Frostpunk 2

Frostpunk 2

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Pete Hoyn TE Sep 20, 2024 @ 8:44am
3
Frostpunk 2 Beginner's Guide - Embrace the Challenge with Gabriela!
Greetings, Citizens of New London!

As you step into the frozen world of Frostpunk 2, we at 11 bit studios want to ensure you're well-equipped for the challenges ahead. We've prepared a comprehensive Beginner's Guide video to help you navigate the complexities of leading a city in this unforgiving world.

What to Expect

- In-depth Tutorial: Our nearly 30-minute video covers everything from basic resource management to advanced city planning and political maneuvering.
- UI Walkthrough: Learn about the new interface elements unique to Frostpunk 2.
- Frostland Exploration: Discover how to venture beyond your city walls and exploit the resources of the frozen wasteland.
- Political Dynamics: Understand the intricate balance of factions and communities in your evolving society.

Embracing the Challenge

Remember, Frostpunk 2 is designed to test your leadership skills in extreme conditions. Don't be discouraged by initial setbacks - they're part of the learning process. Each decision shapes your story, and even failure can lead to profound experiences.

The Guide can be found here:

https://www.youtube.com/watch?v=IAqJIRw9RHE

We encourage both newcomers and veterans to watch the guide. It's packed with valuable insights that can enhance your gameplay experience.

Share your thoughts, strategies, and experiences below. Together, we'll build a thriving community in the face of eternal winter.
Stay warm, and may your city endure!

The 11 bit studios Team
Last edited by Pete Hoyn TE; Sep 20, 2024 @ 8:59am
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Showing 1-15 of 45 comments
Unrealgeek24 Sep 20, 2024 @ 10:17am 
Can't find the frostkit modding tool, where do I download it?
Xamalion Sep 20, 2024 @ 10:24am 
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3
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That you have to make a video about it, instead of integrating that into the gameplay speaks volumes.

I'm still shocked how badly you introduce the game mechanics, if at all. You know, I get told early in the game I can build a research center. Guess what? There is not ONE hint what kind of district you need to built it in.

Also, there are constant exlamation marks at my district and building menus, but NO explanation what they want to tell me. If I open the menus there is nothing that shows me what your game wants to tell me.

I'm deeply disappointed. I preordered but have just played for an hour in early access and I'm still not in the mood to play further because of such bad game design. Fun is something else.
dedeye Sep 20, 2024 @ 10:28am 
Originally posted by UnrealGeek24:
Can't find the frostkit modding tool, where do I download it?
You can get it here guys https://store.epicgames.com/en-US/p/frostkit :)
Last edited by dedeye; Sep 20, 2024 @ 10:33am
1093775282 Sep 20, 2024 @ 11:34am 
游戏运行没有声音,cg过长动画有声音,能不能帮解决一下
InsaneDrake Sep 20, 2024 @ 12:11pm 
The tutorial is actually a bit lacking in some details and this video is a great supplement for new players. I hope the in-game tutorial will also be polished to make it perfectly exhaustive but in the meantime it's a great start!
Don Vincenzoo 57 Sep 20, 2024 @ 1:07pm 
Originally posted by Xamalion:
That you have to make a video about it, instead of integrating that into the gameplay speaks volumes.

I'm still shocked how badly you introduce the game mechanics, if at all. You know, I get told early in the game I can build a research center. Guess what? There is not ONE hint what kind of district you need to built it in.

Also, there are constant exlamation marks at my district and building menus, but NO explanation what they want to tell me. If I open the menus there is nothing that shows me what your game wants to tell me.

I'm deeply disappointed. I preordered but have just played for an hour in early access and I'm still not in the mood to play further because of such bad game design. Fun is something else.

i am exactly here . i can not build this research center !
i build city counseil but no place for this research center .... i read doc in game but not able to found about that .

so what i have to do to build it ? where to place it ?
wojti225 Sep 20, 2024 @ 1:32pm 
Originally posted by Don Vincenzoo 57:
Originally posted by Xamalion:
That you have to make a video about it, instead of integrating that into the gameplay speaks volumes.

I'm still shocked how badly you introduce the game mechanics, if at all. You know, I get told early in the game I can build a research center. Guess what? There is not ONE hint what kind of district you need to built it in.

Also, there are constant exlamation marks at my district and building menus, but NO explanation what they want to tell me. If I open the menus there is nothing that shows me what your game wants to tell me.

I'm deeply disappointed. I preordered but have just played for an hour in early access and I'm still not in the mood to play further because of such bad game design. Fun is something else.

i am exactly here . i can not build this research center !
i build city counseil but no place for this research center .... i read doc in game but not able to found about that .

so what i have to do to build it ? where to place it ?

