BONELAB

BONELAB

View Stats:
M0P3PEANUTS Sep 29, 2022 @ 1:04pm
what happened?
quite possibly the worst vr game i have ever played.
< >
Showing 1-15 of 48 comments
Rokian Sep 29, 2022 @ 1:06pm 
If I had to guess? Quest happened. They had to make sacrifices for it to work on quest without entirely remaking the game. Like Nullbodies were supposed to look like Boneworks Nullbodies yet they were too "Performance intensive" according to the wiki (Not saying that nullbodies were the only things changed, just used as an example).
Steel Sep 29, 2022 @ 1:08pm 
Meta ruining VR is what happened.
Spike Sep 29, 2022 @ 1:08pm 
Originally posted by Steel:
Meta ruining VR is what happened.
Agree 1000%
Originally posted by Steel:
Meta ruining VR is what happened.
lmao hating on meta for making vr mainstream, blame the devs not meta, facebook is a ♥♥♥♥ company however they are the only ones bringing vr to the mainstream just look at the steam hardware survey blame the devs or other vr headset makers for not competing lmao
its so silly watching people blame another product for a game being horrible / way under cooked this isent a meta issue this is the fact boneworks 2 or bonelabs did nothing new and instead made a puzzle game with shooting in it rather then a shooting game with puzzles lmao
Scopov Sep 29, 2022 @ 1:21pm 
Wait so what's so horrible about this? I never played boneworks so maybe this is normal, but I can't control this game. Every time I grab an object it's like it's grabbing me and when I move my hands to move it, my character flies around and the object spazzes out. There are constant unmotivated shifts in my position, sometimes it's even when I stand still, character just decides to float or clip through object or terrain. I also grab the gun when trying to ♥♥♥♥ it, about 90% of the time. Then when i try to adjust, I knock it out of my hand or the mag comes off. It feels awful but I don't know if it's something that just takes some practice, or if boneworks didn't feel like that ever?
it's just what full collision/physics feels like in VR. if you're someone who is very "in-tune" with your body/mind, you will have a hard time with these games. it's almost like the brain over-processes everything and says "nope". some people are... less "in-tune" let's say, and have an easier time not "fighting" it.

i can do anything in VR but play these games. boneworks gave me some of the worst room-spinning motion sickness i've ever had. kudos to you if you're mind can accept it.
Kolinski Sep 29, 2022 @ 1:36pm 
♥♥♥♥ meta.. Boneworks is 10 time better i swear i bought it and i regrete it a lot.. now some little 10 year old gonna be happy playing with the Quest.
Virgo Sep 29, 2022 @ 1:44pm 
Originally posted by black_power_all_day_son!:
it's just what full collision/physics feels like in VR. if you're someone who is very "in-tune" with your body/mind, you will have a hard time with these games. it's almost like the brain over-processes everything and says "nope". some people are... less "in-tune" let's say, and have an easier time not "fighting" it.

i can do anything in VR but play these games. boneworks gave me some of the worst room-spinning motion sickness i've ever had. kudos to you if you're mind can accept it.

No idea where you're getting this idea of people being "in-tune" and others being out of "tune" but it's just plain and simple motion sickness. Exposure to it in short bursts overtime usually helps most people, higher FOV is a huge help and if it's really bad, there are pills you can take for motion sickness.
Virgo Sep 29, 2022 @ 1:49pm 
Very disappointing how they managed to make a worse game. It had such a great intro and then shortly after we get dropped straight back into the same old MythOS with the same enemies, sames boxes, same guns, same crowbar, same props but with Gunplay that they manged to somehow make worse and a game that performs almost twice as bad as Boneworks while not having a graphical update to warrant said performance drop. Campaign hidden behind a mini-game, hands still clipping into my chest/belly and physics generally being worse than Boneworks.

Wait a month, see if they make the game perform better and fix the Gunplay and physic issues and if not, just wait for modders to fix it.
Last edited by Virgo; Sep 29, 2022 @ 1:49pm
Frakster Sep 29, 2022 @ 1:49pm 
Originally posted by Kolinski:
♥♥♥♥ meta.. Boneworks is 10 time better i swear i bought it and i regrete it a lot.. now some little 10 year old gonna be happy playing with the Quest.

What exactly does Bonelab worse? I've put 3 hours into it so far, and it feels like a straight up upgrade to Boneworks mechanically speaking. Climbing feels a bit stiffer than usual, and some weapons (Ak, Pump shotgun), are glitchy as hell, but that's stuff that will definitely be fixed.

It's more Boneworks, but better. I don't see any issue with that. That's exactly what the community wanted from project 4.
Last edited by Frakster; Sep 29, 2022 @ 1:50pm
Kolinski Sep 29, 2022 @ 1:50pm 
nah the game feel weird and not smooth
Frakster Sep 29, 2022 @ 1:51pm 
Originally posted by Kolinski:
nah the game feel weird and not smooth

You can't even explain it. Alright then, moving on I guess.
M0P3PEANUTS Sep 29, 2022 @ 1:52pm 
every thing is off and jankey. pretty much unplayable on index.
Kolinski Sep 29, 2022 @ 1:54pm 
I just told you the game is not Smooth like boneworks. it might be bc ive played too much bonework knowing the Controlle tips etc.... But i feel bonelab is more Slow and the hand are really sticky. For now Boneworks have better Physic but it might change. The game just come out. Boneworks had some issue at is Exit.
Last edited by Kolinski; Sep 29, 2022 @ 1:55pm
< >
Showing 1-15 of 48 comments
Per page: 1530 50