V Rising

V Rising

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Will .. Teleportation with Servants be added ??
Just wondering if this is being looked at or in the plans as a later feature and have them Follow you as support.
Also .. Having Servants go to your different Castles at some point would be nice.

EDIT: AS AN Optional feature. "for Solo"

Enjoying the Game so far .. there are a few bugs, hopefully they will be fixed. :steamhappy:
Last edited by gpcstargate; Jun 8, 2022 @ 1:43pm
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Showing 1-14 of 14 comments
Boiledteabag Jun 8, 2022 @ 6:51am 
I hope not as part of the risk of potentially getting a good servant is dragging them to the castle.

Just use a horse like everyone else does for this task.
Aurelia Jun 8, 2022 @ 7:01am 
If they ever do add the ability for servants to follow, it'll probably include them teleporting with you through teleporters, but i'm sure it will still need to comply to the bound item teleportation setting.
Dr. Rockso Jun 8, 2022 @ 7:02am 
For official servers no.

For private servers, sure why not.
Boiledteabag Jun 8, 2022 @ 7:04am 
Originally posted by Aurelia:
If they ever do add the ability for servants to follow, it'll probably include them teleporting with you through teleporters, but i'm sure it will still need to comply to the bound item teleportation setting.

See OP has a good point though, normally someone could say it makes no sense since its for vampires.

But you can take horses while riding them in the teleporters sooooooooooooo the devs either need to allow servant teleportation or remove being able to teleport with the horse imo.
Goodmead/Zalcon Jun 8, 2022 @ 10:27am 
Theres no way to re-position your servants to a second castle is there?
Tanyon Jun 8, 2022 @ 10:31am 
Originally posted by Goodmead/Zalcon:
Theres no way to re-position your servants to a second castle is there?

nope.. not currently.
Boiledteabag Jun 8, 2022 @ 10:36am 
Originally posted by DarthTanyon:
Originally posted by Goodmead/Zalcon:
Theres no way to re-position your servants to a second castle is there?

nope.. not currently.

and there shouldn't be, part of the risk reward of getting high expertise servants is taking them back alive.
Tanyon Jun 8, 2022 @ 11:23am 
Originally posted by HammyBread:
Originally posted by DarthTanyon:

nope.. not currently.

and there shouldn't be, part of the risk reward of getting high expertise servants is taking them back alive.

Well maybe on PVP/Official..

If they add the option to transport servants then I will gladly use it on my private server with friends. I don't care.. the odds of finding 100% blood is already 1 in 100.. that is enough of a challenge I don't need some random fire archer, flame bearer or a wolf that happens to be chasing a deer ruining my day. I've watched more than my share of 100% bloods die in agony through fire.. I'm over it.
Last edited by Tanyon; Jun 8, 2022 @ 11:23am
Boiledteabag Jun 8, 2022 @ 11:46am 
Originally posted by DarthTanyon:
Originally posted by HammyBread:

and there shouldn't be, part of the risk reward of getting high expertise servants is taking them back alive.

Well maybe on PVP/Official..

If they add the option to transport servants then I will gladly use it on my private server with friends. I don't care.. the odds of finding 100% blood is already 1 in 100.. that is enough of a challenge I don't need some random fire archer, flame bearer or a wolf that happens to be chasing a deer ruining my day. I've watched more than my share of 100% bloods die in agony through fire.. I'm over it.

please just take a moment to think about what you suggest, the changes you think you want will also affect public server players and the balance there.

I don't care if you have your special solo game time with the game, thats fine go you woooo.

But you GOTTA think about the implications of public server gameplay balance too when you make these ideas.

You having to transport the prisoner in pve = don't run into too many fire guys, use a horse.

You transporting prisoners in pvp = oh ♥♥♥♥ now I've got to not run into that one giga chad vampire on a murder spree too.

This mechanic you want and don't care who or what it affects will reduce player interaction.
Tanyon Jun 8, 2022 @ 11:49am 
Originally posted by HammyBread:
Originally posted by DarthTanyon:

Well maybe on PVP/Official..

If they add the option to transport servants then I will gladly use it on my private server with friends. I don't care.. the odds of finding 100% blood is already 1 in 100.. that is enough of a challenge I don't need some random fire archer, flame bearer or a wolf that happens to be chasing a deer ruining my day. I've watched more than my share of 100% bloods die in agony through fire.. I'm over it.

please just take a moment to think about what you suggest, the changes you think you want will also affect public server players and the balance there.

I don't care if you have your special solo game time with the game, thats fine go you woooo.

But you GOTTA think about the implications of public server gameplay balance too when you make these ideas.

You having to transport the prisoner in pve = don't run into too many fire guys, use a horse.

You transporting prisoners in pvp = oh ♥♥♥♥ now I've got to not run into that one giga chad vampire on a murder spree too.

This mechanic you want and don't care who or what it affects will reduce player interaction.

Yo bro.. it's called "optional" just like teleport with items and drop all on death those are options just like this would be. Nobody HAS to use it.. but it is always nice to have more options and things that others who do want these features to have access to.
Boiledteabag Jun 8, 2022 @ 11:51am 
You solo players always use that word "optional" its like the only word you can use to backup your "I don't care about other players, I want my specific solo fixes now!!!!"

Yes no one said it couldn't not be optional, I'm just asking you take into account the WHOLE player base and not just your "muh solo quality of life please dev" reasons.
Tanyon Jun 8, 2022 @ 11:52am 
Originally posted by HammyBread:
You solo players always use that word "optional" its like the only word you can use to backup your "I don't care about other players, I want my specific solo fixes now!!!!"

Yes no one said it couldn't not be optional, I'm just asking you take into account the WHOLE player base and not just your "muh solo quality of life please dev" reasons.

NOBODY said it had to be a ♥♥♥♥♥♥♥ priority man. Get off your high horse it's called a discussion board. Personally they could add it or never add it I do not care but we are here to TALK about it. I've said my peace. Piss off.
gpcstargate Jun 8, 2022 @ 1:42pm 
SORRY .. I FORGOT TO add AS AN OPTIONAL FEATURE; :steamsalty:
Last edited by gpcstargate; Jun 8, 2022 @ 1:44pm
Aurelia Jun 8, 2022 @ 1:46pm 
I mean, I thought people were talking about servants that are.. well, you know.. servants.
If you're talking about dominated humans then that's a different topic. But servants are those you've already cooked in the coffin.
Teleporting with servants would require they add in the ability to have servant followers. It also wouldn't be broken or have any "risk" factor, so long as the teleportation still complied with the server bound-item teleport rules. If your servant is carrying resources, you cannot teleport while it's on follow. Simple.

Transfering a servant from one castle to another also isn't such a game-breaker. You already have the servant, so why should desiring to build your castle in another place demand you erase your servant and find a new one, just because you like the view better in another spot?

I don't think any of this would break anything.
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Date Posted: Jun 8, 2022 @ 6:48am
Posts: 14