Every district has a building slot. It's standard number is 1. You can expand a district twice to increase it's output and that will give you 1 or 2 more building slots respectively. Buildings also have to be placed in particular districts (you can't put a mine in a food district). Research center can be placed in the main district or a housing district.
Syiss Sep 20, 2024 @ 3:10pm 
Originally posted by wojti225:
Originally posted by Don Vincenzoo 57:

i am exactly here . i can not build this research center !
i build city counseil but no place for this research center .... i read doc in game but not able to found about that .

so what i have to do to build it ? where to place it ?

Every district has a building slot. It's standard number is 1. You can expand a district twice to increase it's output and that will give you 1 or 2 more building slots respectively. Buildings also have to be placed in particular districts (you can't put a mine in a food district). Research center can be placed in the main district or a housing district.

This is mostly wrong.

The research institute can only go in a Housing district.

All districts start with 1 building slot EXCEPT for Housing districts, which start with 0. You can expand a Housing district up to two times, ending with 2 building slots. So you have to build a Housing district and then expand it before you will have an open slot for the Research Institute.

All other districts start with 1 building slot and can only be expanded once, which adds a second building slot.
Don Vincenzoo 57 Sep 20, 2024 @ 3:13pm 
Originally posted by wojti225:
Originally posted by Don Vincenzoo 57:

i am exactly here . i can not build this research center !
i build city counseil but no place for this research center .... i read doc in game but not able to found about that .

so what i have to do to build it ? where to place it ?

Every district has a building slot. It's standard number is 1. You can expand a district twice to increase it's output and that will give you 1 or 2 more building slots respectively. Buildings also have to be placed in particular districts (you can't put a mine in a food district). Research center can be placed in the main district or a housing district.

thanks i was able to create it ! hard to know at first it was in residential :)

do you know if i can restart a particular chapter in scenario ?
for example : i pass prologue .
i do bad things next map . i want to restart but when clicking new game it bring me back to prologue ...
i quit to main menu but it take me back to a save .... even when i die or lose i can not restart ... it just bring me back to precedent save before failure
Syiss Sep 20, 2024 @ 3:37pm 
Originally posted by Don Vincenzoo 57:
Originally posted by wojti225:

Every district has a building slot. It's standard number is 1. You can expand a district twice to increase it's output and that will give you 1 or 2 more building slots respectively. Buildings also have to be placed in particular districts (you can't put a mine in a food district). Research center can be placed in the main district or a housing district.

thanks i was able to create it ! hard to know at first it was in residential :)

do you know if i can restart a particular chapter in scenario ?
for example : i pass prologue .
i do bad things next map . i want to restart but when clicking new game it bring me back to prologue ...
i quit to main menu but it take me back to a save .... even when i die or lose i can not restart ... it just bring me back to precedent save before failure

There is no chapter restart option. Make manual saves if you want to be able to restart from a certain point.
Harlequin Sep 20, 2024 @ 5:33pm 
Originally posted by Xamalion:
I'm still shocked how badly you introduce the game mechanics, if at all. You know, I get told early in the game I can build a research center. Guess what? There is not ONE hint what kind of district you need to built it in.

You open up the building menu and the tab that the institute is under says "housing".
marionsethgreer Sep 20, 2024 @ 9:14pm 
where do i put oil pumps kept saying place in extracting district in materials but it wouldnt let me put it in the extracting district on a materiel point
neoadorable Sep 20, 2024 @ 11:42pm 
2
Frostpunk ranks as one of the best games ever made. Frostpunk 2 spits in the faces of millions of fans. Shame on you. We didn't ask for a Civ meets Cities Skylines in the snow game. Not enough heatstamps! OK, have heatstamps but no workforce. OK, have workforce but not enough materials. Seriously, go to hell.
Last edited by neoadorable; Sep 20, 2024 @ 11:43pm
neoadorable Sep 20, 2024 @ 11:43pm 
Originally posted by marionsethgreer:
where do i put oil pumps kept saying place in extracting district in materials but it wouldnt let me put it in the extracting district on a materiel point

You're asking all the right questions of the people who took one of the best games of all time and made it into trash. Don't expect an answer.
neoadorable Sep 20, 2024 @ 11:44pm 
2
Originally posted by Syiss:
Originally posted by wojti225:

Every district has a building slot. It's standard number is 1. You can expand a district twice to increase it's output and that will give you 1 or 2 more building slots respectively. Buildings also have to be placed in particular districts (you can't put a mine in a food district). Research center can be placed in the main district or a housing district.

This is mostly wrong.

The research institute can only go in a Housing district.

All districts start with 1 building slot EXCEPT for Housing districts, which start with 0. You can expand a Housing district up to two times, ending with 2 building slots. So you have to build a Housing district and then expand it before you will have an open slot for the Research Institute.

All other districts start with 1 building slot and can only be expanded once, which adds a second building slot.

The good old days when the research labs could go anywhere vacant! To think I waited six years for this sequel...pathetic.
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