Victory Heat Rally

Victory Heat Rally

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Massot Oct 4, 2024 @ 4:10pm
Issues with "Java Jungle" and drifting not triggering boosts.
Within "Inferno Tour", there is a challenge race called "Java Jungle" and I have been stuck here for the gold for over an hour an a half; I've had a level of magnitude more attempts on this gold medal than in every single other challenge in the game so far, combined and multiplied by ten.

As far as I understand, drift boost require a minimum of level "green" to be performed. Any drift that touches the walls -at any point- will either not trigger a boost or cancel it immediatelly.

This mission, on the other hand, is either bugged or the drifting itself is bugged: the fourth boost gate, quite simply, is not working correctly -neither are a few other gates, but this is the one that is easy to record-.

Here is the footage -no audio-: https://www.youtube.com/watch?v=gNvSacC4qYE

As can be seen, for the third gate, I purposely let go of the drift to show that level "green" boosts do, in fact, count towards the boost requirement. On the very next gate, the one that I can only believe is somehow broken, my drift does not actually trigger a boost. This is 100% repeatable in this mission and, as far I can tell, does not happen in other races.

This makes carefully approaching the challenge impossible, as, again, either the race is broken or there is a hidden speed requirement that forces the player to always drive at high speeds. Indeed, when driving at high speeds this gate behaves normally.

On later gates in this same challenge, I am suffereing the same cancellation of my boost for no apparent reason, despite driving at high speeds.

Edit 1:
Here is footage of gate 9 behaving like gate 4: https://www.youtube.com/watch?v=60taistQyOo

Furthermore, the curve during gate 8 does not allow the player to quickly activate a drift, it always comes out noticeably delayed.

I am losing my mind here; the gold requirement is 12 gates and I'm always one short precisely because one clean drift randomly does not trigger a boost.

Additionally: boost duration is, seamingly, random in this challenge as well. While a boost seems to last for almost a second in regular play, at irregular intervals, my boosts last well below even half a second, running out before they can actually count towards the gate.

Edit 2:
Here is an example of a drift boost that is cancelled instantly: https://www.youtube.com/watch?v=deV9Oxi6k8A

Either I touched the wall and the drift should have never triggered to begin with or I -somehow- touched the wall after said drift

Edit 3: Surely, this video is more than proof enough that something is wrong with this challenge race.

https://www.youtube.com/watch?v=bqFPEhSTSGU

Gate 8: a clean, level 2 drift triggers no boost.

Well over two hours of this. I cannot, for the live of me, finish this damned challege because a single gate randomly does not work.
Last edited by Massot; Oct 4, 2024 @ 5:20pm
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Showing 1-13 of 13 comments
TrainsHurtPeople Oct 4, 2024 @ 5:23pm 
To be in boost mode, you have to be going max speed. Hitting a wall or braking will take you off max speed. From what I can tell, even if you're just barely under max, you won't get boost at all in green, sometimes in orange, and usually in pink. This map is just really hard lmao I've been stuck on it too, but I've hit every gate in boost on separate runs. It's doable.
Nacho Oct 4, 2024 @ 5:34pm 
I have gold so I can confirm it's possible. It looks like from your videos that you have to be at or above max speed when you *start* the drift.
TrainsHurtPeople Oct 4, 2024 @ 5:38pm 
Originally posted by TrainsHurtPeople:
To be in boost mode, you have to be going max speed. Hitting a wall or braking will take you off max speed. From what I can tell, even if you're just barely under max, you won't get boost at all in green, sometimes in orange, and usually in pink. This map is just really hard lmao I've been stuck on it too, but I've hit every gate in boost on separate runs. It's doable.
Update: just got the gold using Krissi's car w/ yellow springs and green tires. I was using kenzie for so long cause she's my favorite, but Krissi's drift is way tighter & quicker to build up. makes it easier to get through the turns without touching walls.
Coxatris Oct 4, 2024 @ 6:09pm 
I've got this gold. It took awhile, but it's possible.

For Boost to flash (and therefore count), your speedometer must be in the red zone. In your first video, you were going too slow to trigger Boost for more than a split-second.

