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The campaigns in Age of Empires/Age of Mythology are linear (if you've played them one time, they will be exactly the same the next times you play them) and you do not have any option say to upgrade something after the first battle, and have that upgrade for all the subsequent battles
A game that does have a Conquest mode like Dune: Spice Wars is Shiro's previous title, Northgard (where in Conquest mode for that game, you play a series of 6-10 themed maps as a faction you choose, and you choose a reward for each map that affects your faction for all subsequent maps during that Conquest)... Northgard *also* has two linear campaigns (separate from Conquest mode... one of them is a DLC) however I think the Conquest mode in that game became so much more popular than the linear campaigns, that they decided to bring it to Dune: Spice Wars too (a good decision imho)
The only other game I can think of like this which has incremental persistent rewards from map to map in their campaigns is Starcraft II... Depending on the things you choose, it plays quite different if you replay the campaign with different choices
I would be really interested in hearing of any other ones as well though, I imagine there are some other ones out there
Age of Wonders 4 is also cool.
And from rts side theres a game called Sands of Salzaar wich have what you are looking for.