WARNO
NERF 76TH VDV
This division is way too cartoonish and kills any game from 1v1 to 10v10. They don't need a zerg rush of infantry backed by modern IFV in large numbers. Four mig31 and over 20 BMD3 just makes this division too cheesy. Give the division only access to 8 BMD3 and two MIG31s. Not to mention the endless spam of infantry which doesn't make sense for an airborne division.
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Showing 1-15 of 20 comments
DasaKamov Nov 22, 2024 @ 5:12pm 
"The division that has no armored vehicles, no attack helicopters and only short-ranged ground-based AA is OP" is sometging I didn't expect to read today.

Also, all airborne divisions are heavily reliant on infantry.
Hexagon Nov 23, 2024 @ 3:00am 
Skill issue.
Amormaliar Nov 23, 2024 @ 4:16am 
Skill issue
Laggin Dragon Nov 23, 2024 @ 5:22am 
Skill Issue
Drug Tino Nov 23, 2024 @ 6:14am 
What exactly is an airborne division supposed to "spam"?
Apperently neither paratroopers nor air-liftable IFVs, soo ...

Heavy Armor?
Transport planes?
TornadoADV Nov 23, 2024 @ 10:58am 
Sounds like what one would call a "Skill Issue".
Squash Nov 23, 2024 @ 11:00am 
Skill issue.
maroder11223 Nov 23, 2024 @ 3:56pm 
76 is annoying div in 10v10 in 1vs1 ranked its not really that strong. has many weaknesses that can be exploited
Real Slick 1 Nov 23, 2024 @ 3:57pm 
Two words:

skill issue.
DigDog Nov 23, 2024 @ 5:27pm 
Honestly one of the worst parts of gaming now days is how a game gets developed released and then they keep tweaking it over the years until it is an unrecognizable game. Not interested. Just not at all interested in games where the devs are willing to do stuff like this.
=J13=Serenity Nov 23, 2024 @ 6:51pm 
Originally posted by maroder11223:
76 is annoying div in 10v10 in 1vs1 ranked its not really that strong. has many weaknesses that can be exploited
Could you, please, elaborate on this topic?
What are those weaknesses?
maroder11223 Nov 23, 2024 @ 7:03pm 
they dont have helicopters that means that you dont really need to bring any AA against it in deployment pase.
no really heavy artillery which can be taken advantage.
no real heavy armor bmp-3 are good but they cant really push decently defend positions.
there air is alos very expensive
maroder11223 Nov 23, 2024 @ 7:05pm 
it would depends on div you want to use against them but i think most divs will have at least some strength that they can use against them
thugnightly Nov 23, 2024 @ 10:53pm 
Skill issue
Grant Nov 23, 2024 @ 11:33pm 
Originally posted by =J13=Serenity:
Originally posted by maroder11223:
76 is annoying div in 10v10 in 1vs1 ranked its not really that strong. has many weaknesses that can be exploited
Could you, please, elaborate on this topic?
What are those weaknesses?
In 1v1, the 76th suffers from no helicopter and expensive elite units. Limited units and unable to rapidly response to enemy breakthroughs.
For example, 1v1 is where the 152e shine the most because it is possible to spam enough units to overwhelm a 76th player's mirco, which enable the 152e player to take capture points.
However, as he correctly stated, 10v10 is where the 76th becomes one of the strongest decks while the 152e performance declines sharply.
The 76th player can spam MiG-31s to zone the opposite team air, and its elite forward deployed infantries and numerous ATGMs enable the 76th to rapidly take a middle zone and hold out long enough for friendly teammates to reinforce. The French and American Airbornes have no really good infantry counter to the 76th or 35th elite infantry.
The BMD-3 are wonderful defensive units against enemy MBTs with their 23 AP ATGM and high accuracy, and they can one shot even M1A1[HA] from the side. Moreover, it can bring plenty of decent artillery such as MRLS and NOVA 120mm, which outperform the 105mm of the US/French.
Meanwhile, the 152e only strength of cheap infantries spam get easily counter by the sheer amount of Redfor rocket artillery. The French light tank are not worth it whatsoever, I tried upvetting them to 2-3 stars and they still miss a lot of their shots. Their air are not up to par to some of the Soviet deck, artillery are not very mobile and susceptible to counter battery, and their only good ground units aka the radar-based SAM is frequently countered by Redfor SEADs.
All in all, the developers have a history of using only ranked games (aka 1v1) and smaller team games to determine their balance. So don't expect any changes to the 76th with using the 10v10 as a basis.
Last edited by Grant; Nov 23, 2024 @ 11:34pm
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Date Posted: Nov 22, 2024 @ 2:51pm
Posts: 20