Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Your only options are push forward so fast the barrage lands behind you, or withdraw all but a couple units to maintain vision of your front and let them flatten the buildings you were in.
Eventually it will become second nature. And yes CB will usually fail against artillery. AA is much more vulnerable as they tend to be softer and not moved as much as the owner does not always notice they have fired.
Sneaking recon into the backline to spot directly is the most satisfying way to kill artillery short of running it over with a tank.
You just need to edge hop the map to skip enemy AA.
Or just don't go in there. Play armor/mechanized division and encircle such position, or even give up that 1pt urban zone and go for the 2pt open zone next to it (on Twin Cities, for example), then circle around for the 2pt open zone behind it for a 3pt VP lead that'll end the game in 20 minutes.
Sound w-♥♥♥♥.
If you zoom into where an artillery piece is firing from you can hear it and follow the sounds while it drives around, once it stops wack it's nuts.
I'm sure a few people will get mad at me for suggesting this, buuuut... I don't care, I'd much rather slap the grad using cheese than spend 40-60 minutes of my life not having fun because the bulk of PACT players don't wanna learn how to play the game without using MLRS vehicles as a crutch.