Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Look at the above post and tell me that doesn't look fun.
Also, until this game gets multiplayer, I am not buying it. I already have boneworks. le modders can just make it into bonelab by removing quality.
the only issue is that the entire system for this game was already made in the previous game. all they had to do was improve it a bit. It got better in a few areas but definitely took steps back in order to suck off meta with their one trick pony headset. modding is great but you can't justify 40$ for a game with minimal content when considering that half of the game was already made for the previous title. Not to mention the blatant fact that desktop optimization was thrown out the window given poor performance on beastly computers compared to a standalone headset.
comparing gmod to bonelab is probably the most braindead thing ive heard on this forum yet.
the slz devs are already working with the former boneworks entanglement devs to bring multiplayer as an officially backed mod to bonelab.
The modders did it for free, the problem is the developers have some view that conflicts with the idea of it, likely they don't want to deal with the consequences of people interacting with each other and possibly they don't like the idea of creative freedom because they think they know what people want more than the people themselves or want to gear the game towards DLC that modders would simply make themselves otherwise. They likely will add a multiplayer later on in a DLC that cost money since the game is fairly easy to mod with multiplayer and then use it to bring in more players when the game dies off a bit after launch. Might as well wait for the combo package and save yourself 40 bucks. Of course, I could be wrong and some head developer likely has some pride issue with multiplayer and his opinion alone is affecting the outcome of the idea.
I can see some people creating controversial mods for this game involving sex, but modders already created multiplayer, so it's just out of the developers hands entirely now. Yet the developers are still responsible for this, but just with less control to prevent the issues they are trying to avoid. They are going to get blamed regardless, since the media is the judge and can suddenly created a load of crazy laws because of a mod. To be fair, VRchat as already go down the path and became an adult oriented game, until they removed essential mods. That's fine, but simply shoving the issue in a closet isn't the answer if modders are simply going to do it anyways. If Bonelabs actually becomes popular on twitch, it's going to be because of multiplayer mods, so people are going to instantly install that as soon as they download the game. It just puts the developers in the dark stopping them from moderating the game or even knowing what the community wants. The only other alternative is literally stopping creative freedom, which would be hilariously counter productive and make bonelab into it's own anti thesis.