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- Only use high level Fighters for AA (F15C / SU27 and friends).
- Dont use autostrike
- If you are having problems with enemy helicopters, add either Alpha Jet ( only cheapest) or Mig 27 (cheapest available) to your deck additionally, if Su-25 or A-10 are not enough.
- profit
Pro tip advice:
Bind hot keys to your planes.
Learn to queue movement, attack, and evac orders.
Learn the hot keys for attacking and evacuating.
Study plane and enemy AA statisitics in the armory. Figure out the ranges at which you will likely experience AA based off your opponents division. Probe AA networks with high ECM planes to get a gauge on enemy AA network strength. Mark SAM sites with beacons and smoke them with artillery or start hammering them with HE until they are forced to move. Overwhelm enemy AA networks with nicely spaced plane formations - strength in numbers.
Once you get all of these factors down - disable auto Winchester evacuation in the game settings.
It is quite annoying the trolling and sh*tposting what you are doing
(I tested on my own force.)
In reality the F-16s would have carried 4-6x Mk20 or 4 CBU-87.
Yes, the HE is powerless but the AGM and CBU works like magic.
i let the folks figure out their position.
its a balance of power, to let the folks follow their own wisdom. germanias task is to balance the powers that take part in the military class.
In My Opinion, the players do determinate themselves, how powerful their planes are. The developer is just giving a toy, that does not live without a soul. how important is it for you, that the plane has one?
do you think cash can improve it in the best way? devs are coming, and going. when the game is new, the balance is not there.
if the game balance is there, that is at the end of the life cycle of the game already. its finish, others come, all players jump to the next at the point, when the work is FINALLY done. I dont understant that culture... on archieving they say "its depricated".