安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
I asked the devs to add a way to breed and sell fishes. With the money earned, players could buy new stuff to decorate or upgrade their fish tanks.
That would have given me some long term motivation.
In future, I will make sure to not buy an unfinished game anymore which is in early access.
The excuse, that the player base was too small, did not prevent the developer from accepting my money.
You might really like Rimworld. It takes some folks a lonnnnng time to load up all the mods they use. And has DLC's as well.
I have only had the aquarium for a short time, but I would like to make a suggestion. If you have the idea of introducing new species, you could introduce stages of development of some species. For example: Discus fish. The stages could be pregnant female, egg (maybe two or three per clutch), fry, and the fish in various stages of development. Without, I think, adding complications to the design of the game, I think this could add to its appeal.