WARNO
Weißbrot Aug 27, 2022 @ 2:37pm
AI Difficulty
How difficult is the AI in Warno, the AI in Wargame EE and RD was obviously cheating by scouting depending on the difficulty level you set, is it the same in Warno?
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Showing 1-8 of 8 comments
Sokol (Banned) Aug 27, 2022 @ 11:26pm 
Its more fair, less cheats unless as the other person said you play harder and hardest.
Frey Aug 28, 2022 @ 8:46am 
is AI better than in Regiments ?
evilwill12 Aug 28, 2022 @ 9:44am 
AI is good imo, better than Red Dragon for sure
PermanentWizard Aug 30, 2022 @ 3:04pm 
if you try to beat an AI in hard, and higher level, you can try to calculate the units you destroyed in points, solely this part is higher than the total points provided, regardless there are still units on the field.

For a 34-min game, Very Hard, 0.75x income and 1500 start points, a sample destruction is 8950 points, while the actual net income is 7935 points. there are still units on the battlefield therefore the bonus might be larger.

the test for Hard will be provided when available.

An interesting issue also occurs as the Hard Friendly and PACT AI never win Hard NATO Hostile AI, I have no idea if it's a bonus issue or a balance issue.
Zarco Aug 30, 2022 @ 3:28pm 
Originally posted by PharotekWizard:
if you try to beat an AI in hard, and higher level, you can try to calculate the units you destroyed in points, solely this part is higher than the total points provided, regardless there are still units on the field.

For a 34-min game, Very Hard, 0.75x income and 1500 start points, a sample destruction is 8950 points, while the actual net income is 7935 points. there are still units on the battlefield therefore the bonus might be larger.

the test for Hard will be provided when available.

An interesting issue also occurs as the Hard Friendly and PACT AI never win Hard NATO Hostile AI, I have no idea if it's a bonus issue or a balance issue.

Dont own the game but played Steel Division 2 vs AI. I believe allied AI is a bit dumbed down to make up for the fact its ally is a human player.
DasaKamov Aug 30, 2022 @ 3:54pm 
Originally posted by Zarco:
I believe allied AI is a bit dumbed down to make up for the fact its ally is a human player.
Incorrect. No dev is going make more work for themselves by coding multiple AI behaviors "just in case" the AI has a human teammate. ;)

The only factor on AI behavior is the difficulty setting the player sets them to.
Randall Flagg Aug 31, 2022 @ 12:39am 
Hi, AI dev again,

Originally posted by Nero:
Much improved in every aspect. Hard AI does not cheat at all. Harder and Hardest only get avail and point bonus.

Like Nero said AI don't cheat except for income bonus and unit availability in Very Hard and hardest difficulties. The hard AI don't cheat.

Originally posted by PharotekWizard:
if you try to beat an AI in hard, and higher level, you can try to calculate the units you destroyed in points, solely this part is higher than the total points provided, regardless there are still units on the field.

For a 34-min game, Very Hard, 0.75x income and 1500 start points, a sample destruction is 8950 points, while the actual net income is 7935 points. there are still units on the battlefield therefore the bonus might be larger.

the test for Hard will be provided when available.

An interesting issue also occurs as the Hard Friendly and PACT AI never win Hard NATO Hostile AI, I have no idea if it's a bonus issue or a balance issue.

The bonus are the following : Very Hard income / number unit +50%; Hardest income/unit +100%. No bonus for Hard AI.

Originally posted by Zarco:
Originally posted by PharotekWizard:
if you try to beat an AI in hard, and higher level, you can try to calculate the units you destroyed in points, solely this part is higher than the total points provided, regardless there are still units on the field.

For a 34-min game, Very Hard, 0.75x income and 1500 start points, a sample destruction is 8950 points, while the actual net income is 7935 points. there are still units on the battlefield therefore the bonus might be larger.

the test for Hard will be provided when available.

An interesting issue also occurs as the Hard Friendly and PACT AI never win Hard NATO Hostile AI, I have no idea if it's a bonus issue or a balance issue.

Dont own the game but played Steel Division 2 vs AI. I believe allied AI is a bit dumbed down to make up for the fact its ally is a human player.

You are not the only one to think AI is dumber with an ally, but like DasaKamov said we will never do that. The AI must be fun and challenging for the player and this is totally counter productive to make a dumber AI for playing with human. So if you play with a medium AI, it's exactly the same as an opponent medium AI. The differences might come from decks. If you have some idea of what makes you think that, I'm really interested to ear about it.

Originally posted by Weißbrot:
How difficult is the AI in Warno, the AI in Wargame EE and RD was obviously cheating by scouting depending on the difficulty level you set, is it the same in Warno?

We put a lot of work on the AI, like I said before, AI don't cheat (unless very hard and hardest, but this is meant to), right now I think AI is a great challenge. If you are an experienced player, very hard is a great start. If you are a totally new player, easy is really good to learn the game and medium a challenge. Warno is still in early access and we put daily work to improve AI. There is a lot coming in the next patch, airplane AI improvement, supply improvement, strategy balance and of course bug fixes. If you played and liked sd2 AI, there is a big chance that you like warno AI.

Have fun on the battlefield !
Last edited by Randall Flagg; Aug 31, 2022 @ 12:40am
PermanentWizard Aug 31, 2022 @ 5:17am 
Originally posted by Randall Flagg:
Hi, AI dev again,

Originally posted by Nero:
Much improved in every aspect. Hard AI does not cheat at all. Harder and Hardest only get avail and point bonus.

Like Nero said AI don't cheat except for income bonus and unit availability in Very Hard and hardest difficulties. The hard AI don't cheat.

Originally posted by PharotekWizard:
if you try to beat an AI in hard, and higher level, you can try to calculate the units you destroyed in points, solely this part is higher than the total points provided, regardless there are still units on the field.

For a 34-min game, Very Hard, 0.75x income and 1500 start points, a sample destruction is 8950 points, while the actual net income is 7935 points. there are still units on the battlefield therefore the bonus might be larger.

the test for Hard will be provided when available.

An interesting issue also occurs as the Hard Friendly and PACT AI never win Hard NATO Hostile AI, I have no idea if it's a bonus issue or a balance issue.

The bonus are the following : Very Hard income / number unit +50%; Hardest income/unit +100%. No bonus for Hard AI.

Originally posted by Zarco:

Dont own the game but played Steel Division 2 vs AI. I believe allied AI is a bit dumbed down to make up for the fact its ally is a human player.

You are not the only one to think AI is dumber with an ally, but like DasaKamov said we will never do that. The AI must be fun and challenging for the player and this is totally counter productive to make a dumber AI for playing with human. So if you play with a medium AI, it's exactly the same as an opponent medium AI. The differences might come from decks. If you have some idea of what makes you think that, I'm really interested to ear about it.

Originally posted by Weißbrot:
How difficult is the AI in Warno, the AI in Wargame EE and RD was obviously cheating by scouting depending on the difficulty level you set, is it the same in Warno?

We put a lot of work on the AI, like I said before, AI don't cheat (unless very hard and hardest, but this is meant to), right now I think AI is a great challenge. If you are an experienced player, very hard is a great start. If you are a totally new player, easy is really good to learn the game and medium a challenge. Warno is still in early access and we put daily work to improve AI. There is a lot coming in the next patch, airplane AI improvement, supply improvement, strategy balance and of course bug fixes. If you played and liked sd2 AI, there is a big chance that you like warno AI.

Have fun on the battlefield !


Thank you for the information.
Last edited by PermanentWizard; Aug 31, 2022 @ 5:18am
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Date Posted: Aug 27, 2022 @ 2:37pm
Posts: 8