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回報翻譯問題
You get most of that back with the political factions, but it is far easier to miss how your actions are affecting the citizens of the city.
I definitely understand your point, but as you mentioned, the caveat of managing a 'larger scale' city is that it's harder to relate to your citizens compared to a small town or village. I still remember how cool it was that every citizen had a name, and you could see what each person was doing, which added a personal touch to the gameplay.
My hope is that developers might consider creating a 'scenario/setting' that limits the scale of the city to recapture those special aspects from Frostpunk 1. Given the significant changes introduced with the Frostpunk 1 DLCs/special scenario, I believe those features could indeed be possible bring back.
I did not recall the game at all as a nominative game. Yes they had a name, but this has never been the story and gameplay focus.
Story : it was more about the flaws of humanity as a whole (more precise : society with its individual AND groups flaws) which was a bigger threat than frost and scarcity.
And the gameplay puzzles revolved a lot around that (it was not 100% of the game for sure but is was a major element in the mix).
Gameplay : follows the story and at the end we mostly managed numbers.
Individual mattered more due to the scale but one death was one death (Roger or Mary were mostly the same). The class of the citizen mattered more and that maybe is lacking more than just nominative thing. They embodied it only in the faction but not as a social class in FP2, that is an objective simplification I give you that.
Important information should be close together in the center on the top of the screen.
There should be more contrast between icons.
Messages you get when completing research, laws and expeditions should have audio clues like in Frostpunk 1 and be more noticeable.
While frostbreaking the game should show you all resource icons on the map not just the ones outside your building area.
Tell us how long it will take until we can ask for funding again.
Heat stamps are the bottleneck and I find it silly, that people prefer to starve or freeze to death instead of working to fix the problem if you don't have enough stamps to pay them.