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Helis are currently in the middle of a very long and slow balancing process, and currently kinda useless. That will change - hopefully for the better - in future patches.
and helis should naturally be doing evasive manuevers when getting attacked as they would do this in real life could do this as part of the rout mechanic aswell as smart order
The jets are by default going to circle through half of the map through completely enemy territory almost all the time, resulting in them being lost.
Helicopters are in tough positions too. I understand that in terms of realism, helicopters kind of are sitting ducks always but for the sense of gameplay some tweaking should be implemented to not make them hit harded but to be more resilient, same with jets.
I mean how many times you buy a jet and use it one time because it's going to die if you don't micromanage it heavily? It's supporting behavior when you kind of count on them doing Kamikaze runs.
Not really. All that happens is that they move out of the way with little damage and then just move back into place when the barrage is done. It might delay an advance, but rarely shuts it down entirely. It should at least shock troops, as it most certainly would in real life, instead of allowing them to move freely out of the way and then back into place.
Hope you're right about helicopters. As for artillery, I'm not suggesting it should wipe them out entirely, but it should cause more severe damage and shock troops, maybe even into a route, instead of allowing them to move freely out of the way with little impact or damage. Especially since artillery is soo expensive.
Helos, used rigth wich means more than 2 at once can kill nearly everthing, even the aa of the enemy. The malka and american counter can kill on first salvo, chaeper ones still kill and stun but not kill with 1 salvo...
Helos aren't supposed to be used like infantry and do close quarter combat, they are support weapons.
What do you exactly mean? ATGM damage or samll rocket, or guns must be buffed?
Guns and small rockets are extremly effective... Atgm are good but not overpowered yet.
You mean to chppers or arty? sounds like arte for me, what do you want, tubearty with tank killing ability? Use cluster arty