BONELAB

BONELAB

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Italo Sep 30, 2022 @ 10:36am
"Active XR Loader Open XR Loader" anyone else having this?
i've tried a bunch of things and nothing works, it just gets stuck on that screen
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Showing 1-15 of 23 comments
Seeker Sep 30, 2022 @ 11:36am 
SteamVR settings -> Developer -> set SteamVR as default OpenXR. I don't know why it's not stickied anymore, it's like everyone is running into this easily fixable issue.
Nate B. Sep 30, 2022 @ 11:42am 
Originally posted by Seeker:
SteamVR settings -> Developer -> set SteamVR as default OpenXR. I don't know why it's not stickied anymore, it's like everyone is running into this easily fixable issue.
still doesnt work for me
DILDO Sep 30, 2022 @ 12:19pm 
Originally posted by Zer0Cool:
Originally posted by Seeker:
SteamVR settings -> Developer -> set SteamVR as default OpenXR. I don't know why it's not stickied anymore, it's like everyone is running into this easily fixable issue.
still doesnt work for me
yeah me too
Nate B. Sep 30, 2022 @ 12:26pm 
Originally posted by Seeker:
SteamVR settings -> Developer -> set SteamVR as default OpenXR. I don't know why it's not stickied anymore, it's like everyone is running into this easily fixable issue.
also, dont put easily fixable if it really isnt.
DIEhi Sep 30, 2022 @ 12:27pm 
Some headsets worked better switching to their native OpenXR, but many headsets have been having those issues like pico and pimax where doesn't seem like there is a fix if your headset is one of the brands thats currently borked, we'd just need to wait until the patch.
zoutoplossing Sep 30, 2022 @ 12:31pm 
Pimax 8KX here, not loading either
Section31 Sep 30, 2022 @ 12:33pm 
I have a rift S, yesterday it worked fine and after the update today it stopped working
Italo Sep 30, 2022 @ 12:44pm 
Originally posted by Seeker:
SteamVR settings -> Developer -> set SteamVR as default OpenXR. I don't know why it's not stickied anymore, it's like everyone is running into this easily fixable issue.
yeah, i tried this, and switching back to oculus openXR, neither of them worked
Alex ナレハテ Sep 30, 2022 @ 12:47pm 
Same issue here. I just up and refunded the game and am hoping for a patch of some sort later. Using a Rift S and toggled between the OpenXR setting on the app and SteamVR settings. Jack.
MonkeyMan69 Sep 30, 2022 @ 1:24pm 
I've tried literally everything people have said to do, and tried to wait for 20 or so minutes, and nothing seems to make the game unstuck, we may just have to wait until Stress Level Zero fixes this
Skyw@lker Sep 30, 2022 @ 2:26pm 
20 minutes, you say? Huh... My counter says 96 minutes so far, and I've never passed the "Active XR Loader Open XR Loader" screen. So far this is the hardest level of the game for me, and I've seen the game takes ~5h, so I'm almost on half way.
I've tried everything, been everywhere since yesterday's release and still no luck. Changed the OpenXR setting many times, decided to stick on Oculus one. Here is what I've noticed so far:

- usually I link my Oculus via AirLink and proceed with SteamVR app and open a game from there, this causes Steam (not SteamVR) to crash
- sometimes SteamVR loses controller configuration and there is a slight chance that with swiftly starting steam again at exact point when it happens could trick the game that input is configured (configuration comes from Steam, SteamVR detects every controller like normal)
- starting the game from SteamVR, Steam itself, exe file, from Steam without SteamVR launched and from exe without SteamVR launched differs in behavior (sometimes steam dies immidietly, sometimes doesn't and XR crashes, and sometimes even memory write error appears)
- I've tried SteamVR beta, got back on normal, tried also file verification, game reinstalling and still no luck.

If there will be any news, I'll share at this topic.
marek Sep 30, 2022 @ 2:27pm 
Having the same problem. I tried both oculus and steam versions on my Rift S. I have tried a ton of solutions and none of them have worked. I guess we need to wait until they fix it.
Skyw@lker Sep 30, 2022 @ 4:40pm 
Ok i think I have the solution - in my case it helped after another ~45minutes of fight. I've resigned and decided to play B&S or Boneworks instead, but saw that XRM debug window is up. This didn't happen b4. Tried again, but no effect - just faster and more intense crash that also crashed my browser. That gave me an idea - OMG it's an RAM issue.

And it was. Game during loading took >6GB of fresh RAM chips and closes apps if it needs more. In such case, all you need to do is to download some more RAM from the Internet... yhm... I meant extend your virtual memory. On Win10: File Exploler -> This PC -> Properties -> Advanced system conf -> Advanced tab -> Settings under Performance -> Advanced tab -> Change -> Pick a drive (and remove controlled by system from C... burgh) -> set as custom -> type in both THE SAME value (if you have SSD, if it's a HDD volume then you can go crazy and allow Windows to write/read as much as it wants). In my case (i5-7500k on MSI_B250i) my 3070 had 16GB in total chips and +5GB of virtual, but it was not enough. I've changed that to sum of 10,5 GB, and the game works. Now I'm at ultra settings and finally gathering my first Bones :) Also please mind to stick on Oculus OpenXR and check the developer sdk option on beta on oculus app.

I hope that it'll help you too. If so, please share this to others, so they could also play.
If I could share my first impressions: it's bonewor... bonela... just BONES for a great mod opportunity. THIS IS OUR GARRY MOD, and despite wide opinion of "disappointment" about release, I think this game changes a lot in VR.

Have fun, stay safe and bone some lab!
Last edited by Skyw@lker; Sep 30, 2022 @ 5:00pm
Burnico Sep 30, 2022 @ 4:56pm 
Originally posted by Skyw@lker:
Ok i think I have the solution - in my case it helped after another ~45minutes of fight. I've resigned and decided to play B&S or Boneworks instead, but saw that XRM debug window is up. This didn't happen b4. Tried again, but no effect - just faster and more intense crash that also crashed my browser. That gave me an idea - OMG it's an RAM issue.

And it was. Game during loading took >6GB of fresh RAM chips and closes apps if it needs more. In such case, all you need to do is to download some more RAM from the Internet... yhm... I meant extend your virtual memory. On Win10: File Exploler -> This PC -> Properties -> Advanced system conf -> Advanced tab -> Settings under Performance -> Advanced tab -> Change -> Pick a drive (and remove controlled by system from C... burgh) -> set as custom -> type in both THE SAME value (if you have SSD, if it's a HDD volume then you can go crazy and allow Windows to write/read as much as it wants). In my case (i5-7500k on MSI_B250i) my 3070 had 16GB in total chips and +5GB of virtual, but it was not enough. I've changed that to sum of 10,5 GB, and the game works. Now I'm at ultra settings and finally gathering my first Bones :)

I hope that it'll help you too. If so, please share this to others, so they could also play.
If I could share my first impressions: it's bonewor... bonela... just BONES for a great mod opportunity. THIS IS OUR GARRY MOD, and despite wide opinion of "disappointment" about release, I think this game changes a lot in VR.

Have fun, stay safe and bone some lab!
DUDDEEE U R A GOATTTTT LITERALLy I WaS READING THE COMMENTS THEN I SUDDENLY FOUND YOU AND YOU FIXED EVERYTHING
ACTUALLY TYYYYYY SO MUCH BRO LEGENDDD
OddMan Sep 30, 2022 @ 4:57pm 
Originally posted by Seeker:
SteamVR settings -> Developer -> set SteamVR as default OpenXR. I don't know why it's not stickied anymore, it's like everyone is running into this easily fixable issue.
'easily fixable'
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