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An Unreal process has crashed: UE-Frostpunk2
Something went wrong and the program crashed, please describe in as much detail as possible what you were doing when the crash happened
Please provide detailed information about what you were doing when the crash occurred.
Crash reports comprise diagnostics files (click here to view directory) and the following summary information:
Logind:b21385a974a00f9ec3068ac8d66452
EpicAccountld:
Caught signal
Unknown Address = 0x18246a13c (filename not found) [in libsystem_pthread.dylib]
CAkSrcLpHpFilter.:ExecuteSrcLpHpFiltersunsigned int, CAkSrcLpHpFilter**, AkAudioBuffer**, AkAudioBuffer**) Address = 0x1029c907c (filename not foul
CAkLEngine::PostRunVplsO Address = 0x1029b5c80 (filename not found) [in Frostpunk2]
AK::JobMgr.:Internal:JobBody<CAkLEngine::ProcessVoicesAsync(bool)::$_4, void>::Execute Address = 0x1029b6c58 (filename not found) [in Frostpunk:
AK::JobMgr.:Internal:JobManager_internalWorkerFunctionAK::JobMgr.:Internal::WorkerState&, unsigned int) Address = 0x10294af50 (filename not found
AK::JobMgr.:WorkUntilDone(AK::JobMgr.:Job&&) Address = 0x10294c84c (filename not found) [in Frostpunk2]
CAkAudioMgr:Perform(bool) Address = 0x10290ee80 (filename not found) [in Frostpunk2]
CAkAudio Thread::EventMgrThreadFunc(void*) Address = 0x1029bOfbc (filename not found) [in Frostpunk2]
UnknownO Address = 0x18246f2e4 (filename not found) [in libsystem_pthread.dylib]
UnknownO Address = 0x18246a0fc (filename not found) [in libsystem_pthread.dylib]
Caught signal
Unknown() Address = 0x18cc98d74 (filename not found) [in libsystem_pthread.dylib]
CAkSrcLpHpFilter::ExecuteSrcLpHpFilters(unsigned int, CAkSrcLpHpFilter**, AkAudioBuffer**, AkAudioBuffer**) Address = 0x1007f107c (filename not found) [in Frostpunk2]
CAkLEngine::PostRunVpls() Address = 0x1007ddc80 (filename not found) [in Frostpunk2]
AK::JobMgr::Internal::JobBody<CAkLEngine::ProcessVoicesAsync(bool)::$_4, void>::Execute() Address = 0x1007dec58 (filename not found) [in Frostpunk2]
AK::JobMgr::Internal::JobManager_internalWorkerFunction(AK::JobMgr::Internal::WorkerState&, unsigned int) Address = 0x100772f50 (filename not found) [in Frostpunk2]
AK::JobMgr::WorkUntilDone(AK::JobMgr::Job&&) Address = 0x10077484c (filename not found) [in Frostpunk2]
CAkAudioMgr::Perform(bool) Address = 0x100736e80 (filename not found) [in Frostpunk2]
CAkAudioThread::EventMgrThreadFunc(void*) Address = 0x1007d8fbc (filename not found) [in Frostpunk2]
Unknown() Address = 0x18cc9df94 (filename not found) [in libsystem_pthread.dylib]
Unknown() Address = 0x18cc98d34 (filename not found) [in libsystem_pthread.dylib]
You should repair it ASAP - this is a major CRITICAL bug.