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If you want frostpunk go and play it. :/
Ok you are flat out wrong.
You dont change core mechanics in ANY sequel if they work.
If they didnt work then you change them, because they dont work.
If you change them when they worked, then what happens is exactly what is happening- people lose interest and complain because its got nothing in common with the first.
Its not a true sequel, its an entirely different game skin suiting as a sequel.
I've already refunded and am going back to the first one.
Because that one actually was unique in its mechanical design.
This one I have about a dozen games that utilise the same or similar mechanics, such as districting, clearing land with tiles, etc.
The first offered a unique experience of trying to resource manage (Wood, coal, wellbeing, etc) around a central piece (The generator) that consumed more over time based on various buildings and settings, whilst outlasting an impending apocalypse.
EDIT: Imagine changing Tomb Raider from a third person game to a first person game and saying its ok because its still called Tomb Raider. Youve changed a core mechanic of the design (Third person). OR a racing game from cars to bikes but still calling it the same as the car one.
You have changed core parts that have now altered the experience, you should be making that very clear, not just in the description but in the titling and making it clear its not a direct sequel and does not retain most of the core mechanics.
That said I liked the first one despite it being a city builder, not becuase of it. So I´m probably as far from their targeted audience as it gets.
They have a talented team on their hands and I wish them the best, but I guess I´ll sit this one out, at least for now.
Totally agree with this guy. The opening mission is...'not great' but once you start the game actual it opens up a bit more. There's lots of stuff I miss from the 1st game. The people. The awe of having 1 Automation, now they just spawn out of nowhere to clear ice wtf?
It's not what I was expecting.
It's bigger and a bit dumber - kind of like the diff between Alien and Aliens.
Funny, because countless games have completely changed genres and gameplay mechanics and been all the better for it.
Resident evil 4 springs to mind, as does RE7. Zelda (most of the titles,) Metroid, Warcraft and the biggest of all... GTA which changed massively from top down in several titles to fully 3d 3rd person (then technically first person if you wanted.)
Also it was very clear they changed this, it has been for 6 months.