V Rising

V Rising

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alden.monzon Nov 13, 2024 @ 6:41am
Will the new DLC in 2025 require us to restart a new game?
It mentions a new are so I am curious whether it is a good idea to start a new run this year during the holidays or just hold off and wait for the new content. Hoping the devs could answer this. Thank you.
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Showing 31-45 of 74 comments
Xero Nov 20, 2024 @ 4:59pm 
Originally posted by Götterdämmerung:
I understand you're trying to help. But this isn't the OP, Me or any PVE Players' problem. This is a game studio problem. And a major one at that. We'll see if they decide to fix the problem when the update is released.
Last edited by Xero; Nov 20, 2024 @ 8:40pm
The Rinja Nov 20, 2024 @ 8:23pm 
Originally posted by Exodite-Dragon:
Nothing about video games is permanent.
Speak for yourself and grow some empathy. I will NEVER delete my Minecraft world.

If YOU don't value YOUR saves that is YOU. MOST of us actually give a ♥♥♥♥ about the investment we put into individual save files.

I also would not want to restart my ENTIRE world just for some "new content". An ENTIRE new playthrough just for SOME new content? REDO all the OLD content AGAIN just to see a smidge new stuff? Lmao I spent 500 hours building those ♥♥♥♥♥♥♥ castles l m f a o NO
Last edited by The Rinja; Nov 20, 2024 @ 8:24pm
Hybrid_Z Nov 20, 2024 @ 11:10pm 
Originally posted by Bmx Bandit:
It's ok if you like to be the hobo vampire everytime there is an update, but regular people get attached to their stuff, even the virtual one
Sweats get attached to their stuff. Regular players aren't fussed about having to play an excellent game again. i.e the sweat above.
Last edited by Hybrid_Z; Nov 20, 2024 @ 11:10pm
Diarmuhnd Nov 21, 2024 @ 9:14am 
"If you want to play with the new stuff"

Did you all miss that?

Your old map should still work in your solo game, but you will not have any of the new stuff
They're giving you a years notice.

edit: removed trolling insulting 'joke'
Last edited by Diarmuhnd; Nov 21, 2024 @ 9:17am
Diarmuhnd Nov 21, 2024 @ 9:16am 
Originally posted by The Rinja:
I also would not want to restart my ENTIRE world just for some "new content". ...
...
I spent 500 hours building those ♥♥♥♥♥♥♥ castles l m f a o NO
Haven't you learned how to stop Steams auto updates and make backups & stuff?

edit: so many spelling misstakes and ♥♥♥♥. sorry
Last edited by Diarmuhnd; Nov 21, 2024 @ 9:17am
torqueblue Nov 21, 2024 @ 9:32am 
Ah, I knew I wasn't crazy......sorta....

Anyway I did find the the mod that lets you Save your Castle(s) and reload them into another map. However, I'm not sure if it'll work if the devs decided to remold the map but I tested this out from one Vamp to another Vamp Map fresh clear of the area and I had my simon ambush castle plot in. Came with servants so this could be game breaking but I'm sure people can have strong wills to not abuse it......*smirk*

https://thunderstore.io/c/v-rising/p/odjit/KindredSchematics/

Works just fine on my end. there's a discord with help and everything.
The Rinja Nov 21, 2024 @ 9:33am 
Originally posted by Diarmuhnd:
Originally posted by The Rinja:
I also would not want to restart my ENTIRE world just for some "new content". ...
...
I spent 500 hours building those ♥♥♥♥♥♥♥ castles l m f a o NO
Haven't you learned how to stop Steams auto updates and make backups & stuff?

edit: so many spelling misstakes and ♥♥♥♥. sorry
What the ♥♥♥♥ does that have to do with anything?

The premise is: do I get to use my 500 hour save for the new content, yes or no.
Apparently the answer is no.
Last edited by The Rinja; Nov 21, 2024 @ 10:21am
Xero Nov 21, 2024 @ 9:37am 
Originally posted by torqueblue:
I'm sure those who do mod will appreciate this.
The Rinja Nov 21, 2024 @ 10:23am 
Originally posted by torqueblue:
Ah, I knew I wasn't crazy......sorta....

Anyway I did find the the mod that lets you Save your Castle(s) and reload them into another map. However, I'm not sure if it'll work if the devs decided to remold the map but I tested this out from one Vamp to another Vamp Map fresh clear of the area and I had my simon ambush castle plot in. Came with servants so this could be game breaking but I'm sure people can have strong wills to not abuse it......*smirk*

https://thunderstore.io/c/v-rising/p/odjit/KindredSchematics/

Works just fine on my end. there's a discord with help and everything.
Maybe they can save the day.

Hey devs, why not just implement castle exportation and importation? You can still gamify it like, "yeah sure here is the ghost of your castle, now go get all the materials still to fill it in"

I wonder how much the devs realize they didn't just make a combat game. They made a sandbox creation game. Minecraft players are here to build castles, not just kill Dracula 50 ♥♥♥♥♥♥♥ times in a row. Fighting Dracula can eat my ass, I hated fighting him and barely felt good for winning. I feel good when I finish a bad ass castle.
Last edited by The Rinja; Nov 21, 2024 @ 10:25am
Götterdämmerung Nov 21, 2024 @ 10:26am 
Originally posted by torqueblue:
Ah, I knew I wasn't crazy......sorta....

Anyway I did find the the mod that lets you Save your Castle(s) and reload them into another map. However, I'm not sure if it'll work if the devs decided to remold the map but I tested this out from one Vamp to another Vamp Map fresh clear of the area and I had my simon ambush castle plot in. Came with servants so this could be game breaking but I'm sure people can have strong wills to not abuse it......*smirk*

https://thunderstore.io/c/v-rising/p/odjit/KindredSchematics/

Works just fine on my end. there's a discord with help and everything.

