Frostpunk 2

Frostpunk 2

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birchrus01 Oct 2, 2024 @ 11:23am
Utopia is broken.....
Once your population reaches 100k, and you have a bunch of colonies, the game starts to REALLY lag. The save times become wild, and if your doing something when the game auto saves, it just freezes and or crashes. im at week 1600, wanna unlock the genuine endless mode by getting past 2k weeks, but now i'm finding that the game wont even load my current or most recent saves before just crashing.

Seems to be a population thing. noticed the game getting slower the more i progressed in the story play as well as previous utopia plays.
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Showing 1-15 of 25 comments
shinkim4077 Oct 2, 2024 @ 11:41am 
That's pretty much any building game where the map gets more populated with things that do stuff that have to be tracked and saved. Sometimes I wish there was more to do in the map but I know I would never be able to play without a few minutes just to save a session. Not much you can do except lower your graphics, follow that post written in Chinese to improve performance, or get a new computer.
birchrus01 Oct 2, 2024 @ 2:16pm 
I play Cpu/gpu heavier games then this and my computer doesn't mind. Its a 2022 alienware Area 51 laptop.

This seems to be an issue with most users from what i can tell. Poor saving optimization, leading to super slow saves, and often crashes when its saving while doing something heavy like a whiteout.
vORTEX Oct 2, 2024 @ 2:20pm 
i have not crashed yet but the game does freeze on every auto save for about 15 seconds
it started at around 15k+ population
Originally posted by birchrus01:
I play Cpu/gpu heavier games then this and my computer doesn't mind. Its a 2022 alienware Area 51 laptop.

This seems to be an issue with most users from what i can tell. Poor saving optimization, leading to super slow saves, and often crashes when its saving while doing something heavy like a whiteout.

I'm playing with a 2021 Alienware laptop, albeit an M17 R1, and I'm not having the problems you're describing. By week 2100 in a city with 150k+ population autosaves do take about 30 seconds for me, and the game speed in general is definitely slower. But no crashing, no lagging, and no saves taking longer than a minute as you're describing.

Game definitely needs more optimization, but I'm not seeing the problems you're seeing.
100k+ people is a lot and clearly isn't required at all. I guess more than half of your workforce is unemployed all the time. Just create an undesirable environment before it gets out of control and you will stop this completely unnecessary and even harmful population growth. Or just use more drastic laws to control population growth, if you prefer.

Now I get why I've never experienced the lags people keep talking about. The only thing that bothers me is all the automated saves happening every 5 minutes or so. But no lag whatsoever.
birchrus01 Oct 2, 2024 @ 4:10pm 
The lags im talking about, are only really occurring during auto saves.
Originally posted by birchrus01:
The lags im talking about, are only really occurring during auto saves.

Mine don't lag, but I'm not with such huge population either. It's just bothersome that it happens frequently. I know when I want to save and I'm used to deal with programs that may or may not crash (thankfully, I've never experienced a crash on FP 2 either, but it still seems it can happen). I don't even need an auto save feature to begin with.
McDonalds Oct 2, 2024 @ 5:22pm 
Reduce your population. Send people out, destroy every building and law that increases population. Around 75k you should be fine
Plattfuss79 Oct 12, 2024 @ 8:52am 
exactly, just reduce the population to fix the autosave lag problem... is that the solution? I also had 165k inhabitants and the autosave freezes the game for at least 10 seconds every time. and my high-end computer is not even being used halfway ,according to the task manager...
Last edited by Plattfuss79; Oct 12, 2024 @ 8:53am
Chimpson Oct 12, 2024 @ 9:23am 
100k population,

Seems like you need a good "Purge"-like event in your main city.
An accidental switching off the reactor during a whiteout can work wonders in your case.
Dealer Oct 12, 2024 @ 9:30am 
I think it also kinda sucks how the resources are so limited at some point you may really struggle to sustain the city once you have a huge (300k) population. The limited map resources will deplete sooner than later, and the amount of endless veins will bring a cap on your food production.
Chimpson Oct 12, 2024 @ 9:37am 
Originally posted by Dealer:
I think it also kinda sucks how the resources are so limited at some point you may really struggle to sustain the city once you have a huge (300k) population. The limited map resources will deplete sooner than later, and the amount of endless veins will bring a cap on your food production.

Endless mode and "end-game" content in general in games will at somepoint still end unless the game has a flawless design that can keep the circus going and being interesting for all eternity which is rare.

My guess is that the devs would consider your run "complete" by now, you won and should try another scenario/map, difficulty setting and playstyle next time you play.
brooklyncontrivance Oct 12, 2024 @ 12:39pm 
Originally posted by Dealer:
I think it also kinda sucks how the resources are so limited at some point you may really struggle to sustain the city once you have a huge (300k) population. The limited map resources will deplete sooner than later, and the amount of endless veins will bring a cap on your food production.

Food is the most infinite resource available. Panacea factories create it from nothing. Equality capstone gives you a usage ability that gives you 5k food whenever you click it. Stimulant factories give you a stacking efficiency bonus that lets you grow thousands of food from a single deep deposit if you build enough of them. And I hear there's also cannibalism if you let enough people starve.

Food is not only not the problem, it's not even an issue.
Chimpson Oct 12, 2024 @ 12:51pm 
Originally posted by brooklyncontrivance:
Originally posted by Dealer:
I think it also kinda sucks how the resources are so limited at some point you may really struggle to sustain the city once you have a huge (300k) population. The limited map resources will deplete sooner than later, and the amount of endless veins will bring a cap on your food production.

Food is the most infinite resource available. Panacea factories create it from nothing. Equality capstone gives you a usage ability that gives you 5k food whenever you click it. Stimulant factories give you a stacking efficiency bonus that lets you grow thousands of food from a single deep deposit if you build enough of them. And I hear there's also cannibalism if you let enough people starve.

Food is not only not the problem, it's not even an issue.

Cannibalism?
you sure?
brooklyncontrivance Oct 12, 2024 @ 12:59pm 
Originally posted by Chimpson:
Cannibalism?
you sure?

Haven't run into it myself (I've never had enough of a problem with starvation for it to pop up), but others on here have mentioned it.
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Date Posted: Oct 2, 2024 @ 11:23am
Posts: 25