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Relatar um problema com a tradução
Rate of fire :
200 to 300 rds/min (low)
550-800 rds/min (high)
so in reality this thing can shoot 13 times in 1 seconds !!!
But like i said in other post, the devs cannot please everybody,
Because some people want reality and some others want playability(balanced units)
"Hello guys
I know there seem to be some unwarranted buffs/nerfs but that's often because some of the related tweaks haven't been released yet.
Some examples :
AC AA got HE nerfed, but is missing the helicopter and plane armor adjustment which is a big buff
MLRS/ART/BOMBS is missing global explosion buff
MMG/HMG may no longer appear to be accurate or efficient, but lacks successive shot repositioning and accuracy gain with distance
The concerns for which I will ask for a fix for the time of:
- HMG penetration
- ROF of ACs (that's my bad I tested the values badly)
- BRDM-2
Rest assured that patch 2 being in a partial state, we will do our best to quickly deliver the remaining 60% of content"
That's actually pretty jarring. Why would Eugen even release changes that only make sense when combined with changes that are set to come in a future patch? The entire thing clearly isn't being managed properly.
At least now i know that this ridicolous ROF from an autocannon is definitely an error. And someone has even the courage to say that it’s normal. Go to see some vids from BMP2 crews in Ukraine and you will easily understand how those things are operated in real life.
Unrealistic and even useless, at this point why i would even need to bring an IFV to the field? 😆😆 gg wp eugen, waiting for the hotfix!