of "ITS EARLY ACCESS", "DONT YOU KNOW WHAT EARLY ACCESS IS", "GO PLAY RED DRAGON THEN" and "THE GAME IS IN ALPHA"....................All of which is kind of funny because we were promised a finished game by the end of August, but somehow Eugen forgot the French get 350 days off a year.

-If there is a rupture of the sacred hymen of OOTF Prototypes and the Secret Assignment of Extra-national Air wings, just chant the 3 words that can calm your soul: FICTIONAL........SOVIET.............HARDLINERS. (But you have to chant it like a priest in a Latin mass).


Not that RD is all that great these days either. Seems like alot of gimp Helorush and spam play just because f**k it....................
Last edited by DanTheMan; Jul 18, 2022 @ 3:05pm
tripodalt Jul 18, 2022 @ 4:08pm 
for resume =
biggest maps for 10vs10 =2 but a single one ever played because player can only create 4vs4
a crash to score windows at each game after 25min for me with the recommanded specs what never hapended once in dragon
and best of all a unload at destination option for towed and infantry
the rest is trivial
like fewer visibility
Originally posted by Nero:
Originally posted by Kampfkekskrieger:
I dont know wher this is going to take. The confusion is a very intended attitude, if im causing such, it can be perhaps a positive start of something.

I've been LMAO at your posts since... well for a while. You used to post in Total War forums too right?

have you thought about adding maybe... a religious touch? Something like a bible verse of the day?

I want to be more like you in character even though I will never be like you in might or majesty. Open my eyes and through the Spirit enlighten me as I seek your will in your Scriptures and as I seek to be obedient in my daily life. Forgive me of my sin and create a clean and holy heart, wholly determined to do your will.

That would crack me up even more.

I go bit offtopic to answer this guy, please excuse me. But it has loosely connections to get identification also about both games I think;

...

I dont like Total War, I am dedicated Lords 2 player, and stay true to what has been got mistaken afterwards by everything game industry did see in later games.

Yes you can also read up the bible and yes I can quote it freely, but Im not limited to that. Important is, that you can even from the words derive already everything, what the coming that is opened by reading the word, is about. Its just about feeling what is there, just feelings give you every guidance about metaphysic things. (try PM me if you want to know more about teachers and german metaphysics)

Well, germans are supposed to be born leaders. The reason for this is easy: They get pumped with stuff they need to manage. So its coming from outside. So to say the environment is creating that. And even when they deny everything and so on, as long as they create the milieu for this, without knowing, this will continue.

And the strongest drive for that is the lack of responsibility for things from others, that is a value that is thrown to me then instead, and creates that jesus topic, to cover things from others ontop, which is harder than just your own life, but possible if it gets teached. And everybody knows how powerful Jesus power is.
You can multiply your influence into thousands people's responsibility,

(and this is interesting with wargame, I study how every effect I create does affect.)
And even if a man does not like to carry this position like me, he feels called. So lets investigate for reason.

...

There is a part, that the environment is responsible for, but the rather more crucial point is, how the called out person is using this position.

Some of them do so many mistakes with that, so you can even it up to the word: they are WILLING to fail.

And some of them TRY not to fail. They try to change things against all Odds, being alone versus the whole big world.

One big principal is that we have experienced, that even small doings do influence, even if its not enough for 100% of a convince, everything does create heat.

So the secret is not that people are powerLESS, but its rather what is the most intelligent way to get rid of the own energy, because wrong usage does bring you into hell circumstances, very extreme hard to solve life circumstances.

This happens in germany very easily, so you must be very aware and experienced not to create destruction with that heat.
If you do, you easily get the destruction back into your pocket, even if you cause it by mistake.

...
A Big topic of the current time is, that you feel stunned at every time every day, but the thinn %% of what you do, do actually already suffice to keep things going.
You ask yourself why did all of this not fail already.

And then you see, that the little little bit you do, in a devine context, makes you shine like a star out of nothing sometimes. But you know this not, because everybody is throwing around with dirt at you.

I thank you if you like it, but liking is not mandatory, I dont have this requirement even.
Everything we do is not accepting Lies into ourself, and if people try, they must get what must come. But that is not important to go into theese little stories.

