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Also in the current avaible Campaign, the pact broke trough the defence line, so its organic meeting battles where the defenders hold a position for some small time and then fall back to the next position.
Also in modern combat nobody cares about fields and streets. Its all about key positions that gives an tactical avantage or is more easily defendable
Runs new car off cliff, goes back to horse-buggy.
Idk man just look at the war in Ukraine and you can easily see that entrenchment IS an option and still has lots of uses. Of course airpower is very useful but if air is denied then just relying on artillery isn't going to do everything. Also, these "key positions" you talk about are true but they are poorly represented in the current AG battles. As you don't have time to set up positions that give you an advantage when you are forced to meet in the middle,
Positional battles vs mobile warfare is all I have to say about it.
Compare it mostly to the first two weeks of the SMO if you want to make a better parallel. A surprise assault over mostly unprepared units, is even more noticeable when we look how the regions of the zenith fortress on the outskirts of Donetsk were basically ignored untill now as they were heavily fortified during the 8 years of civil war.
It is not a SMO. It is a full scale war. And there was never a civil war, it was a russian led invasion in 2014 by little green man. Stop spamming russian narratives.
That's a valid point. I do think though that there should be a better way for the defender to realize his advantage in the realization of these short timeframe military operations.
As I said on the other post that was locked it is probably something that will be addressed on the longer Army General campaigns as this one is a short one. Personally I felt the lack of a reinforcement option but as the campaign is so short and in a timeframe of two in game days it is justifiable that there isn't reinforcements as a mechanic.
Yeah I getcha, I'll play the game some more when I can and reevaluate what I think. As you said it probs is a temporary issue if one at all.
>Also can't believe OP got that post locked lol, some people man.
>>And I agree other AG campaigns might help, especially longer ones like you said
If you feel you aren't enjoying it you may wait for coop or versus mode, playing with other people usually improves the experience
Most likely, although I just enjoy playing solo a lot which is why I'm critical of the AI. Just helps me and i'm sure others to enjoy the game more. I'll have to try multiplayer though as I feel many people point to multiplayer improving the experience
The first map in the campaign (vertigo) maybe being the most open, butit also is supposed to allow pact to eventually win there to push nato back.
I'm a PvE kind of guy myself, so versus ain't for me, but I will surely play the coop mode once it's released
IMO, AG is the franchises weakest aspect. They just wanted the games to make excuse for more singleplayer. Which is great.
I prefer large missions over campaigns WAY more, especially with Warno.
I mean this genuinely but I'm not sure what the wait was about. This just feels like a worse version of skirmish.