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*Deploy troops via helicopter in-game
*Profit
For all your other points, it's already been a hard "no" due to all reasons previously mentioned before. The Advance Deployment exists those are the troops that ALREADY deployed via helicopter or fixed-wing aircraft transport, before the game-timer begins, and it's a pretty neat way to give Airborne divisions an doctrine-suited advantage without having the players waste points on a transport plane that's insta-destroyed by interceptors or SAMs 30 miles away from the battlefield.
Because 1941 and 1989 are doctrinally identical wars /s.
as for parachuting out of the plane, this is not the scope of the game (on tactical level!) as no1 paradrops just 6-12 infantry at once (squad sizes in game!) unless this is black ops and this game is not about that either
Ostensibly a strict adherence to 1989 with no out of timeframe unicorns was going to make WARNO unique, but after post 1989 equipment was added (like the KA-50) that distinctness was lost and WARNO essentially just became a version of WG:RD with far less content.
Not sure why you have to be so rude though. Just block me if my posts bother you so much. Then you don't have to see my posts and I don't have to deal with your insults. Win-win!
You know, I think if planes worked more like, say Regiments or World in Conflict it would be better. An off map call in that you didn't really control, more of a points reward that came in very infrequently but can change the course of a battle if applied well, with appropriate checks and balances that can be used by the other side. Fighters that automatically deploy when enemy bombers launch, and then there being a various number of factors that determine the outcome of the fight behind the scenes automatically (Speed, Experience, Strength, ect.)
It's too late for that in this stage of development obviously, but air combat now just feels like a mass series of kamikaze runs, it's very awkward.
Especially as long as the "rage" is a lock and launch range the the ZONES of AAMs and SAMs are not modeled and kinematics of the missiles. But WARNO is not a flight sim...