So in order to not get the dirt, I try to be faster always, and this causes other people asking me for getting slower, wait relax, chill and such, but this is ofcourse the contrary to what is redeeming me in that situation.

And Frederick the Great has come in my Life while my Studium, and as the content there is mostly from english or american roots, the level of that knowledge is much lower than german knowlegde so far.

You are excited to hear things from everybody, but they talk and talk but dont give crucial answers that are OBVIOUS to answer, WHEN you give yourself the pain to invest into that. So if they invest lots of time into a topic with very few success, you ask why do they teach things like that.

and theese rooting questions make you dig deep into wargame also. Sorry for all my long posts, I just try to answer what others cannot answer. If you dont like it, you will do what you do anyways.
Last edited by Kampfkekskrieger EXP Folk Master; Jul 18, 2022 @ 4:37pm
tripodalt Jul 18, 2022 @ 11:13pm 
Originally posted by Kampfkekskrieger:
Originally posted by Nero:
blah.
someone give him a explosive jacket he want alakbar :SkullNBones:
Sokol (Banned) Jul 18, 2022 @ 11:26pm 
Originally posted by DanTheMan:
Difference from WGRD, Lets see, well for starters:

-ALOT less players and will likely be an extremely niche game. If you're in the US, especially the West, have a job or a family and like multiplayer, well, vaya con dios bapa. You wont get many games.

-Feels like this is Eugen's first rodeo somehow. You have thought so much of the game and mechanics would have been already refined from RD and SD2

-Low unit diversity, many national divisions are identical except for limits to certain units.

-Very poor representation of force sizes. So you could have a div and get nothing but T-55s and have to face M1A1HA's, M1, Leo2A3, Leo1 without any sort of availability bonus. So basically either you hide in the town or the woods, which is an absolute negative in a conquest style. And WP company sizes are smaller often

-ATGM teams cannot into buildings. Or space.

-Soldiers drive Corvettes to reach the front. Spammy inf fights.

-Wild AA effectiveness disparity

-No prototype rule that Eugen breaks constantly and inexplicably

-Very crashy in 10 v 10

-LoS nightmare. Very flat camera angle that gets flatter as you zoom so you can see how pretty the sky is.

But wait, here's the good stuff:

-An immediate, preternatural response with max cringe enthusiasm to anything dealing with uniforms out of spec, moustaches, wrong BMP door handles, wrong decals on planes, bomb pylons, barrel lengths, etc. Its like a d**k measuring contest for army figurine painters. If you need an admin, yell about a beret, a gunstock or something. Your response will be bestowed upon you within 15 minutes. But Dont bring up gameplay, bugs, OOTF things, or mortars, it makes them cranky.

-A much less toxic War Chat, because the fewer the players, the less toxic it is. That one probably was unplanned. Not toxic at all really

-A great soundtrack for those lonely multiplayer nights while you watch the room get to 14/20 and then down to you alone.

-No FOBS. It really does cut down on the alot of the RD abuses. Actually its a good thing. Not as good as the soundtrack, but still good.

-A dedicated group of hardcore fanboys who will shout down any complaints or request with a mighty volley of "ITS EARLY ACCESS", "DONT YOU KNOW WHAT EARLY ACCESS IS", "GO PLAY RED DRAGON THEN" and "THE GAME IS IN ALPHA"....................All of which is kind of funny because we were promised a finished game by the end of August, but somehow Eugen forgot the French get 350 days off a year.

-If there is a rupture of the sacred hymen of OOTF Prototypes and the Secret Assignment of Extra-national Air wings, just chant the 3 words that can calm your soul: FICTIONAL........SOVIET.............HARDLINERS. (But you have to chant it like a priest in a Latin mass).


Not that RD is all that great these days either. Seems like alot of gimp Helorush and spam play just because f**k it....................
I used to say that EA defense for eugen back in march, until it took them 2 months to drop an update, and it would have taken them 3 months if they didn't decide to cut out some features for the time being just to get it out
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Date Posted: Jul 17, 2022 @ 4:51pm
Posts: 13