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It is also useful as SEAD and EW bait, the enemy see them and will target them with SEAD and artillery, which means your actual SAM can be turn on to kill the SEAD once all their HARM been wasted on the cheap ZSU.
The game is all about trading units effectively. For example, send two large health militia units out in the open to lure enemy to send up their MBTs, helicopters, or HE bombers. Then you snipe those units (use MRLS for MBTs), the tactic will slowly but eventually wear out the enemy best units. Finally, you launch your attack (separate them out so they don't get one shot by artillery) and roll over the enemy.
Hence, why I like the PACT decks better overall. They have cheap but effective units that can be used to bait the NATO higher value targets or counter their cheap attacks. For example, the BTRs with 14.7mm, at 15pts they can take out enemy transportation and infantry from afar. Up close, they can even take out IFVs worth double their value. If you lose them, oh well, you still have the infantries holding the actual main line.
There is also small aa guns that can be placed in buildings. cant remember name of unit right now.
May have been removed since updates or stopped from entering buildings.
Anybody know??