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I play a lot of PACT, my favourite side, and half your problem seems to be L2P and the other half is the current meta which is in bad state.
Also if you know how to use PACT tanks you'll know you are going to win or trade most short to medium range. With fire support you'll win long range or drawn safely, even if they have their own fire support.
Turn off ATGM when they come into you, turn them ON when they are static or slow to move can also help.
Against ATGM use mostly the 120mm guns because the 150 aim too slow, suppress area before moving in, the Uragan is the best efficiency-price artillery of the game.
Etc.
thanks for the advice, I'll try the artillery as support. But PACT's weak AI makes me a problem, because I won't get support from it on big maps. On large maps, PACT AI is decimated by NATO troops
In general, friendly AI is always rather unhelpful unless it has a very strong deck advantage (for example having an armored deck against an infantry division in open terrain etc.).
Try playing more 1v1 against AI, you could in fact have an easier time.
T55 and T55AM2 come in much higher numbers than Abrams and Leo's and murder them at close range and in forrests. I'll take 3 T55s over 1 Abrams any day.
Pact equipment truly just is well...you know
okay, I didn't want to count it so you could understand, so I took a comment from another user, here it is (PS. so that's why the lobby in online games is empty on the Red side, because Red is perfect xD ? open your eyes) :
Soviet 39 div. has LESS amount of comparable tanks, than US 3rd armoured.
US deck has 36 M1A1 (240pts), while Soviet deck only 30 T80BV(235pts).
The Soviets have 6 T80UD(320pts) (even to fact, that they are looking more interesting), while US have 12 M1A1(HA)(310pts). Overall, US will have 17 top tanks, while Soviet Union only 13.
And I am not even talking about the fact that US have 12 — TWELVE — M901A3 ITV.
12 TOW2 rockets each. 100 PTS.
Soviets can't even counter this.
But, yeah: Soviet armoured div. have... 12 T62. FOR THE PRICE OF M901A3 ITV (almost).
Which are also almost useless.
And yeah, US div., additionally, may have 12 reconnaissance, forward Bradley units(120pts), with additionally 12 — twelve — TOW2 rockets EACH. And very good optics.
The same thing is about 4 Bradley CP unit. But with 6 rockets each.
I want to specifically calculate this moment: US may have, potentially in the beginning of the match, 312 TOW2 missiles. 65% accuracy. One hit kill almost definitely. 312 pieces.
And to this number we can add 9 M901 ITV with I-TOW. Which are worser than TOW-2, but still better than ANY Soviet ATGMs, and have 12 missiles each. For 80 pts. Which giving us 420 TOW missiles. Small facts.
And I am not even talking about Bradley M2A2 IFV or AT units with TOW-2, or Apache and Air Cobra helicopters and complete superiority in artillery department. How exactly any armoured force can survive THIS?
The same thing is about AA, cause BlueForces have overall better air forces. If Pact would have also awful AA units — there would be no point to play them at all. Because it had been already outclassed in every single department, besides some meta units and meta «tactics» where you can't use your tanks as assault machines, and must spend all your time waiting some one in bushes.
This is simply amazing. The Soviet divs are nerfed to hell.
They are barely playable. Or even unplayable in some scenarios.
I want to watch this battle when you buy all these tanks 36 (30) tanks per match ))
The reality comes down to the fact that you do not have enough points to ensure a real start of the match with expensive units.
And an experienced player will not allow you to play with tanks alone.
In every bush and house, a useless Red ATGM will be waiting for you. And you will just lose all your expensive units from an accidental hit in the side.
Also, do not forget that NATO has helicopters in only 4 divisions and for what price. When the PACT has a helicopter with an RCT in each division.
I win equally with cheap tanks on 5 tank France, as well as on 39 and 35 red. And to say that NATO is strong because they have ABRAMS and TOU is ridiculous. It is only important to impose a fight where the enemy will find it hardest to resist you.
For NATO, I always use a frontal attack from an ambush in the open (ATMG supported) against RED, because RED never hits with ATMG. (so much for the ATMG in the bushes) Easy tactics. Furthermore, NATO has cheaper AT helicopters and there are more of them on board (AH-1F TOWCOBRA = 130 points omg., and there are 2x in one field of the deck)
(The reality comes down to the fact that you do not have enough points to ensure a real start of the match with expensive units) - M3A1 BRADLEY CF has 12 TOW rockets, it is a survey, and at the beginning it covers every open space and RED doesn't even get to him. Against artillery, it is enough to move them to other positions. (I don't understand your game how can people play so statically where artillery destroys their vehicles lol)
Look, I don't know why you're all so horny against RED.... We were occupied here by the USSR for 40 years (I also hate the Bolshevik ♥♥♥♥♥♥♥ utopia). But this is a game and I want to have a balanced experience. The only thing that is needed is for RED to be a little more accurate, especially ATMG. I have no problem facing Blue with Red army, but Red AI as a companion is absolutely incompetent - this is my problem. I want to have a full-fledged skirmish there. That's it, don't tell me about tactics anymore.
Pact weak cuz AI cant play it? did i miss something?