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Redfor gets 8x units with 2800m range ATGM. Blufor gets 0x. T-80UD, T-80U, T-62MV, T-62M, T-55AM2B, BMP-3, MTLB-Shturm, and the Raspira.
So, red gets better range, blue gets better accuracy.
I can see some logic behind it. Russia has really good rocket science. The West has really good computers.
It's not a direct 1-to-1 balancing. It's like, battleaxe vs greatsword. Strengths and weaknesses.
When the T72 has worse computers than its counterparts it has to be nerfed to oblivion for "realism" (which killed a whole deck btw).
But when Konkurs is nerfed it has to stay like that for "balance", go figure...
The only issues is that PACT atgms do very little damage for no real reason
The advantages of shooting at 2800m are quite difficult to realize, few places have such distances, but yes, there is definitely an advantage to this.
Although I personally have never used such a technique, it might be worth a try, but the fact remains that even if you hit a “blue” tank, the damage will be symbolic.
I want to play with DDR divisions, even if they don’t have powerful tanks, but they have effective infantry... But this infantry cannot fight tanks, because there are bad ATGMs and very bad ATGMs to choose from. That's not how balance works.
I want the Reds, who already have less variety of divisions, to have them all playable, and not so “play with 1-2 divisions, so there are good units”
Good effective: BMP-3, T-55AM2B, T-62MV, T-62M. Little note: Raspira is not tank btw. I know Augen add Raspira like tank but really is not.
Medium effective: MTLB-Shturm
Bad effectivite: T-80UD, T-80U
So how we can see really effective is half units.
How you using your aguments about blue have good computers
T-80UD and T-80U using 9K119 Reflex missile. With an optimal range of 4000 m, they indicate a probability of destroying the target of 80 to 90%. At a maximum range of 5000 m, it is 70 to 80%. So in game have 9K119 Reflex nerfed penetration and acurracy for no reason. If we recalculate penetration from stats. in game he musst have 22 Penetration in game 21. Then acurracy max range 70-80 effective hit in game 50 hardly nerf. One more Note 9K119 Reflex can using in T-80UD and U shot with move. In game you need min 3x t-80U or UD with comander shot on abrams if you want kill him or hit :D.
I remember like BMP-3 as she had 43 percent acurracy everybody was quiet. If Eguen raise acurracy every NATO boys start crying. I see a bit of hypocrisy here. Konkurs and another ATGM is for another debate... So we have Pact nerfed tank misilles for no reason. I talk about T-80UD and U. Then I don't see the point in using them. It would be better to remove them and reduce the price of tanks. Nato designate refleks like AT-11 SNIPER in game we can change for AT-11 BLINDER :D. https://www.military.cz/russia/weapons/ptrs/ptrs.htm
https://www.armedconflicts.com/SOV-9K119-Reflex-9K119M-Reflex-M-AT-11-Sniper-t10792
Why would I want to 1-shot an Abrams at 4000m without any battle occurring? That's not very sportsmanlike. It altogether differs little from what the blufor only players were doing last game, with the cluster spams.
I'd prefer if he had an even chance of victory, and if our respective talent at strategy was more prominent than the outcome of some arithmetic in the game's engine. Being able to dink the Abrams for 20% of its health, before the cannon battle begins, is a big advantage.
If Eugen increases the accuracy, then they should lower the range -- and we should just play more boringly, with flatly even forces.
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I think your position surpasses the question of "balance."
You obviously want realistic missile ranges, realistic speeds, (high enough damage to approximate realism), etc, stuff like that.
Like a "hardcore" mil-sim kind of game mode..