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As noted here. All ranges are currently wonky. Listed range is about 1/4 of actual distance. The LOS tool and ranges are not calibrated to real distances.
We're talking past each other. The Abrams isn't shooting 2000 meters in game. Its shooting 500 because the range distance isn't calibrated to actual distance.
Yes, 70 meters versus 500 meters is nonsense. But the flamethrower isn't shooting 500 meters, its shooting about 125 meters actual distance. If it was set for 70 meters in the armory, it would shoot about 20 meters in game.
Flame LPO-50 shooting 500 meters in game (in reality 70 meters) That's five times more.
Do you see the difference?
Ultimately its a game. Its trying to get the feel of modern combat not the reality. It does so quite successfully in my opinion. There are a lot of differences to the real world, SAM ranges in particular, missile hit percentages are especially low, T80 armour is significantly below many western tanks, etc. But the game plays well and the differences largely allow the correct feel of combat whilst realistic values does not.
In game, the M1 Abrams is shooting [about] 500 meters. Not 2000. The armory says ~2000. The LoS tool says about ~2000. But it isn't ~2000. Its ~500.
If the LoS tool was properly calibrated, vehicles would be moving at the speed of aircraft and chapels would be the size of cathedrals. The LoS tool's range gradient is lying, and vehicles are not shooting as far as the armory says they are.
It's about the principle. The tank has a range ratio of 1:2 and a personal flamethrower 1:5
Probably the biggest one...though few others.