Wildmender

Wildmender

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mandyyy 21 Thg10, 2023 @ 11:11pm
New Random Map Experience
I've played through the game single player and I'm hoping to play again with friends.. I thought it might be fun to use the Random map option so I don't know the exact locations of the objectives. Has anyone played through the game on a random map and is it a similar experience to the original map?

I don't want to take away from the experience for my friends if we play on a random map. I tested it out for the first god and it seemed comparable to the original map. I've seen some bugs related go ghosts, but I'm hoping overall there isn't anything game changing. Just wondering if anyone has run into anything on a full random map play through. Thanks!
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Pimms 23 Thg10, 2023 @ 3:33am 
I've only played a random map, and have completed the game
Deverti 25 Thg10, 2023 @ 9:32am 
only played a random map but i d wager the location of stuff is the only change, not like the game reinvents the wheel with a different world seed.

concerning ghost bugs:

had a grave on a steep slope spawn a ghost into the mountain (as in completely inaccessible) but said ghost respawned properly on solid terrain the following night. not ideal but it s not gonna brick anything.
Jhemun 30 Thg10, 2023 @ 3:01pm 
I did have a spring sticking out of the side of a cliff. Was able to climb up next to it and get it flowing while hanging there, pretty amusing.
[Muse] Bubbles 31 Thg10, 2023 @ 8:54am 
Hi everyone!
Right now with random maps, there are occasions when a sigil gate, stele, or ghost might be spawning at a place that may be inaccessible. There shouldn't be anything game blocking but I still want to note that. We're definitely investigating but I do want to point that out. Thanks so much!
DJ85 4 Thg11, 2023 @ 12:15am 
Can you tell me what exactly is procedural generated? Is the word static but the point of interests shuffled (♥♥♥♥ diablo 3) or is really everything new generated?
Watchmaker 6 Thg11, 2023 @ 6:38am 
The entire map is procedurally generated from a bunch of hidden rules. The default map is, too, it's just one we tested a lot and know there's nothing too unreachable/weird on.

On random maps:

The four major regions will all exist but will shift their position and boundaries some.

The terrain within each major region is generated differently - it will be broadly similar (the Dunes will still have a mix of rocky hills and sand dunes) but still distinct.

Major locations (ruins, dead forests, etc) will appear in the same number in the same regions but the positioning is procedural and will be shuffled around. Individual buildings, trees, cultivars, etc are placed procedurally around these locations, so those will be different but you should see similar groupings.
Lần sửa cuối bởi Watchmaker; 6 Thg11, 2023 @ 6:38am
DJ85 6 Thg11, 2023 @ 6:26pm 
Thank you :)
Tanyon 29 Thg12, 2023 @ 8:56pm 
I once again am only a few hours in.. and I am loving the game but a random map generator will 100% get me to play more and with friends more. I think games with static maps/locations can be good but all my most played survival games are on random gen maps. 7D2D and Valheim being 2 of my biggest ones at 800+ hours.
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