If you go towards the outside of a road, there is a speed cap that reduces your speedometer to right below the red. It seems kind of like a debuff and can last a little after you get back on the road. In your other clips, your tire touches that area while trying to start the drift, so it doesn't allow a Boost even though your speed looks like it is high enough. This no-boost zone is really wide on that bridge part. You can tell from how the outside of the bridge track looks different. The same thing is true for the dirt on the side of the road part.
Last edited by Coxatris; Oct 4, 2024 @ 6:12pm
Massot Oct 4, 2024 @ 6:21pm 
Originally posted by TrainsHurtPeople:
To be in boost mode, you have to be going max speed. Hitting a wall or braking will take you off max speed. From what I can tell, even if you're just barely under max, you won't get boost at all in green, sometimes in orange, and usually in pink. This map is just really hard lmao I've been stuck on it too, but I've hit every gate in boost on separate runs. It's doable.

I still cannot reproduce consistent boosts on this challenge run on certain gates, despite driving at max speed, even after achieving the gold. The only difference between the gold run and every other one was that, for some reason, gate 8 and gate 10 decided to give me a boost on the same run.

Here is the run: https://www.youtube.com/watch?v=iL7vbIPvVOY

As you can see, gate 8 counts as a clear despite me, seemingly, touching the wall twice during my drift; on other attempts those walls certainly counted as hits On this attempt, gate 10 decided to also count as a clear for the first and, currently, only time.

The chokepoints were both of those gates and, as I said earlier, gate 10 simply did not work the overwhelming majority of the time. Gate 8 also seems to not be accurately placed and tends to count as a clear a short while after passing it.
Massot Oct 4, 2024 @ 6:25pm 
Originally posted by Coxatris:
I've got this gold. It took awhile, but it's possible.

For Boost to flash (and therefore count), your speedometer must be in the red zone. In your first video, you were going too slow to trigger Boost for more than a split-second.

If you go towards the outside of a road, there is a speed cap that reduces your speedometer to right below the red. It seems kind of like a debuff and can last a little after you get back on the road. In your other clips, your tire touches that area while trying to start the drift, so it doesn't allow a Boost even though your speed looks like it is high enough. This no-boost zone is really wide on that bridge part. You can tell from how the outside of the bridge track looks different. The same thing is true for the dirt on the side of the road part.

So it is a combination of a "hidden" speed requirement alongside wall hitboxes that are not always noticeable. I would have to test again, but my current guess is that gate 10 has a larger wall debuff that is not very obvious to see.

In any case, I still think that, in my gold run, I hit the wall twice before gate 8 and it still counted as a clear.
Coxatris Oct 4, 2024 @ 6:34pm 
Originally posted by Massot:
In any case, I still think that, in my gold run, I hit the wall twice before gate 8 and it still counted as a clear.
I just looked at your gold run. In that run, for both 8 and 10 you are in the middle of the road during the boost. You did hit the wall before 8, but it was long enough before you let go of the boost that you were allowed to enter the red zone of the speedometer.
Nacho Oct 4, 2024 @ 6:43pm 
I think y'all are overthinking it. It seems like you get into Boost Mode a) if you're in the red zone when you start the drift, and b) if the mini-turbo from leaving the drift pushes you into the red zone.
Coxatris Oct 4, 2024 @ 10:08pm 
I've completed all but the last GP, and I can say with certainty that there are factors that stop the drift from pushing you into the red zone.

BTW, the last Boost event is much easier than this one.
Last edited by Coxatris; Oct 4, 2024 @ 10:08pm
Nacho Oct 4, 2024 @ 10:44pm 
Originally posted by Coxatris:
there are factors that stop the drift from pushing you into the red zone
Well yeah, anything that lowers your speed too much.
Soul Walker Oct 6, 2024 @ 1:46am 
This challenge is overly difficult for what it is. Even if you boost through the gate it still won't register at times because if you boost mid-air, the gate won't recognize it as a legit boost.
Nacho Oct 6, 2024 @ 2:45am 
Originally posted by Soul Walker:
This challenge is overly difficult for what it is. Even if you boost through the gate it still won't register at times because if you boost mid-air, the gate won't recognize it as a legit boost.
Which gate? I just tested boosting mid-air for gate 2 and it counted.
Soul Walker Oct 7, 2024 @ 10:37pm 
Originally posted by Nacho:
Originally posted by Soul Walker:
This challenge is overly difficult for what it is. Even if you boost through the gate it still won't register at times because if you boost mid-air, the gate won't recognize it as a legit boost.
Which gate? I just tested boosting mid-air for gate 2 and it counted.
I can only get a level 1 boost from it and it will not count for the life of it. I've just written off that track as a bad track because of how narrow the road is and how easy it is to lose your speed if you so much as ding the corner. I barely got 1st place on the single Rally Race
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