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Сообщить о проблеме с переводом
The ones you are fighting as lvl 81 are around lvl 60-68, they are of course much weaker than you.
Equip them with gear so they hit 83 and they will constantly shield and heal each other while stunning, silencing and knocking back enemies. They are extremely difficult to kill if you're up against 9 of them.
My personal suggestion is to allow servants to automatic revive by adding blood essence into their coffins just like we do to the castle heart. They will continue to revive within a 1 minute timer so long as there is enough blood essence inside and the coffin isn't destroyed.
(This obv does need to be patched/balanced as players constantly reviving thralls and not actively defending themselves is an oversight)
Not without major reworks to the raiding system in place, 'cos. Just no.
The fact that all you have to defend with against a massive Golem that will destroy your outer walls in less than 30s are servants means that you'd have to be able to get them back up if they die - and fast.
If we end up getting more defensive options in form of traps and the likes, then yeah.. We can start considering have servants play less of a permanent defense force role.