Frostpunk 2

Frostpunk 2

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High on Fire Apr 26, 2024 @ 7:31pm
2
Releasing with 3 DLC??
Is nobody else just completely turned off by the fact that they may just cut content and charge extra? Whatever the argument to the contrary, any game with dlc at launch is nothing more than repacking content, and I refuse to separate this fact from pre-selling "post-launch" DLC. More, there isn't even a time-frame on this content. Days post-launch? Years?

I've been looking forward to this game for years now, and I may just flat out not purchase the sequel on this issue alone- I prefer to keep my ethics dilemmas in-game, thank you. Never mind the slew of terrible reviews found on these forum and elsewhere.
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Showing 1-15 of 16 comments
wojti225 Apr 26, 2024 @ 10:17pm 
It's paranoia, mate. The reason you're getting DLCs is, because the deluxe edition comes with a season pass. If you want to be like this, than in the first frostpunk we had 3 scenarios, which you could've casually finish during 1 session and an endless mode. This is the least we should expect from Frostpunk 2.
BTW give me a reason for why they would make DLCs before the premiere.
Last edited by wojti225; Apr 26, 2024 @ 11:58pm
kylix999 Apr 26, 2024 @ 11:16pm 
Yeah probably content that could be in game from the beginning is used to upsell ppl with higher price.
TrialandError Apr 26, 2024 @ 11:43pm 
They aren't at launch content, they have plans for 3 DLCs, which is nice if you like the game. If you don't like the game, no one is holding a gun to your head.
WebMonkey Apr 26, 2024 @ 11:48pm 
True, but look at the history of 11 Bit games. They have been pretty regular at putting out extra DLC for their games. Original FP had 4 expansions, This War of Mine had a slew of additional content.

The way I see it... they've earned my trust until they break it. Plus the devs could probably really use the money NOW to put the right kind of polish on the game for the kinds of things that everyone has been complaining about. ;)
Stars-N-Stripes Apr 27, 2024 @ 8:24pm 
The price of their game has gone to their heads, so appears now they are following the paradox business model now ..... Agree with the OP and I've removed from my wish-list. Another game developer getting too greedy - people need to stop putting up with this crap !

Meeting 1 - Game design meeting
Meeting 2 - Decide which content to rip out of the game and sell as dlc later
Release a shell of the original game
kylix999 Apr 27, 2024 @ 9:55pm 
Originally posted by Stars-N-Stripes:
The price of their game has gone to their heads, so appears now they are following the paradox business model now ..... Agree with the OP and I've removed from my wish-list. Another game developer getting too greedy - people need to stop putting up with this crap !

Meeting 1 - Game design meeting
Meeting 2 - Decide which content to rip out of the game and sell as dlc later
Release a shell of the original game
This is the problem for indie devs, first they make game for fun, for themselves because studio is small. With big success which is good such developer changes to bigger studio, at this point game design is mostly made by accountants and marketing team. Of course with more employees stakes are higher, risk is higher but on this road many times magic fades.
wojti225 Apr 28, 2024 @ 1:14am 
Originally posted by Stars-N-Stripes:
The price of their game has gone to their heads, so appears now they are following the paradox business model now ..... Agree with the OP and I've removed from my wish-list. Another game developer getting too greedy - people need to stop putting up with this crap !

Meeting 1 - Game design meeting
Meeting 2 - Decide which content to rip out of the game and sell as dlc later
Release a shell of the original game
The fact that there are some companies that do that, doesn't mean that everyone does that.

Hot take: Selling 1st day DLCs isn't inherintly bad. I agree that 1st day DLC is just cut content from the standard game, but as long as it's something like side quests that aren't related in any way to the main story, it can be acceptable. Well, there is one more condition - making the standard game cheaper.
HardNRG Apr 28, 2024 @ 2:43am 
Originally posted by Stars-N-Stripes:
The price of their game has gone to their heads, so appears now they are following the paradox business model now ..... Agree with the OP and I've removed from my wish-list. Another game developer getting too greedy - people need to stop putting up with this crap !

