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Personally I chose the faithkeepers, so I started with them, and also I started with the frostlanders and new londoneers. Then later on the evolvers developed and became one of the two main factions. (Faithkeepers, evolvers)
I believe the guaranteed factions are the Frostlanders and New Londoners. These are the non-radical factions.
I think the other factions, or at least one of them, depend on what you choose in the Prologue regarding how the OG city was run. I chose that they followed Order, and got the Stalwarts as my initial radical faction, and later on got the Pilgrims as their opposing faction. I suspect if I chose Faith I would have got the Faithkeepers as my initial radical faction, and if I chose the third option it would either have a third radical faction (not sure which) or it would choose randomly between the two.
I also suspect that whichever initial radical faction shows up also determines who their opposing faction is, since that would make sense thematically, but I'm not sure.
Ah yes, I was wrong, I guess the New londoners and frostlanders are guaranteed. I have not chose order yet so I guessed the overseers were the radical faction that you get but I guess it was the Stalwarts. Thanks for clarifying. FYI: The opposing faction for the faithkeepers are the evolvers.
In utopia you get 3 out of 5(maybe 6?) starting factions when you create the game, and the 4th is dependant on what you build, research and pass into law. The final faction you get for that game is always whatever the counter faction is to the 4th one you got
order: stalwarts (new londoners) vs pilgrims (frostlanders)
faith: faithkeepers (new londoners) vs evolvers (frostlanders)