WARNO
GoMz Nov 3, 2022 @ 3:38am
Are there a lot of people on the multiplayer?
If we look on steam charts, we see that the game has about 300 players on average, when Wargame has more than 700. Isn't it too difficult to find games ?

Other question : Is there 10v10 with dedicated server? Or is it more like 1v1, 2v2, 3v3?
< >
Showing 1-6 of 6 comments
ruojility Nov 3, 2022 @ 6:24am 
there is 10v10 with servers
and a couple of smaller player created lobbies.
But yeah kinda dead.
Slimbizza Nov 3, 2022 @ 8:23am 
Ya, its kind of dead. You will sit in a lobby for upwards of 30 min before a game can launch. People come and go from games, usually because they end in team stacking and one team just stomps the other. I've had a few good balanced games, but they are the minority.
Last edited by Slimbizza; Nov 3, 2022 @ 8:24am
DanTheMan Nov 3, 2022 @ 9:12am 
Originally posted by Saken:
If we look on steam charts, we see that the game has about 300 players on average, when Wargame has more than 700. Isn't it too difficult to find games ?

Other question : Is there 10v10 with dedicated server? Or is it more like 1v1, 2v2, 3v3?

The multiplayers as well as overall players logged into the game are steadily dropping. IF you live in the US, the numbers get really bad, under 175 by 8PM EDT.
GoMz Nov 3, 2022 @ 9:21am 
Thanks for your feedback guys. Yeah, that's what I was afraid of :steamfacepalm:

Even if it's good that there is 10v10 but yeah... if you have to wait 3 hours to fill a room :steambored:

I think I'll wait a little longer before buying the game.
Last edited by GoMz; Nov 3, 2022 @ 9:22am
BlackFoxSamaki (Banned) Nov 3, 2022 @ 11:26am 
Honestly with how things have turned out, I don't really know why you would buy WARNO. It lacks the content and variety of WG, it lacks the historical accuracy to 1989 that Eugen promised, it lacks SD2 features that people from that game enjoy, it lacks everything. WARNO doesn't really offer anything over Eugen's previous games, there's no incentive to switch to it.
Name Nov 3, 2022 @ 12:31pm 
The game dies out quickly a few weeks or a month after a content release drop. The 10v10 player base loves to stack teams with experienced high rank players vs low level players, causing lobby times to drag out forever. It's very toxic. I think rank is needed, but there should be an auto balancing system for 10v10's. Or at least lobbies with auto balancing.
< >
Showing 1-6 of 6 comments
Per page: 1530 50

Date Posted: Nov 3, 2022 @ 3:38am
Posts: 6