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endzone
new cycle
surviving aftermath
and lots of others
Problem is many of them are micro management games with lots of resource types, overcomplicated, You think You are doing something but wasting time for micromanagement like pipes that destroys fun. This is why frostpunk 1 was so good, simple resource heat management, laws and tech tree twist and so on, perfect formula. There is a reason why some ppl played houndred of hourse the same scenarios...
I hope other devs will make spiritual successor to f1
Actually inspired by Frostpunk, you can make it as easy or brutal as you want, but sadly, no endless mode yet.
It's not wrong to enjoy that kind of gameplay. It's just wrong to define a genre by it. Unless it makes a lot of money.
Dude, you are literally adding nothing to the conversation. You made no recommendation. It was made explicit in the title: "(not this)".
Stop trying to sell us the game.
Very good game.
Also look at Against the Storm if your looking for a city builder with survival elements.
Ps: I can't give any recommendations, because I haven't made a serious approach to the city builder genre except both frostpunks.
That storm is fantasy :/ Still I would like some post apo :)
I've previously heard good things about Surviving Mars, in that it's somewhat similar to Frostpunk. Would you guys recommend it?
Indeed it is.
Fantasy feel and smaller scale building than frostpunk.
Most identical game you'd get to FP is going to be Ixion that i've seen so far.
Trust me, I tried to find a proper "more of the same" for years, in vain. Ultimately you have to resort to games that are more different than similar but are just as much fun. My go to-es are Anno games, Tropico, Surviving Mars (Aftermath) or recently Against the Storm.