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Most whiteout early game last 30-40 weeks and the generator overdrive lasts about 20 weeks give or take 2
Also the progression version of the generator only takes oil so... it can't take steam
consumption was like 700 or so total input into the generator. if you can't generate enough heat for all districts it seems riding out the repeated 140 deaths per week is now my only option. I re ran the save from week 50 twice and aggressively changed strategies (one focusing on generator upgrades and heat retention, the other accommodating for/rolling with the planned deaths) both times to try and build up faster, horde more resources and I bottled it in 200 weeks on easy mode.
I understanding how with the cold front, I with not be doing +320 into storage. I thought even if it dropped by 100% I would only be -320 a week and it would take 156 weeks to burn through the stockpile.
I will load a previous save and try to understand how or what used 50,000 units in a couple weeks while even working extra ships mining more. Game was going great and I was having fun until this happened.
The logistic district doesn't work during whiteout. Remember to turn it off every time (except if you have lv2 settlements outside) Goods resource is not critical for survival you can turn industrial district off and dip into negative.
Build more fuel stockpile you should have at least 150k to spare.
Also, the third-tier generator is not a bug. It can use other types of fuel when oil is not available. The game tells you that the generator will use the most efficient fuel first in the tooltips on the loading screen which is oil.