Meeting 1 - Game design meeting
Meeting 2 - Decide which content to rip out of the game and sell as dlc later
Release a shell of the original game

There's always been expansions to games, as long as I've gamed. Base game is just meant to be the base game, that is good enough on its own, and expansions or DLCs give extra flavor to them, if you want.
SPRONKLES Apr 28, 2024 @ 7:38am 
Not sure what the gripe here is. Frostpunk did it very well with great scenarios and base game. Each of the DLCs provided a very significant gameplay change that I think was worthy of it's own DLC. Hell, The Last Autumn's concept could have been expanded into a whole new game as a prequel. I was very happy with the value of the original game's DLCs and have no reason to think otherwise for this game until I see anything different
Blanch Warren Apr 28, 2024 @ 10:06am 
don't buy it if you don't want to, the ♥♥♥♥ you going on about
Last edited by Blanch Warren; Apr 28, 2024 @ 10:07am
The73MPL4R Apr 28, 2024 @ 12:53pm 
Originally posted by SPRONKLES:
Not sure what the gripe here is. Frostpunk did it very well with great scenarios and base game. Each of the DLCs provided a very significant gameplay change that I think was worthy of it's own DLC. Hell, The Last Autumn's concept could have been expanded into a whole new game as a prequel. I was very happy with the value of the original game's DLCs and have no reason to think otherwise for this game until I see anything different
I think they believe the game will have DLC on launch, which is not true
wojti225 Apr 28, 2024 @ 1:22pm 
Originally posted by The73MPL4R:
Originally posted by SPRONKLES:
Not sure what the gripe here is. Frostpunk did it very well with great scenarios and base game. Each of the DLCs provided a very significant gameplay change that I think was worthy of it's own DLC. Hell, The Last Autumn's concept could have been expanded into a whole new game as a prequel. I was very happy with the value of the original game's DLCs and have no reason to think otherwise for this game until I see anything different
I think they believe the game will have DLC on launch, which is not true
The OP said that the DLCs are ready now, but 11bit studios won't release on the premiere, so that they won't get accused of using a controversial strategy.
Last edited by wojti225; Apr 28, 2024 @ 1:25pm
universecreep Apr 28, 2024 @ 5:20pm 
Originally posted by Cree:
Is nobody else just completely turned off by the fact that they may just cut content and charge extra?

How is it cut content? The base game is x$ and if you want the extra options you pay more.

It's like buying a car. You have the base model and add in the options you want and pay for extra.

I have no problem with it.

Would you rather they just release the base game and then abandon the game? I like having ongoing content for a game I like and I'm willing to pay the Devs for their work.
Blanch Warren Apr 29, 2024 @ 1:28am 
Originally posted by wojti225:
Originally posted by The73MPL4R:
I think they believe the game will have DLC on launch, which is not true
The OP said that the DLCs are ready now, but 11bit studios won't release on the premiere, so that they won't get accused of using a controversial strategy.
I would be surprised if they care about this nonsense
[TAG]Alblaka May 3, 2024 @ 2:12am 
Originally posted by Stars-N-Stripes:
Meeting 1 - Game design meeting
Meeting 2 - Decide which content to rip out of the game and sell as dlc later
Release a shell of the original game

I think you should try working in IT developement. Because you're kind of right, but also missing why the concept of "MVP" and "Agile Developement" exist. Imagining a rough draft of the completed product, then cutting down surplus features to focus on getting the essentials right first, is the 101 of software developement.

The only question relevant to us costomers is as to whether whatever is shipped as 1.0 is, to us, worth the price they ask for. If it is, it's irrelevant what other content they didn't yet get to add. If it's not, it's irrelevant what other content they may still add, until they do.
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Date Posted: Apr 26, 2024 @ 7:31pm
Posts: 16