Btw, it's not recommended to save builds via Kindred Schematics with servants, the system of saving schematics is designed mainly for builds which don't involve any reliance on castle heart power anything that relies on the castle heart as a part of it's mechanic will have technical issues.
Götterdämmerung Nov 21, 2024 @ 10:34am 
Originally posted by Xero:
Originally posted by torqueblue:
I'm sure those who do mod will appreciate this.

Mods that interact with the world might be more directly affected by V1.1 such as all of the Kindred Mods as they interact with the world specifically & will require a re-working for game world compatibility but everything should technically be fine.

Bloodcraft & XPRising will probably need a refactoring as well since prefabs get moved around with every new update along with the new prefabs being added along with changes to vanilla combat.

People will after alll need to play V1.1 vanilla to better understand the new base mechanics, I don't recommend new people who never played vanilla to any sort of modded combat experiences just so you know.

In any which case there will just fewer modded servers as of V1.1 the remaining private modded servers will become testing servers (likely password locked) for reliability & performance debugging like mine. while the rest of the community recuperates from the changes.
Thwartgorgon75 Nov 21, 2024 @ 1:53pm 
Originally posted by Xero:
With all due respect to PVP players. They don't care or mind so much because they go through wipes like it's nothing.

If this is going to be how it is for PVE players every update, even after early access, they'll lose their PVE player-base population. This just makes me not want to play anymore. My second playthrough, even after completing it, was 300+ hours. What's the point in playing if nothing you do matters.

They should have thought about a player profile transfer like Valheim has, where you can take your player from server to server for PVE players' sake before wasting their time.

You have to love how nonchalant that answer was given. Like working on a piece of art for 300+ hours and someone just comes up and crushes it up and stomps on it, whistling while walking away. No excuses after full release.

I'll play their update providing they promise no more incompatible saves ever in the future. PVE players treat the game like its real life and put forth time and effort. We can only take so much. The review changed for now.
Ultimately this is what happens when making changes to games that run on servers, the instances need to be regenerated after the code gets updated. Your request for no more incompatible saves is ultimately a tall order despite sounding simple.
Xero Nov 21, 2024 @ 2:39pm 
Originally posted by Thwartgorgon75:
Game is a server based experience, there is no actual save files, you ultimately make a connection to servers even when hosting solo sessions.
Nothing you are saying makes sense. On private servers, the saves are saved locally. On dedicated, official and other players' servers, it's saved to their system.
Originally posted by Thwartgorgon75:
Ultimately this is what happens when making changes to games that run on servers, the instances need to be regenerated after the code gets updated. Your request for no more incompatible saves is ultimately a tall order despite sounding simple.
You do not understand how this game functions. It runs off a peer-to-peer network system in which the host player creates a server. The game itself runs off the host's system. Or a dedicated server.

You are thinking this game runs off some online only server or something. You only need the internet if you want others to join your server, you join their server or you want to join an official / dedicated server. But no internet is required at all to play a private server.

Private Offline :

Start Game > Click Load Game > Under Local Saves - Select Your Server Name >
Click LAN Server > Click Host Game

Selecting the LAN option just ensures the server is restricted only to your local area network and not online. If you plan to be online but want the server to remain offline, LAN should be selected.

Offline ( No Internet Required ) :

While Offline ( Not Connected To The Internet ) :

Go In Offline Mode With Steam > Start Game > Click Load Game >

Under Local Saves - Select Your Server Name > Click LAN Server > Click Host Game

NOTE : Your network adapter must be enabled to play in offline mode even though you are not connected to the internet. If network adapters are disabled, it will not create or load a game or server.

The Cloud And Local Saves Can Be Found :
C:\Users\USERNAME\AppData\LocalLow\Stunlock Studios

%appdata%\..\LocalLow\Stunlock Studios\VRising\
( copy/paste that line in your file explorer and hit enter )
Last edited by Xero; Nov 21, 2024 @ 6:40pm
The Rinja Nov 21, 2024 @ 2:49pm 
Originally posted by Xero:
Originally posted by Thwartgorgon75:
Game is a server based experience, there is no actual save files, you ultimately make a connection to servers even when hosting solo sessions.
Nothing you are saying makes sense. On private servers, the saves are saved locally. On dedicated, official and other players servers, it's saved to their system. When you create a private server (solo), it runs off your system. No internet required.
Originally posted by Thwartgorgon75:
Ultimately this is what happens when making changes to games that run on servers, the instances need to be regenerated after the code gets updated. Your request for no more incompatible saves is ultimately a tall order despite sounding simple.
You're not understanding how this game works. It runs off a peer-to-peer network system in which the host player creates a server. The game itself runs off the hosts system. Or the dedicated server.
I think he's talking about the architecture of a server, not its locality.

Guy also said it was a "tall order". So? I spent 500 hours on my current save. I think it's a "tall order" to ask me to abandon all of that.
Xero Nov 21, 2024 @ 2:56pm 
I think he thinks the game itself runs off some internet server. As he thinks you need the internet even for private servers, in which you don't.

And the game is incomplete as they have one more major update on the way which will cause incompatible saves. They should have kept the game in early access and not get everyone excited to play again and waste time and effort. So I understand. 300+ hours wasted. The other hours I have put into the game was during early access and I knew incompatible saves were going to be a given then.
Last edited by Xero; Nov 21, 2024 @ 5:17pm
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Date Posted: Nov 13, 2024 @ 6:41am
Posts: 74