WARNO
David Jaros Mar 8, 2023 @ 12:19pm
Criticals and malfunctions
Hi Eugen add this feature back please it was really awesome
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Showing 1-11 of 11 comments
David Jaros Mar 8, 2023 @ 12:21pm 
I miss this feature a lot . That is why did not buy the game yet
DasaKamov Mar 8, 2023 @ 1:59pm 
Although I'd like to see even more critical damage effects for penetrating hits on vehicles when the game reaches full release, critical malfunctions already exist in-game.
David Jaros Mar 8, 2023 @ 2:27pm 
are those critical malfunctions from previous wargame tittles in game already? I Agree with your suggestions 100%
Last edited by David Jaros; Mar 8, 2023 @ 2:29pm
Rabidnid Mar 8, 2023 @ 4:30pm 
Originally posted by DasaKamov:
Although I'd like to see even more critical damage effects for penetrating hits on vehicles when the game reaches full release, critical malfunctions already exist in-game.


From all the whining about "hull breach" there clearly are crits in the game. That they have dropped the ones that penalised tracked vehicles is reasonable.
DasaKamov Mar 8, 2023 @ 4:54pm 
So far, I've seen "Engine Fire" (which has a really cool visual effect) and "Firing Computer Reset" on tanks so far, and "engine flame-out" for planes where they billow smoke from their engine ports. Helicopters can suffer dramatic crits too, with flames erupting from the fuselage and cockpit alarms blaring (again, a cool effect!)

I'll agree that the "thrown a track" movement failures were pretty annoying as they were in Wargame, but getting de-tracked as a result of combat actions would be welcome addition (and "Mobility Kills" would add further to WARNO's level of combat authenticity).
David Jaros Mar 8, 2023 @ 5:02pm 
Happy to hear few of those crits are in the game but they should work on it bit more for sure I like what DasaKamov said about more authenticity agree 100%
David Jaros Mar 8, 2023 @ 5:10pm 
I am having fun with my combat mission games for now, but if devs give us more realism then i will be happy to buy Warno. I am not big fan of hitpoint system too haha
Rabidnid Mar 8, 2023 @ 5:52pm 
Originally posted by DasaKamov:
So far, I've seen "Engine Fire" (which has a really cool visual effect) and "Firing Computer Reset" on tanks so far, and "engine flame-out" for planes where they billow smoke from their engine ports. Helicopters can suffer dramatic crits too, with flames erupting from the fuselage and cockpit alarms blaring (again, a cool effect!)

I'll agree that the "thrown a track" movement failures were pretty annoying as they were in Wargame, but getting de-tracked as a result of combat actions would be welcome addition (and "Mobility Kills" would add further to WARNO's level of combat authenticity).


Well de-tracked is fine but then wheeled vehicles should be permanently mobilised in the same circumstances.
Pepper Mar 9, 2023 @ 12:03am 
I also liked the random effects that occured in wargame - even without enemy interaction

Need that tank there asap. O ♥♥♥♥, it's stuck in mud :)
Rabidnid Mar 9, 2023 @ 6:28am 
Originally posted by Nero:
I've had "bailed out" once. The tank no longer moved nor fired. Figures since the crew "bailed out".

That is another fun one. "hull breach kills the tank outright even from hits that do not penetrate. 0.5% chance.
Radegast Mar 9, 2023 @ 6:38am 
Originally posted by Jarosak.cz:
I am having fun with my combat mission games for now, but if devs give us more realism then i will be happy to buy Warno. I am not big fan of hitpoint system too haha


I had not played CM over three years. Graviteam tactics is so much better....

Yet I uniinstelled WARNO and stayed with SD2, for me its still fun and relaxing.
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Date Posted: Mar 8, 2023 @ 12:19pm
Posts: 11