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The prologue is....a prologue and serves as a short tutorial to the games core mechanics.
Btw...since youre already complaining about stuff without knowing the entire game. The wanderers from the prologue make another appearance in the story.
I´d also expect a future DLC diving deeper into the wanderers storyline
at no point is the captain wheeled out into the frostlands - the cinematic just suddenly cuts to the captain coated in ice. Which implies more "death in general" rather than "assassination"
It also doesn't make much sense for the Steward to do in-setting?
The Captain has already declared them his successor - no 'sieze control' motivation
The Captain is already old and frail - any benefits from the 'take over sooner' motivation would not outweigh the risk from the singular Faction within New London being fiercely loyal to The Captain and his legacy
Judging how in Frostpunk 1 for instance, we got the Winterhome DLC after finding the ruins in the main campaign, we will get a wanderer DLC too. This game feels like it's a real world and it's cool just seeing how interconnected everything is. Like in the Last Autumn DLC you find (and canonically steal) the parts that were meant for the Winterhome reactor, which leads to the whole Winterhome DLC etc.
I didn't finish Frostpunk 2 yet, but my gut feeling says those wanderers from the prologue are gonna be the survivors and their descendents from the Winterhome exodus and we'll see their journey from the end of Winterhome to the start of Frostpunk 2 in a DLC.